Player Matchup

Ravana
Ravana
PlayersLastName
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Vihscision
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,777 Elo+
Party 1
Ymir
Ymir
smillmillah
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,571 Elo+

VS

Team Averages
Level 31
1,541 SR
1,400 Elo+
Hachiman
Hachiman
 
Hachiman
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ShantaeGenie
Cthulhu
Level 21
God Stats
4W - 1L
1,624 SR
Queue Stats
16W - 10L
1,366 Elo+
Party 2
Ganesha
Ganesha
SodaBucket11
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 8 / 1
8,734
794
9,430
10,601
4,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Vihscision
Danzaburou
11
3 / 5 / 2
7,423
675
9,862
10,104
3,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 8
7,760
705
3,250
13,395
6,637
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
8 / 4 / 7
9,604
873
12,259
10,254
4,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ShantaeGenie
Cthulhu
14
10 / 2 / 8
10,191
926
10,391
11,411
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
SodaBucket11
Ganesha
12
0 / 5 / 17
8,106
737
6,043
9,874
8,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
18
19
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
7
2.88
L
7
8
1
0.94
W
Cthulhu
ShantaeGenie
Cthulhu
10
2
8
7
W
Ganesha
SodaBucket11
Ganesha
0
5
17
1.7
L
Danzaburou
Vihscision
Danzaburou
3
5
2
0.8
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
28,693
34,100
Taken
31,539
14,374
Mitigated
25,974
2,790
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,259
7,541
0
2,395
10,254
4,088
361
755
9,499
0
35,550
L
9,430
2,646
0
713
10,601
4,315
0
3,750
6,851
0
19,992
W
Cthulhu
ShantaeGenie
Cthulhu
10,391
1,513
647
3,437
11,411
13,758
23
2,037
9,374
23,358
0
W
Ganesha
SodaBucket11
Ganesha
6,043
858
0
283
9,874
8,128
0
988
8,886
9,941
0
L
Danzaburou
Vihscision
Danzaburou
9,862
4,422
0
2,017
10,104
3,422
0
4,784
5,320
0
25,528
L
3,250
714
0
60
13,395
6,637
0
8,241
5,154
10,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,917
Gold Earned
27,901
97
Minions Killed
92
5
Camps Cleared
3
535,638
Distance Traveled
520,802
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,604
873
59
5
3
155,965
1
L
Ravana
8,734
794
29
3
1
177,955
0
W
Cthulhu
10,191
926
32
3
0
197,576
2
W
Ganesha
8,106
737
1
0
0
167,261
0
L
Danzaburou
7,423
675
42
4
3
169,556
3
L
Ymir
7,760
705
26
2
1
188,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role