Player Matchup

Anhur
Anhur
PvboyAlves
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
943 Elo+
Solo
Cthulhu
Cthulhu
WKeyReaper
Cthulhu
Level 5
God Stats
0W - 4L
1,223 SR
Queue Stats
1W - 8L
1,151 Elo+
Party 1
Janus
Janus
WooDoggin
Janus
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 14L
1,368 Elo+
Party 1
Neith
Neith
asy1
Neith
Level 25
God Stats
16W - 33L
1,277 SR
Queue Stats
77W - 99L
1,268 Elo+
Party 2
Thanatos
Thanatos
wrecki_tralph_89
Thanatos
Level 28
God Stats
10W - 22L
1,500 SR
Queue Stats
91W - 108L
1,353 Elo+
Party 2
Team Averages
Level 14
1,361 SR
1,217 Elo+

VS

Team Averages
Level 19
1,498 SR
1,283 Elo+
Anubis
Anubis
Ezekial199
Anubis
Level 17
God Stats
11W - 7L
1,574 SR
Queue Stats
21W - 17L
1,324 Elo+
Solo
Discordia
Discordia
RCKnROLLTHUG21
Discordia
Level 24
God Stats
26W - 27L
1,286 SR
Queue Stats
37W - 47L
1,224 Elo+
Solo
Bellona
Bellona
TASTE_THE_SALT_
Bellona
Level 17
God Stats
2W - 0L
1,794 SR
Queue Stats
17W - 11L
1,453 Elo+
Solo
Cerberus
Cerberus
WraithUltear
Cerberus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 30L
1,381 Elo+
Solo
Sol
Sol
gamer_zz_Xd
Sol
Level 7
God Stats
3W - 5L
1,338 SR
Queue Stats
4W - 16L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
0 / 11 / 2
10,320
794
1,628
18,573
4,209
Cthulhu
WKeyReaper
Cthulhu
16
0 / 1 / 2
9,928
764
1,314
5,674
2,093
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
WooDoggin
Janus
18
2 / 3 / 2
11,783
906
12,022
13,622
3,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
asy1
Neith
17
2 / 12 / 1
11,104
854
10,460
20,443
5,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 17 / 2
11,151
858
9,718
24,183
7,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ezekial199
Anubis
20
21 / 0 / 16
15,488
1,191
30,422
6,446
3,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
RCKnROLLTHUG21
Discordia
20
4 / 0 / 17
12,566
967
11,983
6,325
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 1 / 16
15,295
1,177
19,203
13,649
12,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
WraithUltear
Cerberus
17
1 / 0 / 7
10,315
793
3,094
4,711
1,985
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
2 / 5 / 14
11,341
872
7,437
8,482
2,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
114
6
Kills
44
44
Deaths
6
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ezekial199
Anubis
21
0
16
29
L
Anhur
0
11
2
0.09
W
Discordia
RCKnROLLTHUG21
Discordia
4
0
17
12.5
W
16
1
16
24
L
Cthulhu
WKeyReaper
Cthulhu
0
1
2
1
L
Janus
WooDoggin
Janus
2
3
2
1
W
Cerberus
WraithUltear
Cerberus
1
0
7
4.5
L
Neith
asy1
Neith
2
12
1
0.21
W
2
5
14
1.8
L
2
17
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,142
Damage
72,139
82,495
Taken
39,613
23,080
Mitigated
21,951
5,250
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ezekial199
Anubis
30,422
3,103
0
4,851
6,446
3,627
0
1,592
4,854
53,954
0
L
Anhur
1,628
593
0
0
18,573
4,209
0
14,969
3,604
0
9,357
W
Discordia
RCKnROLLTHUG21
Discordia
11,983
945
0
970
6,325
1,703
0
2,741
3,584
26,851
0
W
19,203
10,380
0
1,837
13,649
12,430
0
4,981
8,668
0
47,759
L
Cthulhu
WKeyReaper
Cthulhu
1,314
33
0
0
5,674
2,093
0
3,756
1,918
5,774
0
L
Janus
WooDoggin
Janus
12,022
2,095
252
1,201
13,622
3,928
0
7,217
6,405
40,818
0
W
Cerberus
WraithUltear
Cerberus
3,094
384
0
1,351
4,711
1,985
0
1,102
3,609
9,178
0
L
Neith
asy1
Neith
10,460
5,070
0
965
20,443
5,415
0
13,883
6,560
0
41,788
W
7,437
3,212
0
2,044
8,482
2,206
0
2,920
5,562
15,147
0
L
9,718
6,139
0
2,832
24,183
7,435
0
13,111
11,072
0
28,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
65,005
188
Minions Killed
227
4
Camps Cleared
3
922,503
Distance Traveled
895,018
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,488
1,191
79
6
1
209,024
1
L
Anhur
10,320
794
8
1
0
200,204
2
W
Discordia
12,566
967
33
3
0
206,759
0
W
Bellona
15,295
1,177
68
5
2
252,181
0
L
Cthulhu
9,928
764
7
1
3
101,549
0
L
Janus
11,783
906
77
6
0
215,607
0
W
Cerberus
10,315
793
28
2
0
59,438
1
L
Neith
11,104
854
59
5
0
192,191
2
W
Sol
11,341
872
19
1
0
167,616
1
L
Thanatos
11,151
858
37
3
1
212,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role