Player Matchup

Anubis
Anubis
BABYTHAN0S
Anubis
Level 27
God Stats
15W - 15L
1,448 SR
Queue Stats
236W - 210L
1,608 Elo+
Solo
Danzaburou
Danzaburou
ChandlerBiiiing
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,586 Elo+
Solo
Thanatos
Thanatos
DarkSukuna
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,638 Elo+
Solo
Ratatoskr
Ratatoskr
pelotas15
Ratatoskr
Level 29
God Stats
5W - 5L
1,424 SR
Queue Stats
125W - 106L
1,568 Elo+
Solo
Sobek
Sobek
seanedleefqrfw
Sobek
Level 29
God Stats
4W - 0L
1,704 SR
Queue Stats
43W - 50L
1,618 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,604 Elo+

VS

Team Averages
Level 24
1,537 SR
1,586 Elo+
Nemesis
Nemesis
JazzP12
Nemesis
Level 29
God Stats
4W - 3L
1,717 SR
Queue Stats
56W - 55L
1,662 Elo+
Solo
Anhur
Anhur
SgtPepe
Anhur
Level 29
God Stats
1W - 6L
1,261 SR
Queue Stats
245W - 248L
1,509 Elo+
Solo
Aphrodite
Aphrodite
balinproxx
Aphrodite
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 16L
1,691 Elo+
Solo
Cthulhu
Cthulhu
lordpanduh
Cthulhu
Level 23
God Stats
5W - 1L
1,645 SR
Queue Stats
88W - 97L
1,497 Elo+
Solo
Bellona
Bellona
sleepgasm
Bellona
Level 14
God Stats
3W - 5L
1,563 SR
Queue Stats
18W - 17L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BABYTHAN0S
Anubis
18
11 / 8 / 5
12,470
567
23,467
22,050
11,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ChandlerBiiiing
Danzaburou
20
12 / 4 / 6
13,676
622
23,538
17,068
6,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
DarkSukuna
Thanatos
15
2 / 8 / 4
10,062
457
5,504
17,268
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
pelotas15
Ratatoskr
20
6 / 3 / 9
12,716
578
16,379
14,723
15,554
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 4 / 10
9,763
444
4,668
17,846
10,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JazzP12
Nemesis
20
14 / 2 / 8
14,137
643
22,494
25,635
15,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
SgtPepe
Anhur
16
6 / 8 / 5
10,525
478
11,083
13,241
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
balinproxx
Aphrodite
15
5 / 7 / 9
10,525
478
12,698
18,504
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lordpanduh
Cthulhu
13
1 / 4 / 9
9,337
424
5,344
19,240
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
sleepgasm
Bellona
15
1 / 10 / 4
9,804
446
8,748
21,134
15,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
31
Kills
27
27
Deaths
31
34
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
BABYTHAN0S
Anubis
11
8
5
1.69
W
Danzaburou
ChandlerBiiiing
Danzaburou
12
4
6
3.75
W
Thanatos
DarkSukuna
Thanatos
2
8
4
0.5
L
Nemesis
JazzP12
Nemesis
14
2
8
9
L
Anhur
SgtPepe
Anhur
6
8
5
1.06
L
Aphrodite
balinproxx
Aphrodite
5
7
9
1.36
L
Cthulhu
lordpanduh
Cthulhu
1
4
9
1.38
W
Ratatoskr
pelotas15
Ratatoskr
6
3
9
3.5
W
0
4
10
1.25
L
Bellona
sleepgasm
Bellona
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,556
Damage
60,367
88,955
Taken
97,754
51,722
Mitigated
51,981
35,867
Healing
33,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BABYTHAN0S
Anubis
23,467
1,846
440
9,656
22,050
11,189
2,291
8,202
13,848
68,509
0
W
Danzaburou
ChandlerBiiiing
Danzaburou
23,538
13,845
0
8,218
17,068
6,394
2,817
3,556
13,512
0
108,262
W
Thanatos
DarkSukuna
Thanatos
5,504
1,556
0
10,641
17,268
7,630
0
2,167
15,101
0
67,583
L
Nemesis
JazzP12
Nemesis
22,494
11,437
0
8,201
25,635
15,253
0
4,580
21,055
0
112,031
L
Anhur
SgtPepe
Anhur
11,083
4,521
0
2,612
13,241
3,365
480
5,393
7,848
0
57,484
L
Aphrodite
balinproxx
Aphrodite
12,698
1,592
5,252
9,493
18,504
5,240
641
8,811
9,693
50,240
0
L
Cthulhu
lordpanduh
Cthulhu
5,344
302
399
2,721
19,240
12,918
0
7,260
11,980
30,691
0
W
Ratatoskr
pelotas15
Ratatoskr
16,379
6,288
0
3,034
14,723
15,554
1,730
686
14,037
0
82,272
W
4,668
863
577
3,301
17,846
10,955
342
3,571
14,275
23,974
0
L
Bellona
sleepgasm
Bellona
8,748
2,411
0
4,551
21,134
15,205
169
2,091
19,043
0
56,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
54,328
529
Minions Killed
472
0
Camps Cleared
0
2,060,920
Distance Traveled
2,012,734
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,470
567
100
5
0
338,007
5
W
Danzaburou
13,676
622
142
6
0
391,795
2
W
Thanatos
10,062
457
96
4
0
403,530
0
L
Nemesis
14,137
643
152
7
0
488,697
2
L
Anhur
10,525
478
80
4
0
400,361
7
L
Aphrodite
10,525
478
87
4
0
368,387
5
L
Cthulhu
9,337
424
45
2
0
368,000
5
W
Ratatoskr
12,716
578
153
7
0
484,154
0
W
Sobek
9,763
444
38
2
0
443,434
2
L
Bellona
9,804
446
108
5
0
387,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role