Player Matchup

Ares
Ares
CarmelStickyBuns
Ares
Level 76
God Stats
7W - 9L
1,468 SR
Queue Stats
250W - 422L
1,301 Elo+
Party 2
Sol
Sol
TeeWhy11
Sol
Level 29
God Stats
15W - 15L
1,578 SR
Queue Stats
171W - 324L
1,292 Elo+
Party 2
Thor
Thor
zacleo204
Thor
Level 32
God Stats
5W - 4L
1,581 SR
Queue Stats
103W - 186L
1,258 Elo+
Party 2
Team Averages
Level 46
1,542 SR
1,284 Elo+

VS

Team Averages
Level 65
1,440 SR
1,275 Elo+
Ne Zha
Ne Zha
Glitch126176
Ne Zha
Level 46
God Stats
0W - 1L
1,515 SR
Queue Stats
44W - 46L
1,325 Elo+
Party 1
Medusa
Medusa
KingMerry88
Medusa
Level 141
God Stats
11W - 9L
1,581 SR
Queue Stats
97W - 117L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
aquashark10
Cthulhu
Level 7
God Stats
0W - 5L
1,224 SR
Queue Stats
2W - 7L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,406
672
8,893
14,864
13,543
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
10 / 1 / 3
10,698
764
19,847
12,367
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
11
1 / 3 / 9
8,500
607
2,769
9,325
4,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 8 / 4
7,915
565
6,086
12,003
4,168
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
12
4 / 4 / 1
8,863
633
17,308
11,503
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
aquashark10
Cthulhu
12
2 / 3 / 3
9,534
681
5,717
15,883
15,644
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
6
6
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Ne Zha
0
8
4
0.25
L
Medusa
4
4
1
1.13
W
10
1
3
11.5
L
Cthulhu
aquashark10
Cthulhu
2
3
3
1.17
W
Thor
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,509
Damage
29,111
36,556
Taken
39,389
23,369
Mitigated
23,782
7,879
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,893
1,013
680
1,170
14,864
13,543
128
1,831
13,033
19,714
0
L
Ne Zha
6,086
1,879
0
1,323
12,003
4,168
300
8,528
3,475
0
19,172
L
Medusa
17,308
6,891
0
2,454
11,503
3,970
463
7,925
3,578
0
50,464
W
19,847
10,032
0
6,029
12,367
5,798
1,327
2,411
9,956
51,256
5,256
L
Cthulhu
aquashark10
Cthulhu
5,717
47
105
3,290
15,883
15,644
25
10,536
5,009
18,622
0
W
Thor
2,769
844
0
0
9,325
4,028
0
1,821
7,504
0
9,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
26,312
142
Minions Killed
131
7
Camps Cleared
4
707,867
Distance Traveled
722,390
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,406
672
23
2
2
237,457
5
L
Ne Zha
7,915
565
21
2
2
206,745
0
L
Medusa
8,863
633
65
5
2
213,182
5
W
Sol
10,698
764
98
7
4
248,123
1
L
Cthulhu
9,534
681
45
3
0
302,463
0
W
Thor
8,500
607
21
2
1
222,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role