Player Matchup

Izanami
Izanami
Add1ct1
Izanami
Level 29
God Stats
7W - 5L
1,604 SR
Queue Stats
20W - 27L
1,412 Elo+
Party 3
Sylvanus
Sylvanus
LemonWithShades
Sylvanus
Level 69
God Stats
24W - 16L
1,681 SR
Queue Stats
119W - 121L
1,546 Elo+
Party 3
Cthulhu
Cthulhu
MissCutie62
Cthulhu
Level 108
God Stats
4W - 4L
1,576 SR
Queue Stats
24W - 15L
1,569 Elo+
Party 3
Zeus
Zeus
Potaffle
Zeus
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,476 Elo+
Party 3
Ao Kuang
Ao Kuang
nebynebs
Ao Kuang
Level 129
God Stats
9W - 2L
1,857 SR
Queue Stats
125W - 153L
1,435 Elo+
Party 3
Team Averages
Level 94
1,644 SR
1,488 Elo+

VS

Team Averages
Level 47
1,399 SR
1,368 Elo+
Susano
Susano
CharlieChaplinii
Susano
Level 37
God Stats
2W - 9L
1,294 SR
Queue Stats
98W - 115L
1,420 Elo+
Solo
Yemoja
Yemoja
KushKiller311
Yemoja
Level 28
God Stats
14W - 29L
1,380 SR
Queue Stats
42W - 82L
1,269 Elo+
Party 2
Chronos
Chronos
Michael_Truax
Chronos
Level 46
God Stats
1W - 9L
1,219 SR
Queue Stats
100W - 149L
1,295 Elo+
Party 2
Tyr
Tyr
RagePotatoe918
Tyr
Level 109
God Stats
5W - 5L
1,680 SR
Queue Stats
141W - 151L
1,393 Elo+
Party 1
Izanami
Izanami
XPIRME
Izanami
Level 15
God Stats
4W - 5L
1,420 SR
Queue Stats
31W - 36L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Add1ct1
Izanami
9
1 / 3 / 4
5,441
544
4,373
6,769
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
5 / 0 / 6
5,736
574
4,489
5,911
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
MissCutie62
Cthulhu
10
1 / 0 / 2
5,745
575
3,620
5,089
2,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
4 / 0 / 3
6,850
685
7,014
2,862
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
nebynebs
Ao Kuang
10
6 / 0 / 4
6,097
610
3,876
5,166
1,550
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,753
475
1,894
6,991
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 3 / 2
5,218
522
3,637
6,394
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
10
0 / 2 / 0
5,324
532
2,483
5,681
1,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,010
501
634
7,867
2,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
XPIRME
Izanami
9
2 / 6 / 1
5,187
519
3,785
6,975
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Add1ct1
Izanami
1
3
4
1
L
0
4
0
0
L
1
3
2
0.67
W
Sylvanus
5
0
6
8
L
Chronos
0
2
0
0
W
Cthulhu
MissCutie62
Cthulhu
1
0
2
2
W
Zeus
4
0
3
5.5
L
0
2
0
0
L
Izanami
XPIRME
Izanami
2
6
1
0.42
W
Ao Kuang
nebynebs
Ao Kuang
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
12,433
25,797
Taken
33,908
11,125
Mitigated
11,592
8,885
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Add1ct1
Izanami
4,373
2,219
0
2,152
6,769
1,986
0
1,639
5,130
0
30,895
L
1,894
484
0
540
6,991
2,169
0
2,858
4,133
0
24,810
L
3,637
259
859
2,042
6,394
3,482
0
3,684
2,710
14,807
0
W
Sylvanus
4,489
1,334
679
1,757
5,911
3,972
0
1,221
4,690
15,780
5,478
L
Chronos
2,483
973
0
1,258
5,681
1,872
256
3,726
1,955
22,837
0
W
Cthulhu
MissCutie62
Cthulhu
3,620
280
75
1,120
5,089
2,825
100
2,393
2,696
23,895
0
W
Zeus
7,014
1,278
0
690
2,862
792
596
299
2,563
44,782
0
L
634
0
0
3,700
7,867
2,751
0
5,641
2,226
0
27,103
L
Izanami
XPIRME
Izanami
3,785
2,814
0
436
6,975
1,318
34
2,676
4,299
0
24,408
W
Ao Kuang
nebynebs
Ao Kuang
3,876
1,165
0
2,412
5,166
1,550
0
568
4,598
16,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
25,492
278
Minions Killed
237
0
Camps Cleared
0
949,278
Distance Traveled
899,520
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,441
544
69
7
0
167,138
0
L
Susano
4,753
475
49
5
0
196,125
1
L
Yemoja
5,218
522
18
2
0
164,672
1
W
Sylvanus
5,736
574
27
3
0
192,837
0
L
Chronos
5,324
532
52
5
0
138,861
0
W
Cthulhu
5,745
575
64
6
0
195,266
0
W
Zeus
6,850
685
95
10
0
195,982
2
L
Tyr
5,010
501
58
6
0
225,654
3
L
Izanami
5,187
519
60
6
0
174,208
0
W
Ao Kuang
6,097
610
23
2
0
198,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role