Player Matchup

Sun Wukong
Sun Wukong
GargantuanBhud
Sun Wukong
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
Peri025
Baron Samedi
Level 23
God Stats
5W - 2L
1,757 SR
Queue Stats
23W - 23L
1,526 Elo+
Solo
Jing Wei
Jing Wei
PigeonHawkCC
Jing Wei
Level 27
God Stats
5W - 2L
1,626 SR
Queue Stats
18W - 17L
1,506 Elo+
Party 2
Bakasura
Bakasura
SL4IN
Bakasura
Level 90
God Stats
12W - 5L
1,670 SR
Queue Stats
67W - 61L
1,497 Elo+
Party 2
Artio
Artio
SlobbinBobbin
Artio
Level 29
God Stats
1W - 0L
1,637 SR
Queue Stats
25W - 30L
1,421 Elo+
Party 2
Team Averages
Level 36
1,638 SR
1,478 Elo+

VS

Team Averages
Level 25
1,443 SR
1,491 Elo+
Hercules
Hercules
Fascinus167
Hercules
Level 27
God Stats
2W - 8L
1,374 SR
Queue Stats
67W - 69L
1,554 Elo+
Solo
Apollo
Apollo
ImKazm
Apollo
Level 26
God Stats
1W - 4L
1,138 SR
Queue Stats
76W - 66L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThaCreepyNoob
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,495 Elo+
Party 1
Anubis
Anubis
Villanid
Anubis
Level 16
God Stats
4W - 5L
1,518 SR
Queue Stats
19W - 19L
1,453 Elo+
Solo
Nemesis
Nemesis
claudon
Nemesis
Level 29
God Stats
8W - 8L
1,687 SR
Queue Stats
237W - 243L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GargantuanBhud
Sun Wukong
18
3 / 4 / 4
12,125
505
8,088
19,335
15,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Peri025
Baron Samedi
20
7 / 2 / 18
14,112
588
18,605
19,928
9,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PigeonHawkCC
Jing Wei
17
5 / 8 / 7
11,797
492
12,915
16,713
5,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SL4IN
Bakasura
20
27 / 4 / 5
16,520
688
38,616
24,255
14,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 13
11,995
500
5,242
21,011
26,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fascinus167
Hercules
15
5 / 8 / 7
11,266
469
12,357
31,125
29,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
ImKazm
Apollo
16
7 / 12 / 5
11,219
467
17,101
19,169
7,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ThaCreepyNoob
Morgan Le Fay
20
6 / 7 / 1
13,431
560
21,710
25,485
13,139
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Villanid
Anubis
13
1 / 9 / 1
9,346
389
7,887
12,848
5,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
claudon
Nemesis
17
0 / 8 / 4
10,609
442
7,965
20,597
10,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
44
Kills
19
21
Deaths
44
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fascinus167
Hercules
5
8
7
1.06
W
Sun Wukong
GargantuanBhud
Sun Wukong
3
4
4
1.25
L
Apollo
ImKazm
Apollo
7
12
5
0.79
W
Baron Samedi
Peri025
Baron Samedi
7
2
18
8
W
Jing Wei
PigeonHawkCC
Jing Wei
5
8
7
1.06
W
Bakasura
SL4IN
Bakasura
27
4
5
7.38
W
2
3
13
2.83
L
Morgan Le Fay
ThaCreepyNoob
Morgan Le Fay
6
7
1
0.93
L
Anubis
Villanid
Anubis
1
9
1
0.17
L
Nemesis
claudon
Nemesis
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,466
Damage
67,020
101,242
Taken
109,224
72,373
Mitigated
66,870
37,487
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fascinus167
Hercules
12,357
2,234
0
5,756
31,125
29,907
0
6,382
22,139
1,170
32,721
W
Sun Wukong
GargantuanBhud
Sun Wukong
8,088
1,978
0
5,443
19,335
15,735
2,239
10,213
9,122
0
58,092
L
Apollo
ImKazm
Apollo
17,101
10,535
0
2,610
19,169
7,199
0
4,651
14,168
0
57,903
W
Baron Samedi
Peri025
Baron Samedi
18,605
2,041
1,018
7,834
19,928
9,304
1,722
9,428
10,500
86,785
0
W
Jing Wei
PigeonHawkCC
Jing Wei
12,915
8,941
0
2,886
16,713
5,854
4,738
1,710
15,003
0
78,785
W
Bakasura
SL4IN
Bakasura
38,616
29,888
0
11,086
24,255
14,525
3,985
6,904
17,080
0
120,327
W
5,242
1,043
1,126
8,094
21,011
26,955
1,220
2,508
18,503
33,105
0
L
Morgan Le Fay
ThaCreepyNoob
Morgan Le Fay
21,710
5,035
0
7,800
25,485
13,139
1,137
4,231
19,060
96,562
0
L
Anubis
Villanid
Anubis
7,887
1,040
0
3,559
12,848
5,785
669
5,107
6,803
49,976
0
L
Nemesis
claudon
Nemesis
7,965
2,722
0
4,405
20,597
10,840
0
3,476
16,380
0
81,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,549
Gold Earned
55,871
551
Minions Killed
494
0
Camps Cleared
0
2,266,795
Distance Traveled
1,809,125
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,266
469
30
1
0
414,585
4
W
Sun Wukong
12,125
505
91
4
0
405,856
0
L
Apollo
11,219
467
102
4
0
319,283
0
W
Baron Samedi
14,112
588
154
6
0
456,898
3
W
Jing Wei
11,797
492
90
4
0
443,851
0
W
Bakasura
16,520
688
166
7
0
509,746
2
W
Artio
11,995
500
50
2
0
450,444
2
L
Morgan Le Fay
13,431
560
152
6
0
356,883
2
L
Anubis
9,346
389
82
3
0
255,017
0
L
Nemesis
10,609
442
128
5
0
463,357
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role