Player Matchup

Discordia
Discordia
Dolby93
Discordia
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 51L
1,497 Elo+
Party 2
Neith
Neith
Fruddy
Neith
Level 15
God Stats
33W - 16L
1,627 SR
Queue Stats
39W - 26L
1,458 Elo+
Party 2
Hades
Hades
RoyKillickk
Hades
Level 28
God Stats
22W - 9L
1,637 SR
Queue Stats
44W - 33L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
SirLanceALot019
Guan Yu
Level 5
God Stats
2W - 2L
1,516 SR
Queue Stats
8W - 16L
1,380 Elo+
Solo
King Arthur
King Arthur
x Camronn
King Arthur
Level 7
God Stats
2W - 0L
1,674 SR
Queue Stats
12W - 12L
1,262 Elo+
Party 2
Team Averages
Level 17
1,591 SR
1,408 Elo+

VS

Team Averages
Level 19
1,440 SR
1,409 Elo+
Nemesis
Nemesis
DRIPOSS
Nemesis
Level 27
God Stats
13W - 12L
1,521 SR
Queue Stats
47W - 37L
1,435 Elo+
Solo
Cthulhu
Cthulhu
III1sIII
Cthulhu
Level 15
God Stats
5W - 10L
1,404 SR
Queue Stats
27W - 38L
1,399 Elo+
Party 1
Bellona
Bellona
IIIG O Dlll8686
Bellona
Level 16
God Stats
34W - 33L
1,518 SR
Queue Stats
40W - 42L
1,444 Elo+
Party 1
Anubis
Anubis
WRNxLoyalty
Anubis
Level 10
God Stats
1W - 3L
1,165 SR
Queue Stats
69W - 77L
1,267 Elo+
Solo
Cabrakan
Cabrakan
nowastetime4255
Cabrakan
Level 29
God Stats
2W - 2L
1,591 SR
Queue Stats
50W - 41L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dolby93
Discordia
20
18 / 1 / 24
16,049
1,337
38,312
11,825
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Fruddy
Neith
20
13 / 0 / 25
14,910
1,243
20,360
7,380
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 29
14,667
1,222
25,386
13,770
7,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 6 / 23
11,807
984
7,219
19,798
23,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
x Camronn
King Arthur
20
3 / 6 / 27
12,358
1,030
6,612
16,564
17,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DRIPOSS
Nemesis
18
4 / 8 / 6
11,809
984
17,190
21,806
8,881
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
III1sIII
Cthulhu
18
3 / 13 / 7
12,524
1,044
15,257
30,774
19,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 12 / 8
13,185
1,099
17,022
25,343
17,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
0 / 3 / 4
10,108
842
2,648
6,904
2,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
18
3 / 11 / 8
11,271
939
11,516
21,274
8,446
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
48
47
Kills
15
15
Deaths
47
128
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DRIPOSS
Nemesis
4
8
6
0.88
W
Discordia
Dolby93
Discordia
18
1
24
30
W
Neith
Fruddy
Neith
13
0
25
25.5
L
Cthulhu
III1sIII
Cthulhu
3
13
7
0.5
L
5
12
8
0.75
W
11
2
29
12.75
W
2
6
23
2.25
L
Anubis
0
3
4
0.67
L
Cabrakan
3
11
8
0.64
W
King Arthur
x Camronn
King Arthur
3
6
27
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,889
Damage
63,633
69,337
Taken
106,101
57,887
Mitigated
56,701
12,401
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DRIPOSS
Nemesis
17,190
9,165
0
1,725
21,806
8,881
0
12,181
9,625
0
45,546
W
Discordia
Dolby93
Discordia
38,312
5,779
330
2,053
11,825
5,591
0
3,770
8,055
63,378
0
W
Neith
Fruddy
Neith
20,360
8,356
0
2,057
7,380
3,460
0
2,870
4,510
0
47,757
L
Cthulhu
III1sIII
Cthulhu
15,257
748
1,212
0
30,774
19,762
0
20,721
10,053
52,217
0
L
17,022
10,934
0
891
25,343
17,212
0
15,353
9,990
0
30,228
W
25,386
2,872
819
4,155
13,770
7,679
0
6,858
6,912
44,888
0
W
7,219
1,345
255
1,832
19,798
23,513
0
8,994
10,804
0
18,505
L
Anubis
2,648
866
0
368
6,904
2,400
0
3,525
3,379
10,585
0
L
Cabrakan
11,516
2,712
0
949
21,274
8,446
0
11,918
9,356
18,168
0
W
King Arthur
x Camronn
King Arthur
6,612
385
0
900
16,564
17,644
0
6,929
9,635
0
17,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,791
Gold Earned
58,897
218
Minions Killed
208
5
Camps Cleared
4
1,168,385
Distance Traveled
1,000,204
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,809
984
49
4
1
252,269
0
W
Discordia
16,049
1,337
50
4
1
243,752
2
W
Neith
14,910
1,243
71
6
2
234,834
0
L
Cthulhu
12,524
1,044
98
8
0
209,755
3
L
Bellona
13,185
1,099
27
2
0
222,768
2
W
Hades
14,667
1,222
54
5
1
241,847
1
W
Guan Yu
11,807
984
22
2
0
231,866
0
L
Anubis
10,108
842
23
2
2
102,883
1
L
Cabrakan
11,271
939
11
1
1
212,529
0
W
King Arthur
12,358
1,030
21
2
1
216,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role