Player Matchup

Hercules
Hercules
Gold IV
Kuppa22
Hercules
Gold IV
Level 118
God Stats
2W - 1L
1,610 SR
Queue Stats
31W - 27L
1,575 MMR
Party 1
Bacchus
Bacchus
Gold IV
LadyboyOfAzeroth
Bacchus
Gold IV
Level 128
God Stats
6W - 3L
1,574 SR
Queue Stats
31W - 27L
1,575 MMR
Party 1
Raijin
Raijin
Gold IV
MaybeIamGay
Raijin
Gold IV
Level 106
God Stats
1W - 0L
1,260 SR
Queue Stats
31W - 27L
1,575 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,481 SR
1,575 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,374 SR
1,518 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
Sw33tApple
Persephone
Bronze III
Level 99
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
zanguetssu
Bellona
Bronze III
Level 118
God Stats
3W - 4L
1,431 SR
Queue Stats
12W - 25L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kuppa22
Hercules
11
3 / 1 / 6
7,419
742
7,424
7,794
6,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 8
7,791
779
5,305
8,607
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
12
5 / 0 / 3
7,866
787
6,642
5,470
1,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaZeusArtemisAnubisMerlin

VS

Bans
Morgan Le FayNoxDiscordiaPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 2
6,565
657
4,770
4,363
1,333
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Sw33tApple
Persephone
10
1 / 5 / 2
6,972
697
8,410
8,127
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
zanguetssu
Bellona
9
1 / 3 / 0
6,264
626
2,574
10,700
9,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
2
2
W
Hercules
Kuppa22
Hercules
3
1
6
6
W
1
2
8
2.5
W
Raijin
5
0
3
6.5
L
Persephone
Sw33tApple
Persephone
1
5
2
0.4
L
Bellona
zanguetssu
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
15,754
21,871
Taken
23,190
20,039
Mitigated
13,731
7,334
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,770
3,089
0
461
4,363
1,333
0
2,163
2,200
0
20,785
W
Hercules
Kuppa22
Hercules
7,424
1,795
0
2,481
7,794
6,709
370
2,247
5,421
0
14,867
W
5,305
447
0
1,505
8,607
11,369
467
2,569
5,860
9,157
0
W
Raijin
6,642
588
0
3,348
5,470
1,961
445
3,447
1,799
40,853
0
L
Persephone
Sw33tApple
Persephone
8,410
1,019
88
1,161
8,127
2,926
0
4,888
3,234
26,506
0
L
Bellona
zanguetssu
Bellona
2,574
360
104
1,506
10,700
9,472
0
5,170
5,530
0
12,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,076
Gold Earned
19,801
110
Minions Killed
106
6
Camps Cleared
3
610,270
Distance Traveled
588,515
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,565
657
38
4
1
198,555
4
W
Hercules
7,419
742
26
3
2
224,320
3
W
Bacchus
7,791
779
5
1
1
206,271
1
W
Raijin
7,866
787
79
8
3
179,679
3
L
Persephone
6,972
697
51
5
1
180,417
2
L
Bellona
6,264
626
17
2
1
209,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role