Player Matchup

Ymir
Ymir
Becki1202
Ymir
Level 61
God Stats
78W - 75L
1,516 SR
Queue Stats
143W - 180L
1,409 Elo+
Party 2
Charybdis
Charybdis
Dani24LP
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,528 Elo+
Party 2
Fenrir
Fenrir
JoJo2001nbt
Fenrir
Level 72
God Stats
23W - 22L
1,421 SR
Queue Stats
114W - 108L
1,512 Elo+
Party 2
Ra
Ra
LMG_JASON
Ra
Level 90
God Stats
3W - 6L
1,434 SR
Queue Stats
152W - 134L
1,512 Elo+
Party 2
Loki
Loki
tim-terminator13
Loki
Level 49
God Stats
7W - 10L
1,612 SR
Queue Stats
56W - 67L
1,444 Elo+
Party 2
Team Averages
Level 68
1,496 SR
1,481 Elo+

VS

Team Averages
Level 60
1,458 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
BlueFire34
Tsukuyomi
Level 46
God Stats
20W - 8L
1,657 SR
Queue Stats
169W - 155L
1,495 Elo+
Solo
Izanami
Izanami
CrazyRachii
Izanami
Level 89
God Stats
39W - 39L
1,476 SR
Queue Stats
181W - 209L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkOne05
Morgan Le Fay
Level 25
God Stats
4W - 5L
1,567 SR
Queue Stats
49W - 40L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
I R G Bot
Sylvanus
Level 18
God Stats
10W - 9L
1,490 SR
Queue Stats
89W - 68L
1,571 Elo+
Party 1
Vulcan
Vulcan
The_Counsalor
Vulcan
Level 121
God Stats
1W - 2L
1,101 SR
Queue Stats
347W - 390L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 2
5,816
485
2,243
12,643
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Dani24LP
Charybdis
10
1 / 1 / 1
5,503
459
2,358
7,047
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
0 / 4 / 2
5,283
440
4,038
11,098
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 1
6,445
537
2,893
12,784
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 0
6,838
570
3,447
8,665
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlueFire34
Tsukuyomi
11
2 / 2 / 4
7,133
594
4,460
6,857
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
CrazyRachii
Izanami
11
1 / 1 / 1
6,569
547
5,051
6,872
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
DarkOne05
Morgan Le Fay
14
2 / 0 / 3
7,718
643
11,553
5,288
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
I R G Bot
Sylvanus
15
5 / 1 / 1
8,751
729
10,180
7,453
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 1
6,070
506
7,764
5,672
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
2
1
W
Tsukuyomi
BlueFire34
Tsukuyomi
2
2
4
2
W
Izanami
CrazyRachii
Izanami
1
1
1
1.5
L
Charybdis
Dani24LP
Charybdis
1
1
1
1.5
W
Morgan Le Fay
DarkOne05
Morgan Le Fay
2
0
3
3.5
W
Sylvanus
I R G Bot
Sylvanus
5
1
1
5.5
L
Fenrir
0
4
2
0.25
L
0
3
1
0.17
W
2
3
1
0.83
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
39,008
52,237
Taken
32,142
21,379
Mitigated
13,331
18,094
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,243
109
525
2,431
12,643
7,899
0
4,797
7,800
24,983
0
W
Tsukuyomi
BlueFire34
Tsukuyomi
4,460
1,174
0
2,377
6,857
1,923
0
1,351
5,465
0
31,497
W
Izanami
CrazyRachii
Izanami
5,051
2,969
0
1,985
6,872
1,963
944
1,124
5,748
0
47,223
L
Charybdis
Dani24LP
Charybdis
2,358
974
801
2,361
7,047
1,709
0
3,198
3,795
0
22,512
W
Morgan Le Fay
DarkOne05
Morgan Le Fay
11,553
983
0
2,550
5,288
1,969
0
1,508
3,780
56,301
0
W
Sylvanus
I R G Bot
Sylvanus
10,180
2,860
138
3,548
7,453
5,926
1,753
118
6,814
42,421
12,326
L
Fenrir
4,038
1,110
0
3,795
11,098
4,589
0
6,894
4,204
0
18,898
L
2,893
126
355
6,256
12,784
4,774
0
8,801
3,393
45,175
0
W
7,764
1,698
0
932
5,672
1,550
216
1,688
3,984
28,937
0
L
3,447
195
0
1,570
8,665
2,408
0
3,864
4,713
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
36,241
279
Minions Killed
375
0
Camps Cleared
0
1,166,364
Distance Traveled
1,137,257
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,816
485
42
4
0
231,700
4
W
Tsukuyomi
7,133
594
63
5
0
276,183
3
W
Izanami
6,569
547
74
6
0
197,892
2
L
Charybdis
5,503
459
50
4
0
221,720
5
W
Morgan Le Fay
7,718
643
91
8
0
239,874
2
W
Sylvanus
8,751
729
100
8
0
200,283
2
L
Fenrir
5,283
440
30
3
0
222,881
0
L
Ra
6,445
537
93
8
0
238,546
6
W
Vulcan
6,070
506
47
4
0
223,025
0
L
Loki
6,838
570
64
5
0
251,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role