Player Matchup

Olorun
Olorun
CrZyAss1
Olorun
Level 36
God Stats
7W - 8L
1,482 SR
Queue Stats
62W - 77L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Furisumoku
Sylvanus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 124L
1,388 Elo+
Party 1
Mercury
Mercury
GANGSTTAAAA
Mercury
Level 109
God Stats
3W - 1L
1,552 SR
Queue Stats
57W - 66L
1,474 Elo+
Party 3
Baba Yaga
Baba Yaga
NitoStayFly
Baba Yaga
Level 129
God Stats
1W - 0L
1,549 SR
Queue Stats
131W - 116L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
urmomisloki
Erlang Shen
Level 25
God Stats
7W - 4L
1,627 SR
Queue Stats
46W - 46L
1,478 Elo+
Party 3
Team Averages
Level 69
1,542 SR
1,429 Elo+

VS

Team Averages
Level 47
1,546 SR
1,445 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
BlazinSenpai
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,228 Elo+
Party 4
Ra
Ra
CoolGuyNinjaBro
Ra
Level 37
God Stats
74W - 37L
1,700 SR
Queue Stats
148W - 123L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
SG-lilToxic
Danzaburou
Level 16
God Stats
74W - 58L
1,579 SR
Queue Stats
80W - 75L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
logger-kidd
Cu Chulainn
Level 84
God Stats
2W - 2L
1,450 SR
Queue Stats
238W - 211L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CrZyAss1
Olorun
16
3 / 2 / 6
9,553
455
7,634
13,561
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
Furisumoku
Sylvanus
16
3 / 3 / 11
9,876
470
6,984
12,919
12,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
GANGSTTAAAA
Mercury
20
7 / 1 / 2
12,029
573
6,350
16,134
7,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
NitoStayFly
Baba Yaga
19
2 / 1 / 5
11,661
555
9,303
8,103
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Erlang Shen
urmomisloki
Erlang Shen
20
11 / 0 / 5
13,843
659
23,127
13,508
14,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 5 / 1
9,457
450
13,205
21,356
23,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
13
0 / 4 / 0
8,015
382
806
9,593
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 3 / 1
10,891
519
5,414
10,228
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SG-lilToxic
Danzaburou
14
1 / 7 / 5
9,255
441
7,243
13,576
6,740
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
logger-kidd
Cu Chulainn
17
0 / 8 / 0
10,148
483
7,543
20,072
15,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
26
Kills
7
7
Deaths
27
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
5
1
1.1
L
Ravana
0
4
0
0
L
1
3
1
0.5
W
Olorun
CrZyAss1
Olorun
3
2
6
3
W
Sylvanus
Furisumoku
Sylvanus
3
3
11
2.83
W
Mercury
GANGSTTAAAA
Mercury
7
1
2
8
W
Baba Yaga
NitoStayFly
Baba Yaga
2
1
5
4.5
L
Danzaburou
SG-lilToxic
Danzaburou
1
7
5
0.5
L
Cu Chulainn
logger-kidd
Cu Chulainn
0
8
0
0
W
Erlang Shen
urmomisloki
Erlang Shen
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,398
Damage
34,211
64,225
Taken
74,825
43,069
Mitigated
53,905
32,076
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,205
967
421
7,667
21,356
23,005
42
10,419
10,937
0
54,189
L
Ravana
806
335
0
1,872
9,593
4,035
290
703
8,890
0
43,200
L
5,414
433
1,355
3,761
10,228
4,999
402
5,360
4,868
93,989
0
W
Olorun
CrZyAss1
Olorun
7,634
3,262
700
8,266
13,561
4,814
1,552
0
13,561
53,898
0
W
Sylvanus
Furisumoku
Sylvanus
6,984
1,758
3,137
5,161
12,919
12,796
448
1,068
11,851
28,183
0
W
Mercury
GANGSTTAAAA
Mercury
6,350
2,861
0
6,175
16,134
7,130
674
2,504
13,630
0
103,657
W
Baba Yaga
NitoStayFly
Baba Yaga
9,303
206
151
4,346
8,103
3,968
606
2,194
5,909
91,384
0
L
Danzaburou
SG-lilToxic
Danzaburou
7,243
2,563
0
749
13,576
6,740
684
7,297
6,279
0
52,709
L
Cu Chulainn
logger-kidd
Cu Chulainn
7,543
1,237
0
3,564
20,072
15,126
574
142
19,930
8,315
61,630
W
Erlang Shen
urmomisloki
Erlang Shen
23,127
12,169
0
4,140
13,508
14,361
2,883
1,610
11,775
0
103,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,962
Gold Earned
47,766
620
Minions Killed
586
0
Camps Cleared
0
2,045,197
Distance Traveled
1,850,782
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,457
450
78
4
0
437,142
4
L
Ravana
8,015
382
73
3
0
326,595
0
L
Ra
10,891
519
191
9
0
384,821
2
W
Olorun
9,553
455
66
3
0
382,092
2
W
Sylvanus
9,876
470
51
2
0
386,800
2
W
Mercury
12,029
573
152
7
0
459,335
3
W
Baba Yaga
11,661
555
174
8
0
424,733
2
L
Danzaburou
9,255
441
101
5
0
356,957
0
L
Cu Chulainn
10,148
483
143
7
0
345,267
0
W
Erlang Shen
13,843
659
177
8
0
392,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role