Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BlazeGrif
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,434 Elo+
Party 2
Anhur
Anhur
SNAKE_EYES0206
Anhur
Level 106
God Stats
1W - 2L
1,620 SR
Queue Stats
9W - 18L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
SpaceCowboy_408
Cthulhu
Level 141
God Stats
5W - 6L
1,695 SR
Queue Stats
940W - 947L
1,550 Elo+
Solo
Chang'e
Chang'e
otakon152
Chang'e
Level 120
God Stats
5W - 5L
1,549 SR
Queue Stats
216W - 216L
1,579 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,497 Elo+

VS

Team Averages
Level 128
1,573 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ChrispyBacon1537
Freya
Level 89
God Stats
3W - 1L
1,469 SR
Queue Stats
66W - 68L
1,457 Elo+
Solo
Sol
Sol
MonstaChris77
Sol
Level 119
God Stats
3W - 1L
1,780 SR
Queue Stats
79W - 61L
1,574 Elo+
Party 3
Artio
Artio
busheyryan
Artio
Level 158
God Stats
4W - 1L
1,615 SR
Queue Stats
139W - 93L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 3 / 7
8,548
855
12,347
13,237
8,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
BlazeGrif
Xing Tian
12
0 / 5 / 6
7,043
704
3,533
14,500
10,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 4 / 5
8,773
877
8,603
11,397
4,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 10
8,242
824
11,747
18,176
20,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
otakon152
Chang'e
12
0 / 5 / 10
7,266
727
7,496
11,038
4,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 13
8,759
876
14,133
9,375
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
 
Charybdis
15
2 / 3 / 15
8,553
855
9,425
10,960
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 10
9,132
913
10,298
9,370
4,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 3 / 10
9,339
934
15,544
11,279
4,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
14
1 / 3 / 15
8,701
870
7,597
17,336
15,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
12
Kills
20
20
Deaths
12
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
3
7
2.83
W
Baron Samedi
 
Baron Samedi
4
1
13
10.5
W
Charybdis
 
Charybdis
2
3
15
3.17
L
Xing Tian
BlazeGrif
Xing Tian
0
5
6
0.6
W
5
2
10
5
W
8
3
10
4.33
L
6
4
5
2.13
L
1
3
10
2
W
Artio
1
3
15
2.83
L
Chang'e
otakon152
Chang'e
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
56,997
68,348
Taken
58,320
48,945
Mitigated
34,379
27,193
Healing
32,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,347
399
3,845
5,096
13,237
8,762
470
10,450
2,787
21,614
0
W
Baron Samedi
 
Baron Samedi
14,133
1,193
6,073
3,291
9,375
5,522
411
6,645
2,730
29,717
0
W
Charybdis
 
Charybdis
9,425
3,962
701
2,069
10,960
4,743
1,722
7,872
3,088
0
21,585
L
Xing Tian
BlazeGrif
Xing Tian
3,533
191
1,589
1,616
14,500
10,651
306
9,729
4,771
7,260
0
W
10,298
3,299
0
2,162
9,370
4,536
1,099
6,797
2,573
23,330
0
W
15,544
6,094
202
3,858
11,279
4,573
1,740
6,665
4,614
24,968
0
L
8,603
2,658
1,305
1,410
11,397
4,798
676
8,147
3,250
0
15,570
L
11,747
591
291
4,067
18,176
20,604
234
9,912
8,264
21,300
0
W
Artio
7,597
683
6,234
7,757
17,336
15,005
81
7,144
10,192
11,545
0
L
Chang'e
otakon152
Chang'e
7,496
412
5,322
2,652
11,038
4,130
199
9,334
1,704
16,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
44,484
85
Minions Killed
102
0
Camps Cleared
0
935,384
Distance Traveled
941,933
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,548
855
18
2
0
187,919
1
W
Baron Samedi
8,759
876
25
3
0
190,765
0
W
Charybdis
8,553
855
22
2
0
164,648
0
L
Xing Tian
7,043
704
5
1
0
184,987
2
W
Freya
9,132
913
31
3
0
193,390
1
W
Sol
9,339
934
14
1
0
185,972
1
L
Anhur
8,773
877
17
2
0
184,440
0
L
Cthulhu
8,242
824
24
2
0
189,903
3
W
Artio
8,701
870
10
1
0
207,158
1
L
Chang'e
7,266
727
21
2
0
188,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role