Player Matchup

Morgan Le Fay
Morgan Le Fay
Ashewell
Morgan Le Fay
Level 19
God Stats
5W - 4L
1,392 SR
Queue Stats
16W - 19L
1,339 Elo+
Solo
Bellona
Bellona
AvocaJoe
Bellona
Level 28
God Stats
24W - 22L
1,463 SR
Queue Stats
141W - 140L
1,332 Elo+
Party 1
Zeus
Zeus
Devletbek
Zeus
Level 29
God Stats
6W - 5L
1,400 SR
Queue Stats
124W - 193L
1,316 Elo+
Solo
Izanami
Izanami
This_Guy765
Izanami
Level 26
God Stats
16W - 9L
1,638 SR
Queue Stats
36W - 36L
1,488 Elo+
Solo
Athena
Athena
ndrobny
Athena
Level 29
God Stats
9W - 13L
1,376 SR
Queue Stats
164W - 165L
1,321 Elo+
Party 1
Team Averages
Level 26
1,454 SR
1,359 Elo+

VS

Team Averages
Level 20
1,471 SR
1,392 Elo+
Scylla
Scylla
Dead_PIC
Scylla
Level 10
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo
Jormungandr
Jormungandr
Lashawn3O4
Jormungandr
Level 27
God Stats
6W - 7L
1,596 SR
Queue Stats
130W - 107L
1,386 Elo+
Solo
Merlin
Merlin
NecroWizard08
Merlin
Level 27
God Stats
16W - 10L
1,434 SR
Queue Stats
27W - 17L
1,308 Elo+
Solo
Medusa
Medusa
blndchldvlgs
Medusa
Level 6
God Stats
0W - 1L
1,077 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
imsohigh207
Nu Wa
Level 28
God Stats
78W - 79L
1,547 SR
Queue Stats
193W - 238L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashewell
Morgan Le Fay
20
3 / 6 / 28
12,978
1,082
16,729
15,006
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
AvocaJoe
Bellona
20
15 / 2 / 15
14,054
1,171
15,359
19,400
22,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
5 / 7 / 23
12,440
1,037
9,867
13,203
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
This_Guy765
Izanami
20
15 / 3 / 18
14,707
1,226
30,880
19,913
5,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
ndrobny
Athena
20
5 / 3 / 25
12,389
1,032
11,181
18,912
22,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dead_PIC
Scylla
18
0 / 15 / 4
10,500
875
2,816
21,839
6,793
Jormungandr
Lashawn3O4
Jormungandr
19
12 / 6 / 5
14,300
1,192
26,846
22,286
14,943
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 8 / 4
12,691
1,058
19,377
15,200
5,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
18
0 / 10 / 9
10,802
900
10,150
16,522
5,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 11
12,922
1,077
20,546
15,443
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
54
43
Kills
21
21
Deaths
43
109
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ashewell
Morgan Le Fay
3
6
28
2.83
W
Bellona
AvocaJoe
Bellona
15
2
15
11.25
L
Scylla
Dead_PIC
Scylla
0
15
4
0.13
W
Zeus
5
7
23
2.36
L
Jormungandr
Lashawn3O4
Jormungandr
12
6
5
2.42
L
6
8
4
1
W
Izanami
This_Guy765
Izanami
15
3
18
8
L
Medusa
0
10
9
0.45
L
3
4
11
2.13
W
Athena
ndrobny
Athena
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,016
Damage
79,735
86,434
Taken
91,290
59,052
Mitigated
38,040
11,390
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ashewell
Morgan Le Fay
16,729
2,757
0
2,248
15,006
4,962
0
10,549
4,263
45,098
0
W
Bellona
AvocaJoe
Bellona
15,359
5,968
520
2,094
19,400
22,264
0
16,664
2,551
0
29,792
L
Scylla
Dead_PIC
Scylla
2,816
839
0
0
21,839
6,793
0
9,071
12,768
11,413
0
W
Zeus
9,867
2,571
0
377
13,203
3,616
0
11,018
2,045
26,269
0
L
Jormungandr
Lashawn3O4
Jormungandr
26,846
8,127
154
2,682
22,286
14,943
0
10,643
11,643
44,078
0
L
19,377
1,531
0
410
15,200
5,335
0
5,879
9,321
40,518
0
W
Izanami
This_Guy765
Izanami
30,880
26,029
0
4,034
19,913
5,919
0
16,939
2,697
0
78,716
L
Medusa
10,150
4,811
0
1,040
16,522
5,835
0
8,613
7,909
0
28,797
L
20,546
4,655
0
1,325
15,443
5,134
0
3,571
11,872
53,346
0
W
Athena
ndrobny
Athena
11,181
3,400
129
1,988
18,912
22,291
0
13,298
5,293
24,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,568
Gold Earned
61,215
259
Minions Killed
217
4
Camps Cleared
6
1,161,182
Distance Traveled
984,040
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,978
1,082
67
6
3
225,504
0
W
Bellona
14,054
1,171
27
2
1
254,536
0
L
Scylla
10,500
875
14
1
2
194,194
1
W
Zeus
12,440
1,037
27
2
0
194,215
0
L
Jormungandr
14,300
1,192
37
3
1
218,933
0
L
Merlin
12,691
1,058
49
4
0
205,661
0
W
Izanami
14,707
1,226
115
10
0
238,287
0
L
Medusa
10,802
900
31
3
1
178,432
0
L
Nu Wa
12,922
1,077
86
7
2
186,820
0
W
Athena
12,389
1,032
23
2
0
248,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role