Player Matchup

Tiamat
Tiamat
Buckslayer69867
Tiamat
Level 7
God Stats
2W - 3L
1,432 SR
Queue Stats
10W - 16L
1,232 Elo+
Solo
Sol
Sol
SuperNova418903
Sol
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
32W - 52L
1,222 Elo+
Solo
Hun Batz
Hun Batz
ah_beastmode21
Hun Batz
Level 28
God Stats
0W - 4L
1,417 SR
Queue Stats
11W - 21L
1,268 Elo+
Solo
Xing Tian
Xing Tian
lastbandit210
Xing Tian
Level 27
God Stats
1W - 3L
1,427 SR
Queue Stats
97W - 121L
1,288 Elo+
Solo
Izanami
Izanami
youngpro8088
Izanami
Level 29
God Stats
18W - 14L
1,444 SR
Queue Stats
422W - 442L
1,370 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,276 Elo+

VS

Team Averages
Level 16
1,459 SR
1,321 Elo+
Horus
Horus
K-fullyloaded
Horus
Level 29
God Stats
10W - 4L
1,629 SR
Queue Stats
57W - 49L
1,394 Elo+
Solo
Cupid
Cupid
LuissHFT
Cupid
Level 13
God Stats
5W - 8L
1,402 SR
Queue Stats
11W - 24L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
RCK NICK 35
Danzaburou
Level 17
God Stats
19W - 46L
1,293 SR
Queue Stats
24W - 56L
1,176 Elo+
Party 1
Agni
Agni
War_Angel221
Agni
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 133L
1,534 Elo+
Solo
Ymir
Ymir
xXessassinXx
Ymir
Level 8
God Stats
12W - 8L
1,473 SR
Queue Stats
14W - 20L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,192
400
3,942
11,518
8,156
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 8 / 0
8,008
445
4,974
12,008
4,056
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
15
2 / 3 / 1
9,096
505
8,123
11,387
4,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
lastbandit210
Xing Tian
11
0 / 4 / 1
6,797
378
1,694
12,108
9,567
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
youngpro8088
Izanami
13
9 / 3 / 0
9,055
503
12,463
10,692
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,501
528
11,463
12,159
11,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
LuissHFT
Cupid
12
1 / 3 / 3
7,632
424
3,780
7,797
3,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RCK NICK 35
Danzaburou
12
2 / 5 / 4
7,895
439
4,461
9,595
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
15 / 2 / 0
11,199
622
12,167
10,628
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 9
7,726
429
5,260
11,292
5,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
14
Kills
25
25
Deaths
15
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
6
2
3
3.75
W
Cupid
LuissHFT
Cupid
1
3
3
0.83
W
Danzaburou
RCK NICK 35
Danzaburou
2
5
4
0.8
L
3
8
0
0.38
W
15
2
0
7.5
L
Hun Batz
2
3
1
0.83
L
Xing Tian
lastbandit210
Xing Tian
0
4
1
0.13
W
1
3
9
1.83
L
Izanami
youngpro8088
Izanami
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
37,131
57,713
Taken
51,471
29,435
Mitigated
27,654
10,114
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,942
279
0
1,424
11,518
8,156
482
7,056
4,462
27,500
0
W
11,463
5,368
594
3,573
12,159
11,518
552
1,716
10,443
0
39,870
W
Cupid
LuissHFT
Cupid
3,780
1,396
640
1,211
7,797
3,557
997
563
7,234
0
27,714
W
Danzaburou
RCK NICK 35
Danzaburou
4,461
1,526
0
1,358
9,595
2,971
1,393
657
8,897
0
26,124
L
4,974
1,752
0
2,644
12,008
4,056
2,589
6,080
5,928
41,159
0
W
12,167
1,471
0
4,191
10,628
4,073
2,658
3,192
7,406
67,728
0
L
Hun Batz
8,123
2,082
0
970
11,387
4,171
659
723
10,664
0
54,609
L
Xing Tian
lastbandit210
Xing Tian
1,694
240
0
2,565
12,108
9,567
758
1,702
10,406
21,253
0
W
5,260
1,231
0
2,586
11,292
5,535
81
4,402
6,881
18,933
0
L
Izanami
youngpro8088
Izanami
12,463
7,946
0
2,511
10,692
3,485
261
2,187
8,505
0
47,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
43,953
335
Minions Killed
327
0
Camps Cleared
0
1,506,888
Distance Traveled
1,469,506
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,192
400
33
2
0
285,324
0
W
Horus
9,501
528
60
3
0
301,325
1
W
Cupid
7,632
424
61
3
0
281,546
5
W
Danzaburou
7,895
439
46
3
0
286,970
0
L
Sol
8,008
445
78
4
0
277,963
0
W
Agni
11,199
622
136
8
0
302,220
0
L
Hun Batz
9,096
505
116
6
0
334,234
0
L
Xing Tian
6,797
378
34
2
0
283,642
0
W
Ymir
7,726
429
24
1
0
297,445
3
L
Izanami
9,055
503
74
4
0
325,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role