Player Matchup

Odin
Odin
Gold III
 
Odin
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold I
ACA2004
Zeus
Gold I
Level 149
God Stats
6W - 5L
1,768 SR
Queue Stats
118W - 120L
1,771 MMR
Solo
Fenrir
Fenrir
Gold IV
perunski4
Fenrir
Gold IV
Level 153
God Stats
10W - 5L
1,637 SR
Queue Stats
40W - 36L
1,727 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,635 SR
1,666 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,636 SR
1,618 MMR
Hera
Hera
Gold IV
Kuppa22
Hera
Gold IV
Level 118
God Stats
0W - 1L
1,871 SR
Queue Stats
31W - 27L
1,618 MMR
Party 1
Sobek
Sobek
Gold IV
LadyboyOfAzeroth
Sobek
Gold IV
Level 128
God Stats
0W - 3L
1,369 SR
Queue Stats
31W - 27L
1,618 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
MaybeIamGay
Cu Chulainn
Gold IV
Level 106
God Stats
7W - 7L
1,667 SR
Queue Stats
31W - 27L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 2 / 9
11,349
709
10,268
12,000
8,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
ACA2004
Zeus
17
17 / 0 / 4
12,772
798
28,569
11,179
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
perunski4
Fenrir
14
2 / 4 / 16
10,679
667
7,863
14,102
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Morgan Le FayAthenaPersephoneArtemisAphrodite

VS

Bans
MerlinHou YiAresIzanamiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kuppa22
Hera
13
4 / 8 / 2
10,014
626
10,173
11,610
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 9 / 6
9,476
592
6,357
22,712
26,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MaybeIamGay
Cu Chulainn
12
2 / 7 / 4
9,195
575
6,465
16,764
17,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
24
Kills
6
6
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
9
4.75
W
Zeus
ACA2004
Zeus
17
0
4
19
L
Hera
Kuppa22
Hera
4
8
2
0.63
L
0
9
6
0.33
L
Cu Chulainn
MaybeIamGay
Cu Chulainn
2
7
4
0.57
W
Fenrir
perunski4
Fenrir
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,700
Damage
22,995
37,281
Taken
51,086
25,699
Mitigated
48,861
7,385
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,268
3,954
160
1,761
12,000
8,796
1,210
4,970
7,030
0
34,778
W
Zeus
ACA2004
Zeus
28,569
4,021
0
3,740
11,179
4,042
817
5,193
5,986
88,220
0
L
Hera
Kuppa22
Hera
10,173
2,519
0
610
11,610
5,131
0
4,448
6,761
36,714
0
L
6,357
697
0
2,462
22,712
26,609
0
12,707
8,963
14,830
0
L
Cu Chulainn
MaybeIamGay
Cu Chulainn
6,465
2,099
0
935
16,764
17,121
0
10,401
5,631
0
26,112
W
Fenrir
perunski4
Fenrir
7,863
1,650
0
1,724
14,102
12,861
60
6,702
7,400
0
19,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
28,685
191
Minions Killed
113
12
Camps Cleared
2
891,135
Distance Traveled
826,341
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,349
709
53
3
3
319,278
5
W
Zeus
12,772
798
115
7
9
288,749
2
L
Hera
10,014
626
77
5
2
285,028
4
L
Sobek
9,476
592
4
0
0
270,521
1
L
Cu Chulainn
9,195
575
32
2
0
270,792
2
W
Fenrir
10,679
667
23
1
0
283,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role