Player Matchup

Guan Yu
Guan Yu
Hamter78
Guan Yu
Level 13
God Stats
4W - 1L
1,656 SR
Queue Stats
4W - 2L
1,487 Elo+
Party 1
Ra
Ra
LookAnIdiot
Ra
Level 28
God Stats
4W - 0L
1,831 SR
Queue Stats
42W - 18L
1,723 Elo+
Solo
Cernunnos
Cernunnos
PercentFlat
Cernunnos
Level 113
God Stats
1W - 1L
1,543 SR
Queue Stats
19W - 16L
1,639 Elo+
Party 1
Khepri
Khepri
Skulduggery51
Khepri
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
thecobra1808
Bakasura
Level 15
God Stats
1W - 0L
1,752 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 42
1,656 SR
1,570 Elo+

VS

Team Averages
Level 26
1,677 SR
1,606 Elo+
Medusa
Medusa
HidesOnShrooms
Medusa
Level 29
God Stats
11W - 5L
1,719 SR
Queue Stats
35W - 32L
1,544 Elo+
Solo
King Arthur
King Arthur
PwimeyWimey
King Arthur
Level 25
God Stats
2W - 1L
1,823 SR
Queue Stats
47W - 48L
1,606 Elo+
Party 2
Eset
Eset
ShadowGod17
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 57L
1,703 Elo+
Solo
Jormungandr
Jormungandr
ZephyrTheDerg
Jormungandr
Level 18
God Stats
8W - 8L
1,722 SR
Queue Stats
35W - 35L
1,678 Elo+
Party 2
Ao Kuang
Ao Kuang
thunderrpg12
Ao Kuang
Level 29
God Stats
64W - 48L
1,621 SR
Queue Stats
114W - 105L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hamter78
Guan Yu
17
5 / 7 / 4
11,809
590
11,305
19,690
13,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 3 / 6
12,334
617
15,651
15,633
14,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
PercentFlat
Cernunnos
19
13 / 3 / 9
12,940
647
31,034
22,375
11,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 9
10,309
515
3,055
14,013
19,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
thecobra1808
Bakasura
17
4 / 7 / 5
11,068
553
11,921
18,860
11,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
10,005
500
10,948
14,128
5,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
PwimeyWimey
King Arthur
14
5 / 5 / 5
9,363
468
11,763
21,534
12,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 9 / 4
10,071
504
17,250
19,547
10,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ZephyrTheDerg
Jormungandr
13
2 / 4 / 9
9,390
470
8,085
17,607
17,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
thunderrpg12
Ao Kuang
17
7 / 7 / 2
10,727
536
13,067
20,170
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
48
31
Kills
21
21
Deaths
32
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hamter78
Guan Yu
5
7
4
1
L
1
7
7
0.64
W
8
3
6
3.67
W
Cernunnos
PercentFlat
Cernunnos
13
3
9
5.83
L
King Arthur
PwimeyWimey
King Arthur
5
5
5
1.5
L
6
9
4
0.89
W
1
1
9
5.5
L
Jormungandr
ZephyrTheDerg
Jormungandr
2
4
9
1.63
W
Bakasura
thecobra1808
Bakasura
4
7
5
0.93
L
Ao Kuang
thunderrpg12
Ao Kuang
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,966
Damage
61,113
90,571
Taken
92,986
70,323
Mitigated
54,288
37,302
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hamter78
Guan Yu
11,305
2,129
850
4,041
19,690
13,986
1,956
5,650
14,040
0
53,596
L
10,948
5,108
0
2,178
14,128
5,312
1,338
4,344
9,294
0
77,304
W
15,651
2,784
3,790
7,209
15,633
14,240
964
7,248
8,385
114,813
0
W
Cernunnos
PercentFlat
Cernunnos
31,034
20,125
0
12,776
22,375
11,804
7,084
10,388
11,987
0
107,221
L
King Arthur
PwimeyWimey
King Arthur
11,763
1,881
0
5,620
21,534
12,295
125
2,387
18,668
0
38,382
L
17,250
1,993
642
6,190
19,547
10,549
531
4,143
14,840
64,848
0
W
3,055
553
0
3,360
14,013
19,152
767
5,056
8,957
21,567
0
L
Jormungandr
ZephyrTheDerg
Jormungandr
8,085
1,461
0
648
17,607
17,765
0
3,101
14,156
21,518
0
W
Bakasura
thecobra1808
Bakasura
11,921
6,842
164
5,112
18,860
11,141
0
10,355
8,505
0
62,340
L
Ao Kuang
thunderrpg12
Ao Kuang
13,067
4,103
0
6,510
20,170
8,367
0
4,731
15,299
67,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,460
Gold Earned
49,556
525
Minions Killed
434
0
Camps Cleared
0
1,905,058
Distance Traveled
1,783,993
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,809
590
87
4
0
389,165
0
L
Medusa
10,005
500
144
7
0
338,029
6
W
Ra
12,334
617
135
7
0
389,698
10
W
Cernunnos
12,940
647
160
8
0
337,856
6
L
King Arthur
9,363
468
60
3
0
351,528
6
L
Eset
10,071
504
91
5
0
318,784
5
W
Khepri
10,309
515
31
2
0
373,521
7
L
Jormungandr
9,390
470
28
1
0
390,587
3
W
Bakasura
11,068
553
112
6
0
414,818
0
L
Ao Kuang
10,727
536
111
6
0
385,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role