Player Matchup

Merlin
Merlin
Godstiel
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,278 Elo+
Solo
Odin
Odin
JustRyez
Odin
Level 4
God Stats
4W - 6L
1,577 SR
Queue Stats
4W - 9L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
Kvng Foolish
Jing Wei
Level 4
God Stats
1W - 2L
1,503 SR
Queue Stats
7W - 10L
1,512 Elo+
Party 1
Charybdis
Charybdis
bballplyr
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,417 Elo+
Solo
Thoth
Thoth
thebaphomet745
Thoth
Level 26
God Stats
21W - 49L
1,292 SR
Queue Stats
40W - 86L
1,261 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,396 Elo+

VS

Team Averages
Level 25
1,471 SR
1,394 Elo+
Set
Set
Cameron C 2005
Set
Level 25
God Stats
3W - 4L
1,527 SR
Queue Stats
9W - 9L
1,331 Elo+
Solo
Mulan
Mulan
Kairumi8322
Mulan
Level 18
God Stats
2W - 1L
1,439 SR
Queue Stats
7W - 5L
1,334 Elo+
Solo
Cabrakan
Cabrakan
Teflon Don 216
Cabrakan
Level 23
God Stats
56W - 49L
1,624 SR
Queue Stats
272W - 329L
1,539 Elo+
Solo
Charybdis
Charybdis
Willyboy1516
Charybdis
Level 28
God Stats
7W - 4L
1,364 SR
Queue Stats
38W - 41L
1,408 Elo+
Solo
Scylla
Scylla
xSeraphynax
Scylla
Level 29
God Stats
54W - 72L
1,399 SR
Queue Stats
140W - 194L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Godstiel
Merlin
16
1 / 1 / 7
9,873
898
7,542
8,162
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
16
1 / 13 / 5
9,890
899
5,412
22,054
14,880
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Kvng Foolish
Jing Wei
16
1 / 12 / 7
9,733
885
6,437
25,513
10,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Charybdis
bballplyr
Charybdis
16
4 / 6 / 4
11,219
1,020
13,425
17,873
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 12 / 7
10,131
921
11,347
18,962
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 24
11,809
1,074
18,121
15,564
7,568
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 2 / 23
10,486
953
7,228
10,255
9,398
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
20
16 / 1 / 23
13,673
1,243
23,566
12,429
16,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Willyboy1516
Charybdis
19
11 / 0 / 18
12,904
1,173
18,720
9,631
4,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
19
8 / 0 / 19
11,159
1,014
18,983
1,956
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
151
9
Kills
44
44
Deaths
9
30
Assists
107
Player
Kills
Deaths
Assists
KDA
W
7
6
24
3.17
L
Merlin
Godstiel
Merlin
1
1
7
4.5
L
Odin
1
13
5
0.27
W
2
2
23
6.75
L
Jing Wei
Kvng Foolish
Jing Wei
1
12
7
0.38
W
Cabrakan
16
1
23
27.5
W
Charybdis
Willyboy1516
Charybdis
11
0
18
20
L
Charybdis
bballplyr
Charybdis
4
6
4
1
L
2
12
7
0.46
W
Scylla
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,163
Damage
86,618
92,564
Taken
49,835
43,149
Mitigated
38,216
4,256
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,121
9,589
0
721
15,564
7,568
0
4,211
11,254
0
33,782
L
Merlin
Godstiel
Merlin
7,542
129
0
96
8,162
2,982
0
3,762
4,400
31,799
0
L
Odin
5,412
1,753
0
101
22,054
14,880
0
9,894
12,160
0
31,194
W
7,228
1,904
0
394
10,255
9,398
0
6,358
3,897
0
14,317
L
Jing Wei
Kvng Foolish
Jing Wei
6,437
3,964
0
2,504
25,513
10,914
0
11,674
13,839
0
18,565
W
Cabrakan
23,566
3,597
535
4,685
12,429
16,306
0
4,795
7,586
40,226
0
W
Charybdis
Willyboy1516
Charybdis
18,720
10,597
173
271
9,631
4,229
0
2,940
6,640
0
49,541
L
Charybdis
bballplyr
Charybdis
13,425
5,986
0
1,510
17,873
7,935
0
7,068
10,805
0
36,998
L
11,347
1,276
0
45
18,962
6,438
0
10,151
8,811
22,028
0
W
Scylla
18,983
238
252
267
1,956
715
0
585
1,371
33,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
60,031
185
Minions Killed
217
5
Camps Cleared
5
925,256
Distance Traveled
948,979
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,809
1,074
34
3
1
164,726
0
L
Merlin
9,873
898
53
5
1
223,418
0
L
Odin
9,890
899
46
4
2
187,067
0
W
Mulan
10,486
953
10
1
0
152,560
1
L
Jing Wei
9,733
885
18
2
0
166,567
2
W
Cabrakan
13,673
1,243
56
5
1
201,220
3
W
Charybdis
12,904
1,173
73
7
2
199,856
3
L
Charybdis
11,219
1,020
40
4
0
163,840
0
L
Thoth
10,131
921
28
3
2
184,364
0
W
Scylla
11,159
1,014
44
4
1
230,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role