Player Matchup

Nox
Nox
Aroufus
Nox
Level 27
God Stats
2W - 5L
1,266 SR
Queue Stats
108W - 86L
1,485 Elo+
Solo
Apollo
Apollo
Hipdeadpool98
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
King Arthur
King Arthur
Nichkik
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,230 Elo+
Solo
Cerberus
Cerberus
hjhhjoiuina
Cerberus
Level 26
God Stats
4W - 9L
1,314 SR
Queue Stats
18W - 23L
1,428 Elo+
Solo
Agni
Agni
morais997
Agni
Level 29
God Stats
0W - 1L
1,181 SR
Queue Stats
123W - 125L
1,504 Elo+
Solo
Team Averages
Level 23
1,352 SR
1,467 Elo+

VS

Team Averages
Level 21
1,459 SR
1,445 Elo+
Persephone
Persephone
BonzaiCrumbs
Persephone
Level 29
God Stats
7W - 2L
1,876 SR
Queue Stats
19W - 16L
1,486 Elo+
Solo
Merlin
Merlin
Lechasseur97160
Merlin
Level 29
God Stats
62W - 73L
1,535 SR
Queue Stats
252W - 264L
1,473 Elo+
Solo
Hades
Hades
PantaJergic
Hades
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
56W - 66L
1,413 Elo+
Solo
Fenrir
Fenrir
andi0695
Fenrir
Level 15
God Stats
4W - 6L
1,118 SR
Queue Stats
21W - 23L
1,382 Elo+
Party 1
Chiron
Chiron
ozumx23
Chiron
Level 20
God Stats
12W - 7L
1,500 SR
Queue Stats
38W - 37L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
1 / 10 / 5
10,179
925
7,336
16,950
5,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 3
10,058
914
5,600
13,323
3,977
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Nichkik
King Arthur
17
1 / 11 / 7
10,173
925
17,403
21,619
17,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
hjhhjoiuina
Cerberus
16
3 / 10 / 4
10,897
991
11,170
23,168
15,084
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
17
2 / 7 / 4
10,449
950
14,611
17,446
5,388
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BonzaiCrumbs
Persephone
19
10 / 0 / 20
13,414
1,219
19,268
8,742
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 2 / 18
13,378
1,216
19,987
12,995
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 23
11,311
1,028
12,973
16,637
6,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
andi0695
Fenrir
19
8 / 1 / 23
11,837
1,076
12,297
12,422
6,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
ozumx23
Chiron
20
7 / 2 / 25
11,941
1,086
19,973
11,228
2,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
153
9
Kills
44
44
Deaths
9
23
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Nox
1
10
5
0.35
W
Persephone
BonzaiCrumbs
Persephone
10
0
20
20
L
2
6
3
0.58
W
15
2
18
12
L
King Arthur
Nichkik
King Arthur
1
11
7
0.41
W
4
4
23
3.88
W
Fenrir
andi0695
Fenrir
8
1
23
19.5
L
Cerberus
hjhhjoiuina
Cerberus
3
10
4
0.5
L
Agni
2
7
4
0.57
W
Chiron
ozumx23
Chiron
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,120
Damage
84,498
92,506
Taken
62,024
47,666
Mitigated
21,398
4,797
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
7,336
1,320
0
340
16,950
5,621
0
10,469
6,481
32,023
0
W
Persephone
BonzaiCrumbs
Persephone
19,268
1,657
0
3,203
8,742
2,485
0
4,522
4,220
55,931
0
L
5,600
5,438
0
1,227
13,323
3,977
0
8,873
4,450
0
16,732
W
19,987
334
0
450
12,995
3,255
0
6,891
6,104
31,443
0
L
King Arthur
Nichkik
King Arthur
17,403
2,980
0
0
21,619
17,596
0
12,510
9,109
0
34,939
W
12,973
1,327
329
2,480
16,637
6,386
0
9,985
6,652
25,391
0
W
Fenrir
andi0695
Fenrir
12,297
3,246
0
390
12,422
6,409
0
4,181
8,241
0
15,311
L
Cerberus
hjhhjoiuina
Cerberus
11,170
676
82
2,455
23,168
15,084
0
9,774
13,394
20,666
0
L
Agni
14,611
1,942
0
693
17,446
5,388
0
10,602
6,844
44,064
0
W
Chiron
ozumx23
Chiron
19,973
10,580
1,086
3,776
11,228
2,863
0
7,538
3,682
0
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,756
Gold Earned
61,881
185
Minions Killed
202
7
Camps Cleared
4
896,206
Distance Traveled
1,028,510
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,179
925
54
5
1
196,166
1
W
Persephone
13,414
1,219
99
9
1
209,644
0
L
Apollo
10,058
914
21
2
3
163,829
0
W
Merlin
13,378
1,216
21
2
0
222,408
0
L
King Arthur
10,173
925
44
4
2
180,124
0
W
Hades
11,311
1,028
29
3
2
183,631
0
W
Fenrir
11,837
1,076
6
1
0
222,179
0
L
Cerberus
10,897
991
7
1
1
181,427
0
L
Agni
10,449
950
59
5
0
174,660
0
W
Chiron
11,941
1,086
47
4
1
190,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role