Player Matchup

Skadi
Skadi
 
Skadi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ItzKrazedWolves
Merlin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,467 Elo+
Party 1
Odin
Odin
temp-970951
Odin
Level 10
God Stats
8W - 4L
1,647 SR
Queue Stats
20W - 10L
1,552 Elo+
Party 1
Team Averages
Level 48
1,549 SR
1,506 Elo+

VS

Team Averages
Level 42
1,677 SR
1,481 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChildishGavin0
Sun Wukong
Level 8
God Stats
2W - 2L
1,692 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
LXLR
Baron Samedi
Level 29
God Stats
7W - 1L
1,838 SR
Queue Stats
32W - 33L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 1
6,781
678
2,763
3,017
881
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 1
7,605
761
7,418
6,197
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 1
7,306
731
2,587
7,192
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 2
6,638
664
3,294
6,481
2,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ChildishGavin0
Sun Wukong
8
1 / 1 / 2
6,252
625
2,694
5,609
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
LXLR
Baron Samedi
10
1 / 1 / 2
6,587
659
4,004
4,245
1,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
1
0.5
L
Cernunnos
 
Cernunnos
1
0
2
2
L
Sun Wukong
ChildishGavin0
Sun Wukong
1
1
2
2
W
1
0
1
1.5
L
Baron Samedi
LXLR
Baron Samedi
1
1
2
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
9,992
16,406
Taken
16,335
7,728
Mitigated
8,828
4,250
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,763
764
462
664
3,017
881
567
576
2,403
0
15,582
L
Cernunnos
 
Cernunnos
3,294
696
0
1,285
6,481
2,271
0
3,043
3,268
0
24,048
L
Sun Wukong
ChildishGavin0
Sun Wukong
2,694
455
0
1,321
5,609
4,666
0
3,244
2,179
0
6,144
W
7,418
490
50
1,832
6,197
2,193
1,025
1,952
4,125
47,895
0
L
Baron Samedi
LXLR
Baron Samedi
4,004
427
444
698
4,245
1,891
0
2,062
1,995
20,967
0
W
2,587
341
0
1,242
7,192
4,654
0
2,349
4,593
3,876
4,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,692
Gold Earned
19,477
138
Minions Killed
103
8
Camps Cleared
3
606,464
Distance Traveled
553,776
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,781
678
25
3
0
232,346
5
L
Cernunnos
6,638
664
63
6
3
202,702
2
L
Sun Wukong
6,252
625
4
0
0
172,885
2
W
Merlin
7,605
761
101
10
8
195,866
2
L
Baron Samedi
6,587
659
36
4
0
178,189
0
W
Odin
7,306
731
12
1
0
178,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role