Player Matchup

Hel
Hel
BlacK_FenRiR__
Hel
Level 65
God Stats
12W - 8L
1,638 SR
Queue Stats
208W - 216L
1,412 Elo+
Party 2
Ravana
Ravana
Cornellwolf
Ravana
Level 146
God Stats
9W - 7L
1,550 SR
Queue Stats
82W - 104L
1,391 Elo+
Party 2
Chronos
Chronos
Lords-STURM
Chronos
Level 43
God Stats
2W - 5L
1,455 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
RedMantis75
Gilgamesh
Level 87
God Stats
9W - 8L
1,552 SR
Queue Stats
112W - 128L
1,410 Elo+
Party 2
Ymir
Ymir
mou-mouss-75000
Ymir
Level 26
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 6L
1,052 Elo+
Party 2
Team Averages
Level 73
1,559 SR
1,321 Elo+

VS

Team Averages
Level 51
1,438 SR
1,354 Elo+
Achilles
Achilles
TangleyStew722
Achilles
Level 44
God Stats
13W - 7L
1,430 SR
Queue Stats
140W - 145L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wicked_Lavender
Morgan Le Fay
Level 102
God Stats
26W - 28L
1,472 SR
Queue Stats
259W - 362L
1,334 Elo+
Party 3
Aphrodite
Aphrodite
courrtneey
Aphrodite
Level 48
God Stats
23W - 26L
1,359 SR
Queue Stats
281W - 386L
1,328 Elo+
Party 3
Izanami
Izanami
not_a_smurf_324
Izanami
Level 27
God Stats
13W - 10L
1,539 SR
Queue Stats
158W - 187L
1,369 Elo+
Party 1
Arachne
Arachne
reyesfamily129
Arachne
Level 34
God Stats
30W - 20L
1,391 SR
Queue Stats
169W - 187L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,812
488
7,722
13,929
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
12
0 / 5 / 2
7,229
452
3,942
10,819
9,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
Lords-STURM
Chronos
14
6 / 1 / 1
8,406
525
7,954
7,246
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
RedMantis75
Gilgamesh
12
5 / 4 / 2
8,040
503
7,565
14,328
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 7
7,111
444
6,142
12,787
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 0 / 4
8,881
555
8,762
10,767
6,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Wicked_Lavender
Morgan Le Fay
13
6 / 2 / 4
8,315
520
13,351
7,138
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
courrtneey
Aphrodite
10
1 / 4 / 3
6,975
436
1,286
8,042
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 6
7,620
476
8,442
10,062
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 3 / 8
9,221
576
12,823
15,672
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
13
Kills
22
22
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Ravana
0
5
2
0.2
L
Chronos
Lords-STURM
Chronos
6
1
1
6.5
L
Gilgamesh
RedMantis75
Gilgamesh
5
4
2
1.5
W
Achilles
6
0
4
8
W
Morgan Le Fay
Wicked_Lavender
Morgan Le Fay
6
2
4
4
W
Aphrodite
courrtneey
Aphrodite
1
4
3
0.63
L
1
6
7
0.75
W
1
4
6
1
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
44,664
59,109
Taken
51,681
35,926
Mitigated
25,217
16,256
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,722
764
2,034
4,458
13,929
4,452
0
7,346
6,092
41,203
0
L
Ravana
3,942
450
0
2,458
10,819
9,371
0
397
10,400
0
36,682
L
Chronos
Lords-STURM
Chronos
7,954
3,711
0
2,405
7,246
2,090
698
921
6,281
49,818
0
L
Gilgamesh
RedMantis75
Gilgamesh
7,565
1,428
0
3,097
14,328
6,473
0
3,595
10,515
0
44,637
W
Achilles
8,762
2,415
0
4,305
10,767
6,445
0
2,722
7,967
0
38,013
W
Morgan Le Fay
Wicked_Lavender
Morgan Le Fay
13,351
622
0
920
7,138
2,289
1,210
3,219
3,723
36,684
0
W
Aphrodite
courrtneey
Aphrodite
1,286
304
551
2,145
8,042
5,527
306
5,028
2,940
18,993
0
L
6,142
594
0
1,804
12,787
13,540
400
1,521
11,184
23,448
0
W
8,442
4,827
0
2,502
10,062
3,006
844
4,012
6,020
0
47,343
W
12,823
7,687
238
6,310
15,672
7,950
0
6,355
9,213
0
57,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
41,012
383
Minions Killed
331
0
Camps Cleared
0
1,508,174
Distance Traveled
1,513,149
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,812
488
83
5
0
318,599
4
L
Ravana
7,229
452
87
5
0
284,960
5
L
Chronos
8,406
525
105
7
0
310,245
2
L
Gilgamesh
8,040
503
74
5
0
325,679
1
W
Achilles
8,881
555
79
5
0
307,613
9
W
Morgan Le Fay
8,315
520
68
4
0
313,099
1
W
Aphrodite
6,975
436
23
1
0
278,067
0
L
Ymir
7,111
444
34
2
0
268,691
2
W
Izanami
7,620
476
80
5
0
258,067
0
W
Arachne
9,221
576
81
5
0
356,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role