Player Matchup

Fenrir
Fenrir
M1RROR_L1AN
Fenrir
Level 26
God Stats
23W - 18L
1,585 SR
Queue Stats
111W - 138L
1,436 Elo+
Party 1
Ymir
Ymir
M1RROR_iFdxs-
Ymir
Level 28
God Stats
25W - 25L
1,506 SR
Queue Stats
213W - 209L
1,410 Elo+
Party 1
Sol
Sol
Toshyyyb
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,389 Elo+
Solo
Neith
Neith
bernard0ogbr
Neith
Level 28
God Stats
80W - 107L
1,472 SR
Queue Stats
170W - 211L
1,411 Elo+
Solo
Kukulkan
Kukulkan
scorpionsxx2
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,417 Elo+

VS

Team Averages
Level 17
1,484 SR
1,334 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ade5224
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,430 Elo+
Solo
Sylvanus
Sylvanus
BlackMatter2022
Sylvanus
Level 19
God Stats
13W - 10L
1,579 SR
Queue Stats
39W - 42L
1,504 Elo+
Solo
Nike
Nike
LinDeuso
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,047 Elo+
Solo
Izanami
Izanami
Overlord6684
Izanami
Level 29
God Stats
17W - 16L
1,434 SR
Queue Stats
280W - 381L
1,246 Elo+
Solo
Gilgamesh
Gilgamesh
latazo_robusto
Gilgamesh
Level 29
God Stats
10W - 10L
1,407 SR
Queue Stats
158W - 186L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
13 / 3 / 0
12,132
433
8,891
12,881
8,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 4 / 7
13,449
480
15,092
28,687
43,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
3 / 4 / 2
8,760
313
1,443
3,651
835
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 5 / 6
15,197
543
29,676
27,702
11,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
scorpionsxx2
Kukulkan
20
3 / 3 / 13
13,361
477
9,423
9,559
5,325
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ade5224
Ah Muzen Cab
18
1 / 9 / 2
12,505
447
4,685
12,759
5,506
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
20
11 / 2 / 3
16,740
598
29,702
30,503
35,373
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
17
0 / 12 / 2
11,747
420
2,195
20,714
15,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Overlord6684
Izanami
20
4 / 9 / 5
15,134
541
14,788
21,738
9,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
latazo_robusto
Gilgamesh
20
3 / 12 / 5
14,399
514
9,615
28,591
16,623
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
37
Kills
19
19
Deaths
44
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ade5224
Ah Muzen Cab
1
9
2
0.22
W
Sylvanus
11
2
3
6.25
W
Nike
0
12
2
0.08
L
Fenrir
13
3
0
4.33
L
5
4
7
2.13
W
Izanami
Overlord6684
Izanami
4
9
5
0.72
L
3
4
2
1
L
13
5
6
3.2
W
Gilgamesh
latazo_robusto
Gilgamesh
3
12
5
0.46
L
Kukulkan
scorpionsxx2
Kukulkan
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,525
Damage
60,985
82,480
Taken
114,305
69,930
Mitigated
81,942
11,979
Healing
32,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ade5224
Ah Muzen Cab
4,685
2,687
0
1,715
12,759
5,506
2,706
4,245
8,514
0
57,935
W
Sylvanus
29,702
10,748
2,123
15,736
30,503
35,373
1,990
8,621
21,882
113,802
24,802
W
Nike
2,195
701
0
991
20,714
15,421
270
5,778
14,936
6,602
30,718
L
Fenrir
8,891
3,290
0
673
12,881
8,079
360
5,785
7,096
0
49,038
L
15,092
3,036
0
719
28,687
43,906
827
7,507
21,180
61,305
0
W
Izanami
Overlord6684
Izanami
14,788
12,559
0
4,819
21,738
9,019
5,087
8,635
13,103
0
108,573
L
1,443
1,026
0
459
3,651
835
0
2,771
880
5,323
0
L
29,676
15,207
233
9,468
27,702
11,785
5,674
8,838
18,864
0
120,280
W
Gilgamesh
latazo_robusto
Gilgamesh
9,615
3,454
0
7,488
28,591
16,623
0
5,435
23,156
0
120,489
L
Kukulkan
scorpionsxx2
Kukulkan
9,423
854
0
427
9,559
5,325
2,430
2,338
7,221
66,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,899
Gold Earned
70,525
490
Minions Killed
610
0
Camps Cleared
0
1,771,644
Distance Traveled
2,326,360
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,505
447
92
3
0
397,705
2
W
Sylvanus
16,740
598
176
6
0
506,188
3
W
Nike
11,747
420
77
3
0
421,276
0
L
Fenrir
12,132
433
72
3
0
319,567
3
L
Ymir
13,449
480
89
3
0
488,908
6
W
Izanami
15,134
541
135
5
0
440,534
2
L
Sol
8,760
313
10
0
0
98,878
0
L
Neith
15,197
543
186
7
0
422,248
0
W
Gilgamesh
14,399
514
130
5
0
560,657
0
L
Kukulkan
13,361
477
133
5
0
442,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role