Player Matchup

Neith
Neith
BloodiAlisa
Neith
Level 125
God Stats
52W - 35L
1,528 SR
Queue Stats
288W - 236L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
DarkGh0sst
Ne Zha
Level 145
God Stats
52W - 53L
1,637 SR
Queue Stats
279W - 275L
1,548 Elo+
Party 1
Charybdis
Charybdis
Kobelstonepl
Charybdis
Level 60
God Stats
1W - 5L
1,358 SR
Queue Stats
198W - 174L
1,489 Elo+
Party 2
Khepri
Khepri
Mikaseczekxd
Khepri
Level 21
God Stats
10W - 11L
1,625 SR
Queue Stats
43W - 36L
1,577 Elo+
Party 2
Ra
Ra
lakilol
Ra
Level 26
God Stats
4W - 6L
1,238 SR
Queue Stats
44W - 48L
1,501 Elo+
Party 2
Team Averages
Level 75
1,477 SR
1,523 Elo+

VS

Team Averages
Level 108
1,511 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Awesome023
Artemis
Level 129
God Stats
2W - 2L
1,282 SR
Queue Stats
161W - 148L
1,528 Elo+
Solo
Thanatos
Thanatos
CrispyCarry
Thanatos
Level 43
God Stats
43W - 15L
1,841 SR
Queue Stats
140W - 71L
1,608 Elo+
Party 3
Bellona
Bellona
FleischClown
Bellona
Level 104
God Stats
12W - 8L
1,665 SR
Queue Stats
283W - 261L
1,507 Elo+
Party 3
Amaterasu
Amaterasu
Prasoblb97
Amaterasu
Level 106
God Stats
1W - 1L
1,269 SR
Queue Stats
5W - 1L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,164
616
3,854
6,247
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
DarkGh0sst
Ne Zha
9
2 / 4 / 1
5,315
532
2,969
6,497
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Kobelstonepl
Charybdis
9
1 / 5 / 0
5,335
534
3,539
6,182
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
7
0 / 4 / 1
4,675
468
1,599
7,584
2,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 1
4,693
469
1,495
7,357
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
6 / 0 / 2
7,098
710
8,618
2,660
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Awesome023
Artemis
10
4 / 2 / 5
6,378
638
6,878
6,371
1,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
CrispyCarry
Thanatos
13
6 / 1 / 3
7,434
743
5,845
7,705
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
FleischClown
Bellona
11
6 / 0 / 3
7,142
714
3,445
6,460
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Prasoblb97
Amaterasu
7
1 / 3 / 1
5,017
502
879
4,683
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
23
23
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
2
7
W
Artemis
Awesome023
Artemis
4
2
5
3.25
L
3
4
1
0.88
W
Thanatos
CrispyCarry
Thanatos
6
1
3
7.5
L
Ne Zha
DarkGh0sst
Ne Zha
2
4
1
0.63
W
Bellona
FleischClown
Bellona
6
0
3
7.5
L
Charybdis
Kobelstonepl
Charybdis
1
5
0
0.2
L
Khepri
0
4
1
0.13
W
Amaterasu
Prasoblb97
Amaterasu
1
3
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,456
Damage
25,665
33,867
Taken
27,879
12,533
Mitigated
11,724
5,006
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,618
407
0
834
2,660
741
730
957
1,703
40,811
0
W
Artemis
Awesome023
Artemis
6,878
4,488
0
2,130
6,371
1,707
0
751
5,620
0
29,555
L
3,854
972
0
783
6,247
4,515
0
1,485
4,646
0
27,590
W
Thanatos
CrispyCarry
Thanatos
5,845
2,465
0
7,194
7,705
2,733
34
695
7,010
0
54,443
L
Ne Zha
DarkGh0sst
Ne Zha
2,969
725
0
2,073
6,497
1,654
0
1,389
5,056
0
22,383
W
Bellona
FleischClown
Bellona
3,445
1,205
0
1,945
6,460
3,989
35
691
5,769
0
22,053
L
Charybdis
Kobelstonepl
Charybdis
3,539
2,084
0
1,175
6,182
1,567
0
0
6,182
0
29,653
L
Khepri
1,599
196
0
195
7,584
2,750
0
926
6,612
8,258
0
W
Amaterasu
Prasoblb97
Amaterasu
879
177
0
414
4,683
2,554
299
0
4,683
0
9,407
L
1,495
196
115
665
7,357
2,047
0
4,316
2,727
18,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
33,069
208
Minions Killed
305
0
Camps Cleared
0
943,265
Distance Traveled
992,747
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,098
710
74
7
0
207,897
1
W
Artemis
6,378
638
55
6
0
168,129
2
L
Neith
6,164
616
58
6
0
172,456
2
W
Thanatos
7,434
743
112
11
0
223,826
3
L
Ne Zha
5,315
532
51
5
0
208,344
4
W
Bellona
7,142
714
51
5
0
236,138
2
L
Charybdis
5,335
534
54
5
0
183,427
3
L
Khepri
4,675
468
15
2
0
182,916
3
W
Amaterasu
5,017
502
13
1
0
156,757
2
L
Ra
4,693
469
30
3
0
196,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role