Player Matchup

Erlang Shen
Erlang Shen
N00B1925
Erlang Shen
Level 59
God Stats
6W - 4L
1,597 SR
Queue Stats
19W - 23L
1,303 Elo+
Solo
Artemis
Artemis
OGS_Warman
Artemis
Level 48
God Stats
0W - 1L
1,543 SR
Queue Stats
37W - 39L
1,462 Elo+
Party 1
He Bo
He Bo
Pocket_Smeat
He Bo
Level 84
God Stats
5W - 3L
1,583 SR
Queue Stats
150W - 118L
1,504 Elo+
Party 1
Ymir
Ymir
corruptednut
Ymir
Level 26
God Stats
20W - 11L
1,675 SR
Queue Stats
113W - 56L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-150029
Gilgamesh
Level 126
God Stats
9W - 8L
1,565 SR
Queue Stats
437W - 325L
1,636 Elo+
Party 1
Team Averages
Level 69
1,593 SR
1,515 Elo+

VS

Team Averages
Level 85
1,571 SR
1,514 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ChikenFinder
Ratatoskr
Level 102
God Stats
11W - 9L
1,550 SR
Queue Stats
590W - 534L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
McSwimm
Aphrodite
Level 104
God Stats
153W - 90L
1,639 SR
Queue Stats
632W - 587L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Wetnoodle5567
Cthulhu
Level 14
God Stats
7W - 5L
1,670 SR
Queue Stats
9W - 7L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
milkXgore
Amaterasu
Level 118
God Stats
28W - 29L
1,497 SR
Queue Stats
529W - 526L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
N00B1925
Erlang Shen
10
1 / 8 / 1
6,982
436
6,363
13,899
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
OGS_Warman
Artemis
12
4 / 5 / 5
8,051
503
7,757
8,410
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 6 / 1
8,590
537
9,228
9,306
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 5
8,136
509
10,621
14,038
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
temp-150029
Gilgamesh
14
3 / 4 / 0
8,503
531
10,514
14,934
9,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 4 / 5
7,546
472
5,239
11,165
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
ChikenFinder
Ratatoskr
17
16 / 3 / 5
11,087
693
15,737
11,222
4,922
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
McSwimm
Aphrodite
15
3 / 0 / 12
9,309
582
10,385
10,701
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
1 / 7 / 5
7,200
450
3,977
13,141
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
milkXgore
Amaterasu
14
5 / 4 / 0
8,833
552
9,435
14,132
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
18
Kills
26
26
Deaths
18
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
4
5
0.88
W
Ratatoskr
ChikenFinder
Ratatoskr
16
3
5
6.17
W
Aphrodite
McSwimm
Aphrodite
3
0
12
9
L
Erlang Shen
N00B1925
Erlang Shen
1
8
1
0.19
L
Artemis
OGS_Warman
Artemis
4
5
5
1.3
L
5
6
1
0.92
W
Cthulhu
1
7
5
0.5
L
5
3
5
2.5
W
Amaterasu
milkXgore
Amaterasu
5
4
0
1.25
L
Gilgamesh
temp-150029
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,483
Damage
44,773
60,587
Taken
60,361
33,036
Mitigated
32,509
10,426
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,239
2,174
0
3,379
11,165
3,199
162
3,349
7,732
0
44,411
W
Ratatoskr
ChikenFinder
Ratatoskr
15,737
6,085
0
1,523
11,222
4,922
0
3,968
7,138
0
68,573
W
Aphrodite
McSwimm
Aphrodite
10,385
815
4,649
7,434
10,701
4,205
967
4,771
5,758
52,735
0
L
Erlang Shen
N00B1925
Erlang Shen
6,363
3,693
0
3,247
13,899
5,680
0
3,146
10,753
0
36,277
L
Artemis
OGS_Warman
Artemis
7,757
5,178
0
1,057
8,410
2,824
1,160
2,280
6,130
0
37,860
L
9,228
882
81
1,834
9,306
2,593
0
1,494
7,812
45,094
0
W
Cthulhu
3,977
660
86
901
13,141
10,295
253
5,674
7,357
18,279
0
L
10,621
2,286
0
2,231
14,038
12,461
0
4,932
9,106
29,399
0
W
Amaterasu
milkXgore
Amaterasu
9,435
4,687
0
6,151
14,132
9,888
860
4,092
9,972
0
50,013
L
Gilgamesh
temp-150029
Gilgamesh
10,514
2,329
0
1,976
14,934
9,478
0
2,510
12,424
10,176
46,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
43,975
357
Minions Killed
405
0
Camps Cleared
0
1,464,498
Distance Traveled
1,497,130
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,546
472
86
5
0
254,371
4
W
Ratatoskr
11,087
693
114
7
0
358,217
0
W
Aphrodite
9,309
582
92
6
0
314,495
2
L
Erlang Shen
6,982
436
80
5
0
314,341
2
L
Artemis
8,051
503
76
5
0
269,757
0
L
He Bo
8,590
537
73
5
0
283,455
1
W
Cthulhu
7,200
450
19
1
0
267,730
0
L
Ymir
8,136
509
26
2
0
295,369
9
W
Amaterasu
8,833
552
94
6
0
302,317
5
L
Gilgamesh
8,503
531
102
6
0
301,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role