Player Matchup

Bellona
Bellona
ChillinChuck960
Bellona
Level 16
God Stats
17W - 9L
1,821 SR
Queue Stats
28W - 19L
1,630 Elo+
Solo
Merlin
Merlin
DiveGang
Merlin
Level 29
God Stats
4W - 12L
1,556 SR
Queue Stats
351W - 347L
1,618 Elo+
Solo
Achilles
Achilles
ElGuido_JP
Achilles
Level 6
God Stats
3W - 9L
1,402 SR
Queue Stats
19W - 21L
1,725 Elo+
Solo
Khepri
Khepri
pika_kolas_sc
Khepri
Level 28
God Stats
12W - 12L
1,629 SR
Queue Stats
169W - 173L
1,619 Elo+
Solo
Xing Tian
Xing Tian
zechtko187
Xing Tian
Level 26
God Stats
0W - 3L
1,520 SR
Queue Stats
85W - 71L
1,570 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,633 Elo+

VS

Team Averages
Level 24
1,597 SR
1,592 Elo+
Danzaburou
Danzaburou
ExtenddWoodsman
Danzaburou
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
179W - 159L
1,645 Elo+
Solo
Ra
Ra
Heryamsout
Ra
Level 26
God Stats
5W - 2L
1,737 SR
Queue Stats
79W - 64L
1,554 Elo+
Solo
Bellona
Bellona
Verdao8284
Bellona
Level 21
God Stats
5W - 4L
1,609 SR
Queue Stats
94W - 78L
1,631 Elo+
Solo
Loki
Loki
xDBxDrSalt
Loki
Level 14
God Stats
7W - 4L
1,693 SR
Queue Stats
178W - 188L
1,575 Elo+
Solo
Ymir
Ymir
xxCoCaBuZZxx
Ymir
Level 29
God Stats
55W - 70L
1,447 SR
Queue Stats
287W - 316L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,900
780
1,736
3,826
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
DiveGang
Merlin
5
0 / 0 / 0
3,136
627
1,331
1,219
397
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ElGuido_JP
Achilles
4
0 / 1 / 0
3,058
612
742
2,423
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,155
631
803
1,865
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
zechtko187
Xing Tian
1
0 / 1 / 0
2,547
509
97
1,069
360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExtenddWoodsman
Danzaburou
5
1 / 0 / 0
3,669
734
783
1,791
454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,649
730
840
1,695
410
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Verdao8284
Bellona
6
1 / 2 / 0
3,753
751
2,809
3,843
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,271
654
67
1,467
314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,582
716
719
2,334
982
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Merlin
DiveGang
Merlin
0
0
0
0
L
Achilles
ElGuido_JP
Achilles
0
1
0
0
W
Danzaburou
ExtenddWoodsman
Danzaburou
1
0
0
1
W
0
0
0
0
W
Bellona
Verdao8284
Bellona
1
2
0
0.5
L
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
L
Xing Tian
zechtko187
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,709
Damage
5,218
10,402
Taken
11,130
4,568
Mitigated
4,871
3,059
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,736
684
0
1,472
3,826
2,466
0
0
3,826
0
15,705
L
Merlin
DiveGang
Merlin
1,331
135
0
943
1,219
397
0
170
1,049
11,994
0
L
Achilles
ElGuido_JP
Achilles
742
434
0
78
2,423
731
0
99
2,324
0
9,025
W
Danzaburou
ExtenddWoodsman
Danzaburou
783
96
0
614
1,791
454
0
554
1,237
0
13,990
W
840
272
26
1,235
1,695
410
0
514
1,181
18,851
0
W
Bellona
Verdao8284
Bellona
2,809
1,054
0
1,386
3,843
2,711
0
0
3,843
0
18,434
L
803
130
0
500
1,865
614
0
840
1,025
10,905
0
W
67
0
0
1,066
1,467
314
0
289
1,178
0
8,839
W
719
442
0
916
2,334
982
0
843
1,460
4,565
0
L
Xing Tian
zechtko187
Xing Tian
97
66
0
66
1,069
360
0
450
619
801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,796
Gold Earned
17,924
105
Minions Killed
133
0
Camps Cleared
0
379,239
Distance Traveled
484,145
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,900
780
39
8
0
91,820
0
L
Merlin
3,136
627
20
4
0
84,013
1
L
Achilles
3,058
612
21
4
0
86,758
0
W
Danzaburou
3,669
734
27
5
0
91,363
1
W
Ra
3,649
730
30
6
0
94,721
1
W
Bellona
3,753
751
39
8
0
93,456
0
L
Khepri
3,155
631
22
4
0
93,314
1
W
Loki
3,271
654
28
6
0
110,562
0
W
Ymir
3,582
716
9
2
0
94,043
1
L
Xing Tian
2,547
509
3
1
0
23,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role