Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Masters
BackInApril
Kali
Masters
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 43L
3,057 MMR
Party 2
Nu Wa
Nu Wa
Masters
HyperHugo
Nu Wa
Masters
Level 160
God Stats
65W - 48L
1,677 SR
Queue Stats
499W - 403L
2,934 MMR
Solo
Tiamat
Tiamat
Masters
TheSanji
Tiamat
Masters
Level 88
God Stats
3W - 1L
1,148 SR
Queue Stats
184W - 150L
2,843 MMR
Solo
Cabrakan
Cabrakan
Masters
Treverbatenburg
Cabrakan
Masters
Level 160
God Stats
17W - 9L
1,754 SR
Queue Stats
539W - 525L
2,954 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,516 SR
2,658 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,487 SR
2,617 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Romëo
Hercules
Masters
Level 160
God Stats
32W - 37L
1,613 SR
Queue Stats
601W - 559L
2,969 MMR
Party 1
Bacchus
Bacchus
Masters
TheAllahGuy
Bacchus
Masters
Level 160
God Stats
4W - 6L
1,443 SR
Queue Stats
810W - 781L
2,993 MMR
Solo
Jing Wei
Jing Wei
Masters
iNPC
Jing Wei
Masters
Level 118
God Stats
0W - 5L
1,184 SR
Queue Stats
299W - 317L
2,630 MMR
Solo
Janus
Janus
Masters
iUwUurGirl
Janus
Masters
Level 76
God Stats
11W - 8L
1,697 SR
Queue Stats
239W - 199L
2,994 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 3 / 4
9,617
641
9,721
8,361
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 0
9,573
638
3,716
9,897
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
HyperHugo
Nu Wa
15
1 / 2 / 5
8,952
597
7,543
6,310
2,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
TheSanji
Tiamat
15
1 / 1 / 0
8,916
594
6,907
10,506
7,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
10
2 / 2 / 3
7,579
505
4,310
9,640
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SobekHelOdinOsirisGilgamesh

VS

Bans
Morgan Le FayIzanamiCu ChulainnYemojaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 1 / 2
8,299
553
5,617
9,803
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Romëo
Hercules
15
1 / 1 / 1
8,589
573
5,201
14,090
12,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
TheAllahGuy
Bacchus
12
2 / 4 / 6
7,570
505
5,729
10,988
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
iNPC
Jing Wei
13
0 / 4 / 2
7,705
514
2,490
10,971
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
3 / 2 / 4
8,752
583
6,356
7,698
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
9
9
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
4
1
L
Apollo
 
Apollo
3
1
2
4
W
6
1
0
6
W
Nu Wa
HyperHugo
Nu Wa
1
2
5
1.75
L
Hercules
Romëo
Hercules
1
1
1
1.5
L
Bacchus
TheAllahGuy
Bacchus
2
4
6
1.25
W
Tiamat
TheSanji
Tiamat
1
1
0
1
W
Cabrakan
2
2
3
1.75
L
Jing Wei
iNPC
Jing Wei
0
4
2
0.25
L
Janus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
25,393
44,714
Taken
53,550
26,101
Mitigated
33,019
18,098
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,721
5,458
0
3,375
8,361
2,922
0
2,294
6,039
0
82,964
L
Apollo
 
Apollo
5,617
2,936
0
1,034
9,803
3,367
324
2,134
7,669
0
68,796
W
3,716
1,390
0
4,743
9,897
4,344
0
2,042
7,769
0
67,382
W
Nu Wa
HyperHugo
Nu Wa
7,543
832
0
2,176
6,310
2,413
132
3,183
2,995
70,459
0
L
Hercules
Romëo
Hercules
5,201
2,184
0
8,776
14,090
12,942
40
5,865
8,225
0
61,296
L
Bacchus
TheAllahGuy
Bacchus
5,729
884
0
2,399
10,988
10,872
0
3,539
7,449
13,873
0
W
Tiamat
TheSanji
Tiamat
6,907
1,076
0
5,898
10,506
7,099
170
660
9,334
57,268
0
W
Cabrakan
4,310
653
0
1,906
9,640
9,323
0
3,576
5,948
13,571
0
L
Jing Wei
iNPC
Jing Wei
2,490
1,860
0
3,820
10,971
3,489
35
3,382
7,589
0
51,114
L
Janus
6,356
450
0
1,905
7,698
2,349
0
3,840
3,858
72,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
40,915
537
Minions Killed
566
0
Camps Cleared
0
1,492,201
Distance Traveled
1,549,768
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,617
641
137
9
0
259,091
5
L
Apollo
8,299
553
120
8
0
315,679
5
W
Kali
9,573
638
105
7
0
337,889
2
W
Nu Wa
8,952
597
154
10
0
309,528
5
L
Hercules
8,589
573
150
10
0
339,944
8
L
Bacchus
7,570
505
10
1
0
313,870
5
W
Tiamat
8,916
594
123
8
0
287,993
4
W
Cabrakan
7,579
505
18
1
0
297,700
6
L
Jing Wei
7,705
514
124
8
0
265,768
6
L
Janus
8,752
583
162
11
0
314,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role