Player Matchup

Serqet
Serqet
IndraAkira
Serqet
Level 156
God Stats
27W - 24L
1,622 SR
Queue Stats
148W - 139L
1,576 Elo+
Solo
Zeus
Zeus
WooDles5968
Zeus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fafnir
Fafnir
Yngbootyeater
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,694 Elo+
Solo
Team Averages
Level 60
1,541 SR
1,590 Elo+

VS

Team Averages
Level 65
1,645 SR
1,724 Elo+
Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Selnys
Scylla
Level 29
God Stats
14W - 4L
1,934 SR
Queue Stats
124W - 32L
1,882 Elo+
Party 1
Charybdis
Charybdis
kietohsaur
Charybdis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 87L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IndraAkira
Serqet
9
2 / 10 / 0
7,414
674
4,578
11,761
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 9 / 1
6,431
585
5,135
9,212
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 1
8,074
734
6,439
12,762
11,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 0 / 18
8,330
757
3,383
7,881
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Selnys
Scylla
12
8 / 2 / 10
9,119
829
8,604
7,711
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
kietohsaur
Charybdis
14
14 / 1 / 8
10,303
937
17,537
9,260
3,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
22
22
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
18
9
L
Serqet
IndraAkira
Serqet
2
10
0
0.2
W
Scylla
Selnys
Scylla
8
2
10
6.5
L
0
9
1
0.06
L
1
3
1
0.5
W
Charybdis
kietohsaur
Charybdis
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
29,524
33,735
Taken
24,852
18,946
Mitigated
12,276
1,576
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,383
233
0
2,041
7,881
6,756
177
3,114
4,639
23,198
0
L
Serqet
IndraAkira
Serqet
4,578
1,197
0
91
11,761
4,493
0
4,436
7,325
0
13,027
W
Scylla
Selnys
Scylla
8,604
1,188
0
286
7,711
2,396
675
3,332
4,011
19,749
0
L
5,135
713
0
414
9,212
2,620
0
3,679
5,533
13,078
0
L
6,439
1,030
0
1,071
12,762
11,833
0
4,215
8,547
21,652
0
W
Charybdis
kietohsaur
Charybdis
17,537
9,654
0
2,606
9,260
3,124
1,855
4,719
4,017
0
46,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,919
Gold Earned
27,752
81
Minions Killed
156
3
Camps Cleared
6
524,617
Distance Traveled
642,995
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,330
757
60
5
3
229,310
6
L
Serqet
7,414
674
22
2
1
173,909
1
W
Scylla
9,119
829
26
2
2
220,583
0
L
Zeus
6,431
585
18
2
1
142,889
0
L
Fafnir
8,074
734
41
4
1
207,819
0
W
Charybdis
10,303
937
70
6
1
193,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role