Player Matchup

Morgan Le Fay
Morgan Le Fay
Berus SC
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,521 SR
Queue Stats
170W - 223L
1,396 Elo+
Solo
Hercules
Hercules
TearDatUp08
Hercules
Level 29
God Stats
2W - 3L
1,290 SR
Queue Stats
137W - 161L
1,434 Elo+
Solo
Neith
Neith
bkalmer23
Neith
Level 27
God Stats
48W - 27L
1,610 SR
Queue Stats
85W - 68L
1,482 Elo+
Solo
Thor
Thor
irishcremer
Thor
Level 27
God Stats
2W - 9L
1,300 SR
Queue Stats
157W - 156L
1,544 Elo+
Solo
Artio
Artio
wordplayprivate
Artio
Level 25
God Stats
7W - 9L
1,533 SR
Queue Stats
121W - 138L
1,489 Elo+
Solo
Team Averages
Level 27
1,451 SR
1,469 Elo+

VS

Team Averages
Level 20
1,557 SR
1,457 Elo+
Medusa
Medusa
Aangel172011
Medusa
Level 13
God Stats
10W - 20L
1,252 SR
Queue Stats
11W - 20L
1,285 Elo+
Solo
Ah Puch
Ah Puch
FlexGodSippy
Ah Puch
Level 26
God Stats
63W - 59L
1,580 SR
Queue Stats
86W - 73L
1,577 Elo+
Solo
Anhur
Anhur
Nauxus_-
Anhur
Level 26
God Stats
14W - 7L
1,795 SR
Queue Stats
119W - 121L
1,383 Elo+
Solo
Cthulhu
Cthulhu
UvularTunic1869
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
hi_itsjam
Tsukuyomi
Level 16
God Stats
10W - 2L
1,658 SR
Queue Stats
15W - 13L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Berus SC
Morgan Le Fay
8
2 / 7 / 0
5,074
507
3,222
6,340
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TearDatUp08
Hercules
8
3 / 1 / 0
4,864
486
2,682
6,228
2,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
bkalmer23
Neith
7
0 / 1 / 3
4,882
488
2,229
5,793
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 2
4,719
472
2,937
6,741
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 1
5,127
513
1,346
4,290
2,900
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 3 / 1
4,568
457
1,967
3,842
886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
FlexGodSippy
Ah Puch
11
7 / 1 / 1
6,923
692
5,586
6,862
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Nauxus_-
Anhur
9
1 / 1 / 0
4,953
495
1,842
4,725
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 1
5,435
544
5,369
7,185
6,093
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
hi_itsjam
Tsukuyomi
8
0 / 1 / 1
4,848
485
1,465
3,606
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
10
10
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
3
1
0.17
L
Morgan Le Fay
Berus SC
Morgan Le Fay
2
7
0
0.29
W
Ah Puch
FlexGodSippy
Ah Puch
7
1
1
7.5
W
Anhur
Nauxus_-
Anhur
1
1
0
1
L
Hercules
TearDatUp08
Hercules
3
1
0
3
W
2
1
1
2.5
L
Neith
bkalmer23
Neith
0
1
3
1.5
W
Tsukuyomi
hi_itsjam
Tsukuyomi
0
1
1
0.5
L
1
1
2
2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,416
Damage
16,229
29,392
Taken
26,220
12,550
Mitigated
11,192
7,864
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,967
1,059
0
0
3,842
886
868
1,066
2,699
0
15,662
L
Morgan Le Fay
Berus SC
Morgan Le Fay
3,222
631
0
107
6,340
2,033
96
2,862
3,478
20,252
0
W
Ah Puch
FlexGodSippy
Ah Puch
5,586
285
0
4,531
6,862
2,144
52
2,455
4,125
41,062
0
W
Anhur
Nauxus_-
Anhur
1,842
1,325
0
1,394
4,725
1,095
0
531
4,194
0
18,198
L
Hercules
TearDatUp08
Hercules
2,682
1,244
0
2,760
6,228
2,646
0
2,679
3,549
0
14,018
W
5,369
398
0
3,021
7,185
6,093
18
139
7,028
29,136
0
L
Neith
bkalmer23
Neith
2,229
1,221
0
1,114
5,793
3,041
387
2,183
3,610
0
14,384
W
Tsukuyomi
hi_itsjam
Tsukuyomi
1,465
178
0
1,250
3,606
974
677
0
3,606
0
19,850
L
2,937
941
0
2,620
6,741
1,930
0
2,158
4,583
0
20,232
L
1,346
142
80
1,183
4,290
2,900
0
1,073
3,217
19,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,666
Gold Earned
26,727
165
Minions Killed
269
0
Camps Cleared
0
880,398
Distance Traveled
907,460
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,568
457
39
4
0
133,336
0
L
Morgan Le Fay
5,074
507
38
4
0
163,288
0
W
Ah Puch
6,923
692
76
8
0
201,141
1
W
Anhur
4,953
495
37
4
0
173,900
1
L
Hercules
4,864
486
24
2
0
175,262
0
W
Cthulhu
5,435
544
75
8
0
187,507
1
L
Neith
4,882
488
24
2
0
153,463
0
W
Tsukuyomi
4,848
485
42
4
0
211,576
0
L
Thor
4,719
472
38
4
0
204,858
4
L
Artio
5,127
513
41
4
0
183,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role