Player Matchup

Horus
Horus
FerHolly
Horus
Level 39
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 2L
1,763 Elo+
Party 2
Baron Samedi
Baron Samedi
Happy333
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,763 Elo+
Party 2
Artemis
Artemis
Tejeriano
Artemis
Level 65
God Stats
0W - 3L
1,182 SR
Queue Stats
26W - 41L
1,365 Elo+
Party 2
Team Averages
Level 49
1,485 SR
1,630 Elo+

VS

Team Averages
Level 58
1,659 SR
1,507 Elo+
Artemis
Artemis
Mikehoncho2686
Artemis
Level 38
God Stats
9W - 2L
1,462 SR
Queue Stats
151W - 138L
1,468 Elo+
Party 1
Ra
Ra
TricuspidCactus
Ra
Level 108
God Stats
4W - 1L
2,014 SR
Queue Stats
259W - 250L
1,483 Elo+
Party 1
Chaac
Chaac
dankgr33nfamlit
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FerHolly
Horus
12
2 / 4 / 7
8,081
622
3,317
18,202
19,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Happy333
Baron Samedi
12
3 / 5 / 6
8,350
642
10,268
12,132
12,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Tejeriano
Artemis
12
4 / 6 / 5
8,854
681
8,505
11,905
5,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
9,581
737
9,227
10,371
3,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 7
10,405
800
11,407
5,595
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 10
10,274
790
15,384
16,390
15,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
9
Kills
15
15
Deaths
9
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
FerHolly
Horus
2
4
7
1.38
L
Baron Samedi
Happy333
Baron Samedi
3
5
6
1.2
W
4
5
6
1.4
L
Artemis
Tejeriano
Artemis
4
6
5
1.08
W
6
1
7
9.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
36,018
42,239
Taken
32,356
38,472
Mitigated
21,045
11,232
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FerHolly
Horus
3,317
1,709
3,279
4,424
18,202
19,996
0
5,154
12,090
0
6,975
L
Baron Samedi
Happy333
Baron Samedi
10,268
1,177
1,234
1,373
12,132
12,724
40
3,400
8,030
33,129
0
W
9,227
5,767
389
3,198
10,371
3,340
1,466
4,703
5,668
0
30,186
L
Artemis
Tejeriano
Artemis
8,505
3,721
0
922
11,905
5,752
0
3,884
7,512
0
29,254
W
11,407
700
1,002
2,461
5,595
1,873
216
2,467
3,128
30,179
0
W
15,384
1,528
0
7,240
16,390
15,832
283
3,628
12,762
4,905
44,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
30,260
106
Minions Killed
167
3
Camps Cleared
8
621,648
Distance Traveled
754,568
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,081
622
10
1
0
222,319
1
L
Baron Samedi
8,350
642
41
3
0
210,402
0
W
Artemis
9,581
737
40
3
2
218,473
2
L
Artemis
8,854
681
55
4
3
188,927
2
W
Ra
10,405
800
58
4
2
264,310
0
W
Chaac
10,274
790
69
5
4
271,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role