Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Guccibagmari
Baron Samedi
Level 149
God Stats
0W - 3L
1,453 SR
Queue Stats
236W - 313L
1,402 Elo+
Solo
Da Ji
Da Ji
Shadoweaver4470
Da Ji
Level 36
God Stats
3W - 6L
1,517 SR
Queue Stats
77W - 85L
1,468 Elo+
Solo
Team Averages
Level 75
1,490 SR
1,456 Elo+

VS

Team Averages
Level 82
1,513 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AveryTA
Ah Puch
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
85W - 72L
1,465 Elo+
Solo
Bellona
Bellona
Sin1ster-Power
Bellona
Level 79
God Stats
14W - 10L
1,754 SR
Queue Stats
91W - 141L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 5 / 3
8,475
605
7,722
14,780
6,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Guccibagmari
Baron Samedi
11
1 / 7 / 3
8,430
602
5,941
9,868
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 6 / 4
8,567
612
7,631
11,996
4,097
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
13 / 3 / 5
11,679
834
11,022
8,978
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
AveryTA
Ah Puch
13
3 / 3 / 13
9,912
708
14,226
7,102
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 9
9,287
663
5,732
12,865
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
18
18
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
3
0.9
W
Danzaburou
 
Danzaburou
13
3
5
5.17
W
Ah Puch
AveryTA
Ah Puch
3
3
13
3.17
L
Baron Samedi
Guccibagmari
Baron Samedi
1
7
3
0.36
L
3
6
4
0.83
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,294
Damage
30,980
36,644
Taken
28,945
15,563
Mitigated
18,521
6,147
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,722
1,750
0
3,455
14,780
6,968
0
6,355
7,691
0
26,093
W
Danzaburou
 
Danzaburou
11,022
4,868
0
1,900
8,978
3,433
1,670
2,345
6,633
0
44,268
W
Ah Puch
AveryTA
Ah Puch
14,226
808
0
1,720
7,102
2,211
184
1,732
5,370
31,571
0
L
Baron Samedi
Guccibagmari
Baron Samedi
5,941
611
843
1,324
9,868
4,498
0
2,984
6,492
27,109
0
L
7,631
2,075
155
370
11,996
4,097
0
3,939
7,319
0
13,540
W
5,732
1,833
0
3,013
12,865
12,877
66
3,589
9,276
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
30,878
134
Minions Killed
160
2
Camps Cleared
7
638,737
Distance Traveled
808,005
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,475
605
53
4
0
223,421
2
W
Danzaburou
11,679
834
82
6
4
256,921
4
W
Ah Puch
9,912
708
49
4
0
270,091
4
L
Baron Samedi
8,430
602
59
4
2
201,019
4
L
Da Ji
8,567
612
22
2
0
214,297
0
W
Bellona
9,287
663
29
2
3
280,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role