Player Matchup

Merlin
Merlin
Borrcsh
Merlin
Level 16
God Stats
5W - 3L
1,556 SR
Queue Stats
63W - 56L
1,450 Elo+
Solo
Set
Set
jembahh
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo
Tiamat
Tiamat
kecke715
Tiamat
Level 20
God Stats
3W - 1L
1,537 SR
Queue Stats
57W - 58L
1,454 Elo+
Solo
Ymir
Ymir
nhtalp
Ymir
Level 27
God Stats
6W - 6L
1,410 SR
Queue Stats
76W - 61L
1,462 Elo+
Solo
Scylla
Scylla
wesley3326
Scylla
Level 29
God Stats
6W - 7L
1,674 SR
Queue Stats
48W - 42L
1,509 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,426 Elo+

VS

Team Averages
Level 17
1,443 SR
1,385 Elo+
Fenrir
Fenrir
Agentrich
Fenrir
Level 8
God Stats
6W - 9L
1,396 SR
Queue Stats
9W - 24L
1,184 Elo+
Party 1
Olorun
Olorun
BlamThePirate
Olorun
Level 24
God Stats
4W - 5L
1,354 SR
Queue Stats
4W - 5L
1,406 Elo+
Solo
Anubis
Anubis
EliT_Syncop
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Häherfeder
Aphrodite
Level 28
God Stats
6W - 11L
1,463 SR
Queue Stats
164W - 179L
1,437 Elo+
Party 1
Sol
Sol
Kovminator
Sol
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
360W - 385L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Borrcsh
Merlin
20
14 / 3 / 14
14,808
1,139
29,074
15,375
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
17
0 / 3 / 3
10,111
778
810
2,894
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
kecke715
Tiamat
20
16 / 2 / 16
15,518
1,194
35,166
13,057
9,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
nhtalp
Ymir
20
4 / 0 / 34
14,554
1,120
11,803
22,321
36,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Scylla
wesley3326
Scylla
20
7 / 1 / 24
14,160
1,089
29,686
10,697
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agentrich
Fenrir
17
2 / 7 / 4
11,707
901
7,880
27,614
7,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 15 / 3
11,905
916
17,098
34,001
10,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
19
0 / 8 / 5
12,099
931
15,142
19,254
8,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Häherfeder
Aphrodite
17
5 / 7 / 2
12,163
936
11,269
24,047
10,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 4 / 5
10,625
817
6,107
7,316
2,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
41
Kills
9
9
Deaths
41
91
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Agentrich
Fenrir
2
7
4
0.57
L
2
15
3
0.23
W
Merlin
Borrcsh
Merlin
14
3
14
7
L
Anubis
0
8
5
0.31
L
Aphrodite
Häherfeder
Aphrodite
5
7
2
0.86
L
0
4
5
0.63
W
Set
0
3
3
0.5
W
Tiamat
kecke715
Tiamat
16
2
16
12
W
Ymir
nhtalp
Ymir
4
0
34
21
W
Scylla
wesley3326
Scylla
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,539
Damage
57,496
64,344
Taken
112,232
56,944
Mitigated
39,238
10,581
Healing
26,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Agentrich
Fenrir
7,880
1,191
0
58
27,614
7,796
0
25,883
1,731
0
12,375
L
17,098
9,295
869
11,348
34,001
10,877
0
31,397
2,604
43,601
0
W
Merlin
Borrcsh
Merlin
29,074
1,690
0
914
15,375
5,978
0
11,677
3,698
62,638
0
L
Anubis
15,142
1,214
0
3,566
19,254
8,205
0
18,458
796
54,790
0
L
Aphrodite
Häherfeder
Aphrodite
11,269
1,171
2,913
6,543
24,047
10,011
0
23,281
766
27,218
0
L
6,107
1,623
0
969
7,316
2,349
0
6,710
606
13,259
0
W
Set
810
382
0
59
2,894
1,218
0
2,111
783
0
878
W
Tiamat
kecke715
Tiamat
35,166
1,699
195
4,957
13,057
9,174
0
10,027
3,030
62,815
0
W
Ymir
nhtalp
Ymir
11,803
1,527
0
4,456
22,321
36,606
0
18,340
3,981
21,474
0
W
Scylla
wesley3326
Scylla
29,686
2,222
0
0
10,697
3,968
0
7,461
3,236
52,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,151
Gold Earned
58,499
213
Minions Killed
213
12
Camps Cleared
3
1,008,858
Distance Traveled
1,050,581
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,707
901
10
1
0
285,661
0
L
Olorun
11,905
916
47
4
0
191,503
0
W
Merlin
14,808
1,139
75
6
1
243,344
0
L
Anubis
12,099
931
96
7
1
196,226
4
L
Aphrodite
12,163
936
47
4
0
247,468
0
L
Sol
10,625
817
13
1
2
129,723
0
W
Set
10,111
778
0
0
0
35,015
0
W
Tiamat
15,518
1,194
56
4
10
230,861
0
W
Ymir
14,554
1,120
23
2
0
243,613
0
W
Scylla
14,160
1,089
59
5
1
256,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role