Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FirstPlaceBr33
Anubis
Level 69
God Stats
5W - 4L
1,575 SR
Queue Stats
201W - 214L
1,452 Elo+
Solo
Osiris
Osiris
Goodcross
Osiris
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 44L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
Happy_Creature
Sun Wukong
Level 105
God Stats
3W - 3L
1,533 SR
Queue Stats
622W - 633L
1,460 Elo+
Solo
He Bo
He Bo
PORTUGA GAMESSS
He Bo
Level 86
God Stats
1W - 2L
1,579 SR
Queue Stats
385W - 385L
1,496 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,447 Elo+

VS

Team Averages
Level 102
1,504 SR
1,431 Elo+
Pele
Pele
MexicanPenguin65
Pele
Level 87
God Stats
9W - 5L
1,628 SR
Queue Stats
260W - 266L
1,439 Elo+
Solo
Scylla
Scylla
OfelipePR
Scylla
Level 140
God Stats
123W - 122L
1,487 SR
Queue Stats
929W - 988L
1,435 Elo+
Solo
Cupid
Cupid
Y--STRYKER--Y
Cupid
Level 80
God Stats
23W - 17L
1,494 SR
Queue Stats
264W - 277L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
gustavospengler
Kuzenbo
Level 97
God Stats
3W - 3L
1,388 SR
Queue Stats
194W - 221L
1,394 Elo+
Party 1
Hercules
Hercules
texma13
Hercules
Level 104
God Stats
6W - 4L
1,524 SR
Queue Stats
536W - 604L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 2 / 0
7,682
549
5,455
6,971
2,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 2 / 0
8,410
601
3,833
8,137
4,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Goodcross
Osiris
6
0 / 2 / 2
5,343
382
1,142
6,411
2,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Happy_Creature
Sun Wukong
13
1 / 2 / 1
7,723
552
5,410
9,974
9,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 2 / 1
7,034
502
3,683
8,382
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,892
564
4,519
9,580
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
OfelipePR
Scylla
14
1 / 0 / 2
7,773
555
4,929
3,472
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 2
8,171
584
6,272
6,325
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 6
6,823
487
2,767
9,186
6,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
texma13
Hercules
14
1 / 2 / 3
8,173
584
5,947
10,176
7,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
10
10
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
0
1
L
3
2
0
1.5
L
Osiris
Goodcross
Osiris
0
2
2
0.5
L
Sun Wukong
Happy_Creature
Sun Wukong
1
2
1
0.75
W
4
2
3
2.75
W
Scylla
OfelipePR
Scylla
1
0
2
2
L
1
2
1
0.75
W
3
2
2
2
W
1
1
6
4
W
Hercules
texma13
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
24,434
39,875
Taken
38,739
20,886
Mitigated
18,855
12,066
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,455
2,543
0
707
6,971
2,149
0
853
6,118
0
59,205
L
3,833
112
0
3,760
8,137
4,075
153
3,312
4,615
54,242
0
L
Osiris
Goodcross
Osiris
1,142
330
0
1,750
6,411
2,121
0
1,511
4,900
0
8,202
L
Sun Wukong
Happy_Creature
Sun Wukong
5,410
1,254
0
3,241
9,974
9,021
0
731
9,215
0
49,221
W
4,519
988
0
1,807
9,580
3,084
41
3,554
6,026
0
52,782
W
Scylla
OfelipePR
Scylla
4,929
144
196
2,008
3,472
1,029
406
1,092
2,380
44,831
0
L
3,683
292
0
2,608
8,382
3,520
0
1,065
7,261
47,091
0
W
6,272
4,494
224
905
6,325
1,511
0
364
5,961
0
49,974
W
2,767
1,025
544
2,999
9,186
6,135
580
1,489
7,697
22,604
0
W
Hercules
texma13
Hercules
5,947
916
0
3,550
10,176
7,096
0
1,017
9,159
0
51,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
38,832
426
Minions Killed
446
0
Camps Cleared
0
1,140,412
Distance Traveled
1,412,133
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,682
549
116
8
0
237,544
1
L
Anubis
8,410
601
116
8
0
235,989
1
L
Osiris
5,343
382
9
1
0
114,845
0
L
Sun Wukong
7,723
552
94
7
0
276,329
5
W
Pele
7,892
564
95
7
0
316,415
6
W
Scylla
7,773
555
100
7
0
268,542
6
L
He Bo
7,034
502
91
7
0
275,705
6
W
Cupid
8,171
584
114
8
0
264,524
4
W
Kuzenbo
6,823
487
25
2
0
301,086
2
W
Hercules
8,173
584
112
8
0
261,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role