Player Matchup

Osiris
Osiris
Farning
Osiris
Level 27
God Stats
5W - 1L
1,473 SR
Queue Stats
105W - 98L
1,451 Elo+
Party 3
Athena
Athena
Sysong
Athena
Level 145
God Stats
2W - 1L
1,912 SR
Queue Stats
136W - 126L
1,562 Elo+
Party 2
Bakasura
Bakasura
TangyTigger
Bakasura
Level 43
God Stats
11W - 8L
1,562 SR
Queue Stats
62W - 47L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
naldington
Hou Yi
Level 20
God Stats
7W - 4L
1,493 SR
Queue Stats
30W - 36L
1,452 Elo+
Party 3
Raijin
Raijin
willdye
Raijin
Level 60
God Stats
3W - 1L
1,807 SR
Queue Stats
87W - 92L
1,438 Elo+
Party 3
Team Averages
Level 59
1,649 SR
1,501 Elo+

VS

Team Averages
Level 59
1,522 SR
1,410 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
EvilMable
Da Ji
Level 44
God Stats
17W - 33L
1,386 SR
Queue Stats
394W - 504L
1,443 Elo+
Solo
Medusa
Medusa
Fisherman 1O1
Medusa
Level 13
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 1
Hercules
Hercules
Lazylucario567
Hercules
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 1
Discordia
Discordia
minitrooper177
Discordia
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Farning
Osiris
13
1 / 1 / 9
8,289
553
6,465
8,700
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Sysong
Athena
13
3 / 0 / 15
8,619
575
7,015
13,378
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
TangyTigger
Bakasura
14
6 / 5 / 2
8,776
585
8,586
11,115
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
naldington
Hou Yi
15
10 / 2 / 7
9,520
635
9,507
9,182
3,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
willdye
Raijin
14
6 / 3 / 6
8,733
582
11,723
9,841
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 5 / 1
5,580
372
10,837
12,686
5,553
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Da Ji
EvilMable
Da Ji
14
3 / 2 / 3
8,421
561
3,437
8,384
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 3
5,434
362
2,794
10,742
5,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
11
4 / 5 / 4
7,281
485
5,478
10,788
5,624
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
minitrooper177
Discordia
11
2 / 7 / 4
6,994
466
7,623
11,498
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
26
Kills
10
11
Deaths
26
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
1
0.3
L
Da Ji
EvilMable
Da Ji
3
2
3
2.25
W
Osiris
Farning
Osiris
1
1
9
5.5
L
0
7
3
0.21
L
Hercules
4
5
4
1.2
W
Athena
Sysong
Athena
3
0
15
10.5
W
Bakasura
TangyTigger
Bakasura
6
5
2
1.4
L
Discordia
minitrooper177
Discordia
2
7
4
0.57
W
Hou Yi
naldington
Hou Yi
10
2
7
6.75
W
Raijin
willdye
Raijin
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,296
Damage
30,169
52,216
Taken
54,098
34,158
Mitigated
22,920
10,078
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,837
3,294
1,649
3,347
12,686
5,553
0
3,739
8,550
26,044
0
L
Da Ji
EvilMable
Da Ji
3,437
597
0
3,026
8,384
3,697
0
1,171
7,025
0
55,694
W
Osiris
Farning
Osiris
6,465
2,602
0
2,631
8,700
6,709
1,352
2,363
6,337
0
37,325
L
2,794
1,166
0
1,150
10,742
5,138
0
3,314
7,247
0
12,623
L
Hercules
5,478
1,118
72
1,971
10,788
5,624
0
3,825
6,553
0
15,339
W
Athena
Sysong
Athena
7,015
2,713
0
2,157
13,378
14,781
761
5,506
7,872
19,528
0
W
Bakasura
TangyTigger
Bakasura
8,586
5,365
0
1,344
11,115
4,919
1,209
2,812
8,303
0
52,155
L
Discordia
minitrooper177
Discordia
7,623
917
0
813
11,498
2,908
0
6,080
5,043
25,353
0
W
Hou Yi
naldington
Hou Yi
9,507
5,451
0
2,806
9,182
3,790
6,138
3,583
5,599
0
56,386
W
Raijin
willdye
Raijin
11,723
925
0
1,140
9,841
3,959
603
4,196
5,645
51,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
33,710
426
Minions Killed
235
0
Camps Cleared
0
1,454,386
Distance Traveled
1,230,485
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,580
372
27
2
0
244,759
2
L
Da Ji
8,421
561
107
7
0
255,714
10
W
Osiris
8,289
553
85
6
0
289,824
1
L
Medusa
5,434
362
32
2
0
244,548
0
L
Hercules
7,281
485
27
2
0
241,430
0
W
Athena
8,619
575
26
2
0
336,620
7
W
Bakasura
8,776
585
118
8
0
313,684
0
L
Discordia
6,994
466
42
3
0
244,034
0
W
Hou Yi
9,520
635
110
7
0
251,213
0
W
Raijin
8,733
582
87
6
0
263,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role