Player Matchup

Sol
Sol
ABC199
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 401L
1,559 Elo+
Solo
Sylvanus
Sylvanus
BitDealer
Sylvanus
Level 5
God Stats
3W - 5L
1,676 SR
Queue Stats
16W - 15L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Exxen9000
Jing Wei
Level 141
God Stats
13W - 27L
1,402 SR
Queue Stats
146W - 147L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
FazeTight69
Cthulhu
Level 17
God Stats
0W - 1L
1,347 SR
Queue Stats
11W - 11L
1,720 Elo+
Solo
Tsukuyomi
Tsukuyomi
GuanYu2you
Tsukuyomi
Level 24
God Stats
4W - 4L
1,585 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo
Team Averages
Level 43
1,502 SR
1,565 Elo+

VS

Team Averages
Level 14
1,581 SR
1,555 Elo+
Artemis
Artemis
Elperrodeperilla
Artemis
Level 7
God Stats
2W - 1L
1,473 SR
Queue Stats
6W - 3L
1,615 Elo+
Solo
Yemoja
Yemoja
Gostchx
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,593 Elo+
Solo
Osiris
Osiris
Leighton230201
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,493 Elo+
Solo
Kukulkan
Kukulkan
LilKala
Kukulkan
Level 27
God Stats
7W - 2L
1,730 SR
Queue Stats
63W - 43L
1,536 Elo+
Solo
Arachne
Arachne
ToxicTwitterUser
Arachne
Level 13
God Stats
20W - 15L
1,702 SR
Queue Stats
104W - 107L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ABC199
Sol
11
0 / 6 / 5
7,351
432
5,729
12,148
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
BitDealer
Sylvanus
14
2 / 4 / 0
8,652
509
8,799
12,835
11,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Exxen9000
Jing Wei
14
4 / 6 / 0
8,905
524
7,161
12,760
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FazeTight69
Cthulhu
12
1 / 5 / 2
7,733
455
6,470
16,425
10,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
GuanYu2you
Tsukuyomi
15
6 / 6 / 1
9,155
539
8,964
14,597
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 2
10,936
643
14,723
12,142
4,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Gostchx
Yemoja
14
3 / 2 / 7
8,948
526
2,730
8,360
5,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 4 / 1
8,813
518
4,884
10,031
4,859
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
LilKala
Kukulkan
15
7 / 2 / 1
9,763
574
14,022
9,607
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 4
10,234
602
14,177
17,548
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
13
Kills
27
27
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
ABC199
Sol
0
6
5
0.42
L
Sylvanus
BitDealer
Sylvanus
2
4
0
0.5
W
10
3
2
3.67
L
Jing Wei
Exxen9000
Jing Wei
4
6
0
0.67
L
Cthulhu
FazeTight69
Cthulhu
1
5
2
0.4
W
Yemoja
Gostchx
Yemoja
3
2
7
3.25
L
Tsukuyomi
GuanYu2you
Tsukuyomi
6
6
1
1.08
W
2
4
1
0.63
W
Kukulkan
LilKala
Kukulkan
7
2
1
3.75
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
50,536
68,765
Taken
57,688
33,305
Mitigated
26,511
12,046
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
ABC199
Sol
5,729
1,896
0
2,960
12,148
2,578
0
2,807
9,191
32,419
0
L
Sylvanus
BitDealer
Sylvanus
8,799
3,054
253
3,096
12,835
11,306
348
4,067
8,051
41,392
9,935
W
14,723
8,292
0
4,252
12,142
4,915
2,442
3,507
8,635
0
91,377
L
Jing Wei
Exxen9000
Jing Wei
7,161
3,897
0
1,087
12,760
4,076
0
731
12,029
0
48,833
L
Cthulhu
FazeTight69
Cthulhu
6,470
233
0
812
16,425
10,921
296
8,332
7,574
35,200
0
W
Yemoja
Gostchx
Yemoja
2,730
669
728
188
8,360
5,457
774
1,792
6,479
20,666
0
L
Tsukuyomi
GuanYu2you
Tsukuyomi
8,964
2,513
0
3,838
14,597
4,424
0
813
13,614
0
66,553
W
4,884
1,071
0
2,077
10,031
4,859
0
5,007
4,878
2,992
33,849
W
Kukulkan
LilKala
Kukulkan
14,022
1,965
0
3,563
9,607
3,336
1,782
5,346
3,694
59,636
0
W
14,177
8,589
0
10,876
17,548
7,944
0
3,360
14,054
0
75,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
48,694
456
Minions Killed
454
0
Camps Cleared
0
1,522,753
Distance Traveled
1,528,996
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,351
432
53
3
0
307,780
0
L
Sylvanus
8,652
509
117
7
0
246,953
1
W
Artemis
10,936
643
137
8
0
286,344
3
L
Jing Wei
8,905
524
89
5
0
318,826
8
L
Cthulhu
7,733
455
67
4
0
335,318
0
W
Yemoja
8,948
526
32
2
0
309,438
3
L
Tsukuyomi
9,155
539
130
8
0
313,876
1
W
Osiris
8,813
518
86
5
0
299,856
2
W
Kukulkan
9,763
574
101
6
0
302,589
4
W
Arachne
10,234
602
98
6
0
330,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role