Player Matchup

Horus
Horus
Llewdeg
Horus
Level 89
God Stats
9W - 8L
1,626 SR
Queue Stats
291W - 247L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
VerticalBacon99
Baron Samedi
Level 64
God Stats
61W - 60L
1,543 SR
Queue Stats
151W - 154L
1,544 Elo+
Party 1
Achilles
Achilles
Will JD 123
Achilles
Level 74
God Stats
16W - 13L
1,531 SR
Queue Stats
339W - 316L
1,544 Elo+
Party 1
Team Averages
Level 76
1,567 SR
1,549 Elo+

VS

Team Averages
Level 46
1,584 SR
1,405 Elo+
Charybdis
Charybdis
hye3oo_
Charybdis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
shadowslasher321
Gilgamesh
Level 89
God Stats
43W - 31L
1,604 SR
Queue Stats
332W - 357L
1,437 Elo+
Party 2
Hades
Hades
v-Black__Lotus-v
Hades
Level 28
God Stats
62W - 39L
1,647 SR
Queue Stats
173W - 177L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Llewdeg
Horus
18
10 / 10 / 14
15,645
680
25,289
24,813
13,278
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
VerticalBacon99
Baron Samedi
16
3 / 7 / 12
13,803
600
11,549
20,301
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Will JD 123
Achilles
19
12 / 2 / 11
16,268
707
33,934
41,961
50,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
hye3oo_
Charybdis
17
3 / 13 / 11
14,964
651
12,093
21,849
6,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
19
3 / 6 / 11
14,888
647
18,065
28,569
32,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 6 / 6
17,169
746
40,265
32,790
19,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
25
Kills
19
19
Deaths
25
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
Llewdeg
Horus
10
10
14
1.7
L
Baron Samedi
VerticalBacon99
Baron Samedi
3
7
12
1.29
L
Achilles
Will JD 123
Achilles
12
2
11
8.75
W
Charybdis
hye3oo_
Charybdis
3
13
11
0.65
W
Gilgamesh
3
6
11
1.42
W
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,772
Damage
70,423
87,075
Taken
83,208
72,639
Mitigated
58,658
33,054
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Llewdeg
Horus
25,289
11,723
2,312
5,137
24,813
13,278
904
11,915
12,613
0
53,485
L
Baron Samedi
VerticalBacon99
Baron Samedi
11,549
234
3,202
5,356
20,301
9,233
550
11,456
8,845
48,299
0
L
Achilles
Will JD 123
Achilles
33,934
8,214
848
16,199
41,961
50,128
194
17,467
24,494
11,370
81,414
W
Charybdis
hye3oo_
Charybdis
12,093
7,281
0
2,185
21,849
6,155
1,488
3,204
18,645
0
43,241
W
Gilgamesh
18,065
4,826
539
4,184
28,569
32,931
1,215
7,300
21,269
0
58,914
W
40,265
4,019
1,497
15,087
32,790
19,572
974
6,500
26,290
82,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
47,021
221
Minions Killed
221
7
Camps Cleared
11
1,206,318
Distance Traveled
1,167,107
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,645
680
55
2
3
344,181
6
L
Baron Samedi
13,803
600
69
3
1
384,724
2
L
Achilles
16,268
707
97
4
3
477,413
3
W
Charybdis
14,964
651
78
3
2
323,627
0
W
Gilgamesh
14,888
647
59
3
2
457,261
3
W
Hades
17,169
746
84
4
7
386,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role