Player Matchup

Nemesis
Nemesis
HeardPine523742
Nemesis
Level 111
God Stats
23W - 37L
1,413 SR
Queue Stats
766W - 767L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Karasuno ONIX
Nu Wa
Level 109
God Stats
8W - 16L
1,447 SR
Queue Stats
996W - 1,018L
1,513 Elo+
Party 1
Ymir
Ymir
LipeBarbosaX
Ymir
Level 123
God Stats
52W - 55L
1,549 SR
Queue Stats
840W - 823L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
NBK CRIABR
Jormungandr
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 322L
1,404 Elo+
Party 1
Hachiman
Hachiman
lucasbarbosa234
Hachiman
Level 87
God Stats
12W - 12L
1,412 SR
Queue Stats
631W - 678L
1,447 Elo+
Party 1
Team Averages
Level 97
1,464 SR
1,476 Elo+

VS

Team Averages
Level 96
1,511 SR
1,512 Elo+
Raijin
Raijin
BLMerlyn
Raijin
Level 153
God Stats
3W - 6L
1,473 SR
Queue Stats
144W - 126L
1,460 Elo+
Solo
Thanatos
Thanatos
BrunoMosquito
Thanatos
Level 117
God Stats
2W - 3L
1,475 SR
Queue Stats
274W - 264L
1,543 Elo+
Party 2
Medusa
Medusa
FunnyBunny07
Medusa
Level 68
God Stats
2W - 0L
1,756 SR
Queue Stats
69W - 58L
1,602 Elo+
Solo
Achilles
Achilles
ItsWariWow
Achilles
Level 36
God Stats
3W - 3L
1,449 SR
Queue Stats
48W - 35L
1,519 Elo+
Party 2
Cerberus
Cerberus
ROFranc
Cerberus
Level 104
God Stats
11W - 10L
1,401 SR
Queue Stats
210W - 214L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,736
574
3,084
5,824
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 1 / 0
6,215
622
3,111
4,867
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 2
4,799
480
750
4,682
2,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
NBK CRIABR
Jormungandr
10
1 / 3 / 0
5,649
565
2,000
6,254
4,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
9
2 / 3 / 0
5,342
534
3,914
5,549
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BLMerlyn
Raijin
10
1 / 1 / 0
5,981
598
5,038
3,395
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
BrunoMosquito
Thanatos
9
2 / 1 / 1
5,502
550
974
7,169
2,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
3 / 1 / 0
5,269
527
3,732
5,759
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ItsWariWow
Achilles
10
4 / 2 / 0
5,872
587
5,676
6,093
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
ROFranc
Cerberus
10
0 / 1 / 4
5,748
575
1,993
4,304
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
10
10
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
BLMerlyn
Raijin
1
1
0
1
W
Thanatos
BrunoMosquito
Thanatos
2
1
1
2.5
W
Medusa
3
1
0
3
L
1
3
1
0.5
W
Achilles
ItsWariWow
Achilles
4
2
0
2
L
2
1
0
2
L
0
0
2
1
L
Jormungandr
NBK CRIABR
Jormungandr
1
3
0
0.33
W
Cerberus
ROFranc
Cerberus
0
1
4
2
L
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
17,413
27,176
Taken
26,720
11,834
Mitigated
11,367
5,916
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BLMerlyn
Raijin
5,038
342
0
348
3,395
975
360
1,817
1,578
36,627
0
W
Thanatos
BrunoMosquito
Thanatos
974
423
0
5,607
7,169
2,058
0
1,181
5,988
0
29,721
W
Medusa
3,732
1,809
0
2,019
5,759
1,416
0
489
5,270
0
32,503
L
3,084
1,492
0
1,369
5,824
2,503
0
567
5,102
0
36,050
W
Achilles
ItsWariWow
Achilles
5,676
1,627
0
1,311
6,093
4,825
0
1,945
4,148
0
20,363
L
3,111
1,024
0
1,011
4,867
1,715
0
3,513
996
37,320
1,941
L
750
176
0
257
4,682
2,308
0
1,175
3,437
14,734
0
L
Jormungandr
NBK CRIABR
Jormungandr
2,000
629
0
1,573
6,254
4,169
0
0
5,650
26,161
0
W
Cerberus
ROFranc
Cerberus
1,993
201
0
1,571
4,304
2,093
0
375
3,929
17,283
0
L
Hachiman
3,914
2,083
0
1,706
5,549
1,139
0
1,318
4,231
0
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
28,372
291
Minions Killed
304
0
Camps Cleared
0
879,870
Distance Traveled
919,243
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,981
598
85
9
0
157,703
3
W
Thanatos
5,502
550
67
7
0
206,563
3
W
Medusa
5,269
527
61
6
0
172,804
3
L
Nemesis
5,736
574
69
7
0
201,590
0
W
Achilles
5,872
587
42
4
0
171,581
0
L
Nu Wa
6,215
622
90
9
0
163,997
0
L
Ymir
4,799
480
29
3
0
177,243
4
L
Jormungandr
5,649
565
59
6
0
169,730
0
W
Cerberus
5,748
575
49
5
0
210,592
3
L
Hachiman
5,342
534
44
4
0
167,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role