Player Matchup

Sol
Sol
FriSterr
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,599 Elo+
Party 2
Ymir
Ymir
Paju05
Ymir
Level 6
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Bastet
Bastet
Serwerowski
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,592 Elo+
Party 2
Jing Wei
Jing Wei
ZoeNachtschatten
Jing Wei
Level 29
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Osiris
Osiris
t1psyy
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,291 Elo+
Party 2
Team Averages
Level 18
1,536 SR
1,578 Elo+

VS

Team Averages
Level 21
1,558 SR
1,500 Elo+
Arachne
Arachne
Coolaz123
Arachne
Level 28
God Stats
3W - 3L
1,532 SR
Queue Stats
112W - 108L
1,540 Elo+
Party 3
Anubis
Anubis
PMD150
Anubis
Level 28
God Stats
7W - 6L
1,418 SR
Queue Stats
123W - 122L
1,457 Elo+
Party 3
Bellona
Bellona
PirateWorria
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,397 Elo+
Solo
Izanami
Izanami
Raykosama
Izanami
Level 29
God Stats
9W - 6L
1,501 SR
Queue Stats
48W - 56L
1,456 Elo+
Solo
Khepri
Khepri
rogueCirno
Khepri
Level 6
God Stats
3W - 1L
1,841 SR
Queue Stats
35W - 41L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,243
416
8,339
9,517
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Paju05
Ymir
9
1 / 5 / 1
6,287
419
2,371
13,007
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
11
2 / 7 / 1
7,327
488
4,150
13,933
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 9 / 1
5,410
361
3,206
11,242
2,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
t1psyy
Osiris
9
2 / 6 / 2
6,194
413
5,552
15,107
9,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coolaz123
Arachne
14
10 / 1 / 7
9,725
648
9,290
9,891
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
PMD150
Anubis
13
7 / 1 / 8
9,123
608
12,616
9,049
6,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
PirateWorria
Bellona
15
5 / 2 / 5
9,085
606
10,712
10,761
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Raykosama
Izanami
14
6 / 1 / 6
8,729
582
13,044
6,060
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
rogueCirno
Khepri
12
4 / 0 / 13
8,538
569
5,795
7,359
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
5
Kills
32
32
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
Coolaz123
Arachne
10
1
7
13.5
L
0
5
3
0.3
W
Anubis
PMD150
Anubis
7
1
8
11
L
Ymir
Paju05
Ymir
1
5
1
0.3
W
Bellona
PirateWorria
Bellona
5
2
5
3.75
W
Izanami
Raykosama
Izanami
6
1
6
9
L
Bastet
2
7
1
0.36
L
0
9
1
0.06
W
Khepri
rogueCirno
Khepri
4
0
13
10.5
L
Osiris
t1psyy
Osiris
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
51,457
62,806
Taken
43,120
22,511
Mitigated
33,121
11,073
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Coolaz123
Arachne
9,290
6,131
0
4,185
9,891
5,808
4,315
1,489
8,402
0
55,728
L
8,339
2,656
0
3,250
9,517
2,232
0
2,882
6,635
30,893
0
W
Anubis
PMD150
Anubis
12,616
647
0
4,519
9,049
6,336
2,849
4,192
4,857
46,296
0
L
Ymir
Paju05
Ymir
2,371
620
0
302
13,007
5,266
24
4,269
8,738
11,699
0
W
Bellona
PirateWorria
Bellona
10,712
3,284
0
3,913
10,761
10,256
740
1,277
9,484
0
48,645
W
Izanami
Raykosama
Izanami
13,044
8,492
0
1,418
6,060
2,422
2,865
1,111
4,949
0
69,048
L
Bastet
4,150
2,198
0
2,367
13,933
3,421
0
3,726
10,207
0
30,900
L
3,206
1,642
0
928
11,242
2,081
87
5,040
6,202
0
22,494
W
Khepri
rogueCirno
Khepri
5,795
199
636
2,202
7,359
8,299
473
2,692
4,667
13,708
0
L
Osiris
t1psyy
Osiris
5,552
2,022
0
4,226
15,107
9,511
0
2,494
12,613
0
16,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
45,200
210
Minions Killed
409
0
Camps Cleared
0
1,230,150
Distance Traveled
1,341,985
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,725
648
109
7
0
315,085
0
L
Sol
6,243
416
53
4
0
238,022
0
W
Anubis
9,123
608
83
6
0
236,008
5
L
Ymir
6,287
419
20
1
0
247,383
1
W
Bellona
9,085
606
89
6
0
259,007
2
W
Izanami
8,729
582
113
8
0
249,987
0
L
Bastet
7,327
488
67
4
0
264,411
2
L
Jing Wei
5,410
361
42
3
0
235,321
1
W
Khepri
8,538
569
15
1
0
281,898
4
L
Osiris
6,194
413
28
2
0
245,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role