Player Matchup

Hercules
Hercules
BIG_arm_boy
Hercules
Level 64
God Stats
30W - 49L
1,429 SR
Queue Stats
41W - 60L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
GingerJesus421
Kukulkan
Level 29
God Stats
21W - 15L
1,660 SR
Queue Stats
58W - 60L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
PathOfExiIe
Heimdallr
Level 35
God Stats
1W - 2L
1,349 SR
Queue Stats
56W - 52L
1,443 Elo+
Party 1
Team Averages
Level 43
1,479 SR
1,473 Elo+

VS

Team Averages
Level 86
1,409 SR
1,281 Elo+
Neith
Neith
Skullydiva
Neith
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,107 Elo+
Solo
Ra
Ra
alone_forever888
Ra
Level 160
God Stats
0W - 3L
1,446 SR
Queue Stats
5W - 13L
1,322 Elo+
Solo
Cthulhu
Cthulhu
willmac
Cthulhu
Level 69
God Stats
9W - 9L
1,498 SR
Queue Stats
300W - 352L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG_arm_boy
Hercules
15
4 / 0 / 6
12,095
672
7,832
13,695
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
16
6 / 1 / 4
11,532
641
19,787
10,886
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
PathOfExiIe
Heimdallr
14
2 / 1 / 7
10,716
595
10,808
15,100
5,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 7 / 1
9,164
509
9,002
16,174
6,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 0
9,971
554
9,288
5,870
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
willmac
Cthulhu
13
0 / 4 / 2
10,361
576
11,085
21,367
26,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIG_arm_boy
Hercules
4
0
6
7
W
Kukulkan
6
1
4
8
W
Heimdallr
PathOfExiIe
Heimdallr
2
1
7
5.5
L
Neith
0
7
1
0.07
L
2
1
0
2
L
Cthulhu
willmac
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
29,375
39,681
Taken
43,411
21,470
Mitigated
34,822
19,036
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIG_arm_boy
Hercules
7,832
1,943
0
7,812
13,695
11,582
144
6,441
7,254
0
28,160
W
Kukulkan
19,787
2,184
0
5,247
10,886
4,070
202
7,188
3,698
68,080
0
W
Heimdallr
PathOfExiIe
Heimdallr
10,808
4,235
0
5,977
15,100
5,818
1,158
8,065
7,035
0
36,936
L
Neith
9,002
3,310
286
2,969
16,174
6,408
252
7,524
8,650
0
25,520
L
9,288
126
3,054
755
5,870
2,177
0
4,123
1,747
42,619
0
L
Cthulhu
willmac
Cthulhu
11,085
1,073
186
1,850
21,367
26,237
0
8,603
12,764
25,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
29,496
210
Minions Killed
169
8
Camps Cleared
6
1,011,953
Distance Traveled
1,025,773
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,095
672
29
2
3
349,273
0
W
Kukulkan
11,532
641
125
7
3
348,894
3
W
Heimdallr
10,716
595
56
3
2
313,786
4
L
Neith
9,164
509
36
2
0
329,605
5
L
Ra
9,971
554
95
5
4
323,737
1
L
Cthulhu
10,361
576
38
2
2
372,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role