Player Matchup

Apollo
Apollo
BushyCell
Apollo
Level 44
God Stats
2W - 3L
1,715 SR
Queue Stats
146W - 206L
1,408 Elo+
Solo
Scylla
Scylla
CoolHandLuke29
Scylla
Level 26
God Stats
0W - 3L
1,264 SR
Queue Stats
15W - 15L
1,353 Elo+
Party 3
Achilles
Achilles
RA3KWONK
Achilles
Level 36
God Stats
1W - 3L
1,133 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo
Artemis
Artemis
ScannyScan
Artemis
Level 64
God Stats
3W - 5L
1,596 SR
Queue Stats
69W - 58L
1,518 Elo+
Party 3
Ymir
Ymir
floppyclockss
Ymir
Level 27
God Stats
14W - 10L
1,729 SR
Queue Stats
15W - 15L
1,600 Elo+
Party 3
Team Averages
Level 39
1,488 SR
1,462 Elo+

VS

Team Averages
Level 47
1,564 SR
1,428 Elo+
Ganesha
Ganesha
DoctorStrange26
Ganesha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 122L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
Doomsday2319
Cthulhu
Level 89
God Stats
6W - 4L
1,710 SR
Queue Stats
87W - 117L
1,410 Elo+
Party 2
Osiris
Osiris
Farning
Osiris
Level 27
God Stats
5W - 1L
1,588 SR
Queue Stats
105W - 98L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
naldington
Hou Yi
Level 21
God Stats
7W - 4L
1,599 SR
Queue Stats
30W - 36L
1,462 Elo+
Party 1
Sol
Sol
willdye
Sol
Level 60
God Stats
5W - 6L
1,423 SR
Queue Stats
87W - 92L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BushyCell
Apollo
9
1 / 5 / 0
6,036
431
4,272
8,836
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
5,937
424
1,227
6,926
2,633
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RA3KWONK
Achilles
10
1 / 3 / 0
6,409
458
2,983
9,672
10,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
ScannyScan
Artemis
9
0 / 4 / 2
5,829
416
7,429
7,165
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 2
6,867
491
1,998
8,662
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,656
547
3,134
8,504
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Doomsday2319
Cthulhu
9
1 / 0 / 0
6,282
449
2,004
3,250
2,321
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Osiris
Farning
Osiris
14
3 / 1 / 1
8,593
614
5,837
8,766
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
naldington
Hou Yi
13
7 / 2 / 2
8,226
588
9,358
8,159
3,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
8 / 0 / 1
10,185
728
10,458
11,186
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
19
19
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
BushyCell
Apollo
1
5
0
0.2
L
0
6
0
0
W
0
1
5
2.5
W
Cthulhu
Doomsday2319
Cthulhu
1
0
0
1
W
Osiris
Farning
Osiris
3
1
1
3.5
L
Achilles
RA3KWONK
Achilles
1
3
0
0.33
L
Artemis
ScannyScan
Artemis
0
4
2
0.25
L
2
1
2
3
W
Hou Yi
naldington
Hou Yi
7
2
2
4
W
Sol
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
30,791
41,261
Taken
39,865
23,912
Mitigated
23,508
6,194
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BushyCell
Apollo
4,272
2,224
0
891
8,836
2,612
0
2,867
5,969
0
27,507
L
1,227
360
0
429
6,926
2,633
0
3,743
3,183
24,483
0
W
3,134
317
0
1,240
8,504
7,313
450
925
7,579
21,815
0
W
Cthulhu
Doomsday2319
Cthulhu
2,004
234
0
962
3,250
2,321
0
0
3,250
17,315
0
W
Osiris
Farning
Osiris
5,837
2,678
0
3,051
8,766
6,331
408
280
8,486
0
62,876
L
Achilles
RA3KWONK
Achilles
2,983
1,026
0
1,825
9,672
10,483
740
1,805
7,867
0
22,355
L
Artemis
ScannyScan
Artemis
7,429
3,410
0
1,265
7,165
1,871
0
3,518
3,647
0
30,038
L
1,998
591
0
1,784
8,662
6,313
0
3,663
4,999
18,465
0
W
Hou Yi
naldington
Hou Yi
9,358
4,922
0
1,887
8,159
3,046
1,953
252
7,907
0
46,772
W
Sol
10,458
5,255
0
9,008
11,186
4,497
3,755
1,768
9,418
82,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
40,942
234
Minions Killed
432
0
Camps Cleared
0
1,285,824
Distance Traveled
1,221,941
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,036
431
56
4
0
271,310
0
L
Scylla
5,937
424
44
3
0
244,555
4
W
Ganesha
7,656
547
6
0
0
263,435
4
W
Cthulhu
6,282
449
38
3
0
153,283
0
W
Osiris
8,593
614
120
9
0
276,552
0
L
Achilles
6,409
458
47
3
0
243,252
0
L
Artemis
5,829
416
58
4
0
248,190
2
L
Ymir
6,867
491
29
2
0
278,517
3
W
Hou Yi
8,226
588
115
8
0
257,873
0
W
Sol
10,185
728
153
11
0
270,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role