Player Matchup

Cthulhu
Cthulhu
Alpha_Baba385i
Cthulhu
Level 152
God Stats
3W - 4L
1,604 SR
Queue Stats
109W - 100L
1,562 Elo+
Party 1
Horus
Horus
ButterxFly
Horus
Level 145
God Stats
9W - 11L
1,468 SR
Queue Stats
155W - 159L
1,454 Elo+
Party 1
Persephone
Persephone
Corey_voL8
Persephone
Level 43
God Stats
3W - 8L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Muxra
Gilgamesh
Level 34
God Stats
10W - 5L
1,661 SR
Queue Stats
117W - 113L
1,515 Elo+
Solo
Hercules
Hercules
SkyterixX
Hercules
Level 160
God Stats
8W - 17L
1,360 SR
Queue Stats
544W - 546L
1,433 Elo+
Party 1
Team Averages
Level 107
1,519 SR
1,493 Elo+

VS

Team Averages
Level 117
1,566 SR
1,563 Elo+
Hachiman
Hachiman
Maghequ
Hachiman
Level 160
God Stats
1W - 1L
1,271 SR
Queue Stats
135W - 104L
1,603 Elo+
Party 2
Ymir
Ymir
MasqueWolf
Ymir
Level 87
God Stats
1W - 1L
1,521 SR
Queue Stats
75W - 89L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Ripuritari
Gilgamesh
Level 160
God Stats
5W - 5L
1,775 SR
Queue Stats
508W - 396L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
TibeTron
Nu Wa
Level 25
God Stats
24W - 12L
1,565 SR
Queue Stats
126W - 85L
1,571 Elo+
Party 2
Artio
Artio
kettukehveli
Artio
Level 152
God Stats
7W - 3L
1,697 SR
Queue Stats
299W - 214L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,836
447
17,046
25,721
12,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
14
1 / 6 / 4
9,137
415
7,333
19,851
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Corey_voL8
Persephone
12
0 / 6 / 0
8,288
377
3,054
11,343
4,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Muxra
Gilgamesh
14
4 / 4 / 3
10,140
461
8,819
14,634
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
SkyterixX
Hercules
18
3 / 4 / 0
11,482
522
15,171
22,830
24,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Maghequ
Hachiman
17
4 / 3 / 8
10,812
491
14,052
15,552
5,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 3 / 7
10,050
457
11,604
18,925
15,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Ripuritari
Gilgamesh
20
16 / 1 / 5
13,376
608
20,321
20,735
16,314
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
TibeTron
Nu Wa
18
6 / 1 / 4
11,647
529
10,570
5,773
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 2 / 8
11,660
530
11,810
19,734
25,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
26
26
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Horus
1
6
4
0.5
L
Persephone
Corey_voL8
Persephone
0
6
0
0
W
Hachiman
Maghequ
Hachiman
4
3
8
2.67
W
0
3
7
1.17
L
Gilgamesh
Muxra
Gilgamesh
4
4
3
1.38
W
Gilgamesh
Ripuritari
Gilgamesh
16
1
5
18.5
L
Hercules
SkyterixX
Hercules
3
4
0
0.75
W
Nu Wa
TibeTron
Nu Wa
6
1
4
8
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,423
Damage
68,357
94,379
Taken
80,719
62,847
Mitigated
66,016
28,351
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,046
2,055
398
8,741
25,721
12,836
0
8,392
17,235
75,950
0
L
Horus
7,333
2,153
1,828
5,912
19,851
15,225
0
5,983
13,732
13,010
21,625
L
Persephone
Corey_voL8
Persephone
3,054
337
0
478
11,343
4,816
0
4,158
6,881
38,012
0
W
Hachiman
Maghequ
Hachiman
14,052
8,538
0
6,024
15,552
5,818
718
7,223
8,329
0
70,739
W
11,604
3,203
574
1,413
18,925
15,872
52
9,262
9,663
49,713
0
L
Gilgamesh
Muxra
Gilgamesh
8,819
3,035
0
1,262
14,634
5,882
0
3,401
11,099
0
64,768
W
Gilgamesh
Ripuritari
Gilgamesh
20,321
6,661
0
6,162
20,735
16,314
0
5,799
14,936
11,155
117,049
L
Hercules
SkyterixX
Hercules
15,171
4,447
0
9,732
22,830
24,088
0
12,997
9,667
20,907
59,249
W
Nu Wa
TibeTron
Nu Wa
10,570
1,829
0
225
5,773
2,542
196
918
4,855
67,697
0
W
11,810
1,549
439
9,115
19,734
25,470
518
4,932
14,802
71,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
57,545
497
Minions Killed
625
0
Camps Cleared
0
1,913,085
Distance Traveled
2,100,502
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,836
447
116
5
0
395,711
1
L
Horus
9,137
415
56
3
0
398,184
8
L
Persephone
8,288
377
69
3
0
372,585
6
W
Hachiman
10,812
491
104
5
0
382,114
6
W
Ymir
10,050
457
76
3
0
370,567
6
L
Gilgamesh
10,140
461
111
5
0
371,777
5
W
Gilgamesh
13,376
608
172
8
0
494,350
4
L
Hercules
11,482
522
145
7
0
374,828
1
W
Nu Wa
11,647
529
122
6
0
425,417
6
W
Artio
11,660
530
151
7
0
428,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role