Player Matchup

Morgan Le Fay
Morgan Le Fay
CLOUTDEMONHUNTER
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,533 SR
Queue Stats
24W - 27L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
InsanePhycho-jr
Sun Wukong
Level 58
God Stats
1W - 1L
1,319 SR
Queue Stats
10W - 11L
1,284 Elo+
Party 1
Zhong Kui
Zhong Kui
kidd_buu57
Zhong Kui
Level 69
God Stats
7W - 9L
1,436 SR
Queue Stats
99W - 134L
1,277 Elo+
Party 1
Team Averages
Level 64
1,429 SR
1,294 Elo+

VS

Team Averages
Level 69
1,422 SR
1,319 Elo+
Awilix
Awilix
BackroomDrake69
Awilix
Level 69
God Stats
6W - 5L
1,640 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo
Kali
Kali
Neizumii
Kali
Level 47
God Stats
0W - 4L
1,125 SR
Queue Stats
169W - 254L
1,280 Elo+
Party 2
Janus
Janus
Player-One-K9
Janus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 234L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLOUTDEMONHUNTER
Morgan Le Fay
15
3 / 5 / 12
12,790
609
8,727
13,747
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
InsanePhycho-jr
Sun Wukong
17
4 / 1 / 11
13,369
637
11,704
15,883
15,548
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
kidd_buu57
Zhong Kui
19
13 / 2 / 7
15,457
736
23,889
23,208
17,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
12,681
604
9,822
18,156
7,393
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kali
15
0 / 6 / 5
11,570
551
5,065
18,555
8,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 9 / 4
13,312
634
19,411
15,452
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
8
8
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Morgan Le Fay
CLOUTDEMONHUNTER
Morgan Le Fay
3
5
12
1.8
W
Sun Wukong
InsanePhycho-jr
Sun Wukong
4
1
11
9.5
L
Kali
0
6
5
0.42
L
3
9
4
0.56
W
Zhong Kui
kidd_buu57
Zhong Kui
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,320
Damage
34,298
52,838
Taken
52,163
37,449
Mitigated
21,143
13,269
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,822
4,407
364
1,436
18,156
7,393
86
11,818
6,338
0
38,050
W
Morgan Le Fay
CLOUTDEMONHUNTER
Morgan Le Fay
8,727
714
403
906
13,747
4,884
268
5,618
8,129
33,447
0
W
Sun Wukong
InsanePhycho-jr
Sun Wukong
11,704
2,080
0
740
15,883
15,548
472
6,498
9,385
129
47,507
L
Kali
5,065
966
489
2,120
18,555
8,290
405
11,347
7,208
0
19,786
L
19,411
1,189
0
1,672
15,452
5,460
416
10,220
5,232
76,401
0
W
Zhong Kui
kidd_buu57
Zhong Kui
23,889
1,778
243
10,977
23,208
17,017
1,155
8,001
15,207
62,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
37,563
210
Minions Killed
205
6
Camps Cleared
8
1,059,622
Distance Traveled
1,108,193
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,681
604
44
2
6
412,240
0
W
Morgan Le Fay
12,790
609
50
2
1
337,819
0
W
Sun Wukong
13,369
637
73
3
3
386,804
0
L
Kali
11,570
551
30
1
0
369,833
0
L
Janus
13,312
634
131
6
2
326,120
4
W
Zhong Kui
15,457
736
87
4
2
334,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role