Player Matchup

Danzaburou
Danzaburou
Fam Mob
Danzaburou
Level 66
God Stats
4W - 4L
1,716 SR
Queue Stats
112W - 88L
1,570 Elo+
Party 1
King Arthur
King Arthur
Haze Hunter5320
King Arthur
Level 158
God Stats
30W - 34L
1,529 SR
Queue Stats
475W - 390L
1,596 Elo+
Party 1
Chronos
Chronos
Micky Ocean
Chronos
Level 17
God Stats
1W - 2L
1,192 SR
Queue Stats
23W - 13L
1,540 Elo+
Party 1
Team Averages
Level 80
1,479 SR
1,569 Elo+

VS

Team Averages
Level 58
1,687 SR
1,575 Elo+
Xing Tian
Xing Tian
LongBobcat30456
Xing Tian
Level 69
God Stats
4W - 2L
1,740 SR
Queue Stats
83W - 55L
1,586 Elo+
Party 2
Merlin
Merlin
TEMRJAVA
Merlin
Level 25
God Stats
11W - 14L
1,650 SR
Queue Stats
46W - 34L
1,577 Elo+
Party 2
Artemis
Artemis
xDestroyer55x
Artemis
Level 79
God Stats
13W - 8L
1,671 SR
Queue Stats
75W - 54L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fam Mob
Danzaburou
12
8 / 1 / 9
8,731
873
9,202
6,331
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Haze Hunter5320
King Arthur
12
5 / 2 / 8
8,148
815
10,113
12,280
5,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Micky Ocean
Chronos
11
5 / 2 / 8
7,958
796
8,472
7,567
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LongBobcat30456
Xing Tian
12
4 / 3 / 1
7,454
745
6,441
15,706
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
TEMRJAVA
Merlin
9
0 / 8 / 5
6,377
638
4,502
9,023
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
8
1 / 7 / 3
6,646
665
1,333
10,335
4,010
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
5
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fam Mob
Danzaburou
8
1
9
12.5
W
King Arthur
Haze Hunter5320
King Arthur
5
2
8
4.5
L
Xing Tian
LongBobcat30456
Xing Tian
4
3
1
1.5
W
Chronos
Micky Ocean
Chronos
5
2
8
4.5
L
Merlin
TEMRJAVA
Merlin
0
8
5
0.31
L
Artemis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
12,276
26,178
Taken
35,064
10,393
Mitigated
19,327
6,407
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fam Mob
Danzaburou
9,202
3,969
0
2,333
6,331
2,151
1,419
2,649
3,182
0
24,133
W
King Arthur
Haze Hunter5320
King Arthur
10,113
1,873
0
3,178
12,280
5,627
5
4,511
6,960
0
33,010
L
Xing Tian
LongBobcat30456
Xing Tian
6,441
396
0
2,389
15,706
12,411
0
3,845
11,579
14,350
0
W
Chronos
Micky Ocean
Chronos
8,472
2,703
0
896
7,567
2,615
806
2,794
4,420
23,381
3,716
L
Merlin
TEMRJAVA
Merlin
4,502
318
0
656
9,023
2,906
0
1,217
7,806
12,674
0
L
Artemis
1,333
369
0
380
10,335
4,010
0
2,640
7,695
0
4,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
20,477
118
Minions Killed
46
9
Camps Cleared
0
517,350
Distance Traveled
445,032
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,731
873
35
4
3
167,805
0
W
King Arthur
8,148
815
45
5
4
182,421
0
L
Xing Tian
7,454
745
16
2
0
173,536
0
W
Chronos
7,958
796
38
4
2
167,124
1
L
Merlin
6,377
638
25
3
0
132,998
1
L
Artemis
6,646
665
5
1
0
138,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role