Player Matchup

Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CoolzDude1
Morgan Le Fay
Level 103
God Stats
12W - 6L
1,667 SR
Queue Stats
237W - 258L
1,552 Elo+
Solo
Rama
Rama
Dopiwin
Rama
Level 84
God Stats
4W - 5L
1,587 SR
Queue Stats
320W - 296L
1,518 Elo+
Solo
Team Averages
Level 94
1,551 SR
1,514 Elo+

VS

Team Averages
Level 119
1,596 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DoktorEnchev
Ravana
Level 86
God Stats
6W - 4L
1,687 SR
Queue Stats
511W - 546L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
JEOPT82YT
Danzaburou
Level 123
God Stats
16W - 4L
1,735 SR
Queue Stats
161W - 150L
1,454 Elo+
Solo
Cerberus
Cerberus
XXCrazyf0x
Cerberus
Level 120
God Stats
4W - 3L
1,801 SR
Queue Stats
249W - 291L
1,481 Elo+
Solo
Hel
Hel
Yumbreon
Hel
Level 146
God Stats
2W - 1L
1,255 SR
Queue Stats
206W - 199L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 2 / 0
5,539
554
5,682
5,432
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
10
1 / 1 / 0
5,482
548
4,773
6,780
5,353
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
 
Fenrir
7
0 / 5 / 0
4,460
446
2,815
7,938
2,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
CoolzDude1
Morgan Le Fay
10
0 / 3 / 1
5,336
534
1,919
6,005
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Dopiwin
Rama
9
0 / 2 / 0
4,802
480
2,389
4,895
917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 1 / 2
6,029
603
3,203
8,021
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
10
1 / 1 / 1
6,025
603
2,774
6,606
2,470
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
JEOPT82YT
Danzaburou
11
5 / 0 / 0
6,727
673
6,442
6,494
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
XXCrazyf0x
Cerberus
9
2 / 0 / 6
5,496
550
3,673
4,855
2,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 3
6,336
634
5,275
4,994
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
0
1
L
Cabrakan
 
Cabrakan
1
1
0
1
L
Fenrir
 
Fenrir
0
5
0
0
W
Chaac
 
Chaac
3
1
2
4
L
Morgan Le Fay
CoolzDude1
Morgan Le Fay
0
3
1
0.17
W
Ravana
1
1
1
1.5
L
Rama
Dopiwin
Rama
0
2
0
0
W
Danzaburou
JEOPT82YT
Danzaburou
5
0
0
5
W
Cerberus
XXCrazyf0x
Cerberus
2
0
6
5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
21,367
31,050
Taken
30,970
12,538
Mitigated
11,823
8,381
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,682
2,003
0
1,753
5,432
2,060
0
1,224
4,208
0
32,009
L
Cabrakan
 
Cabrakan
4,773
416
0
2,680
6,780
5,353
40
1,543
5,216
23,870
0
L
Fenrir
 
Fenrir
2,815
944
0
1,455
7,938
2,344
0
2,080
5,858
0
12,185
W
Chaac
 
Chaac
3,203
841
0
1,819
8,021
3,133
0
1,236
6,785
0
33,829
L
Morgan Le Fay
CoolzDude1
Morgan Le Fay
1,919
221
0
1,279
6,005
1,864
0
3,818
2,187
31,336
0
W
Ravana
2,774
368
0
1,752
6,606
2,470
0
2,896
3,710
0
31,181
L
Rama
Dopiwin
Rama
2,389
2,023
0
1,214
4,895
917
0
283
4,612
0
25,792
W
Danzaburou
JEOPT82YT
Danzaburou
6,442
4,160
0
3,021
6,494
2,002
494
0
6,432
0
44,837
W
Cerberus
XXCrazyf0x
Cerberus
3,673
410
173
1,568
4,855
2,676
0
778
4,037
15,008
0
W
5,275
333
2,262
2,813
4,994
1,542
0
1,782
3,212
38,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
30,613
266
Minions Killed
361
0
Camps Cleared
0
916,406
Distance Traveled
1,021,941
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,539
554
62
6
0
211,914
2
L
Cabrakan
5,482
548
52
5
0
148,544
2
L
Fenrir
4,460
446
20
2
0
189,825
4
W
Chaac
6,029
603
78
8
0
211,135
0
L
Morgan Le Fay
5,336
534
70
7
0
173,745
1
W
Ravana
6,025
603
84
8
0
211,120
4
L
Rama
4,802
480
62
6
0
192,378
0
W
Danzaburou
6,727
673
86
9
0
183,573
2
W
Cerberus
5,496
550
36
4
0
206,025
2
W
Hel
6,336
634
77
8
0
210,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role