Player Matchup

Sol
Sol
TedListens
Sol
Level 159
God Stats
5W - 0L
1,664 SR
Queue Stats
38W - 23L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
The Hawk Eye
Cthulhu
Level 155
God Stats
2W - 0L
1,429 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 1
Charybdis
Charybdis
boken15
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,469 Elo+
Party 1
Team Averages
Level 134
1,531 SR
1,536 Elo+

VS

Team Averages
Level 41
1,572 SR
1,408 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
bearvaci
Kukulkan
Level 8
God Stats
1W - 5L
1,392 SR
Queue Stats
3W - 8L
1,224 Elo+
Solo
Bacchus
Bacchus
xXBacchusBoyXx
Bacchus
Level 6
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 6
9,350
850
12,132
10,695
4,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
The Hawk Eye
Cthulhu
13
2 / 0 / 14
9,033
821
6,510
13,438
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
boken15
Charybdis
13
4 / 1 / 11
8,687
790
6,042
5,946
2,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 8 / 0
6,349
577
4,591
10,742
3,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
bearvaci
Kukulkan
11
1 / 1 / 0
7,093
645
9,261
5,015
1,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 0
6,462
587
5,578
12,094
9,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
16
Kills
1
1
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
8
0
0
W
10
0
6
13
W
Cthulhu
The Hawk Eye
Cthulhu
2
0
14
9
L
Kukulkan
bearvaci
Kukulkan
1
1
0
1
W
Charybdis
boken15
Charybdis
4
1
11
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
19,430
30,079
Taken
27,851
19,577
Mitigated
15,220
16,233
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,591
2,203
0
460
10,742
3,495
0
7,908
2,834
0
16,770
W
12,132
4,396
0
7,677
10,695
4,582
2,176
5,030
5,665
53,252
0
W
Cthulhu
The Hawk Eye
Cthulhu
6,510
41
339
5,963
13,438
12,518
27
6,676
6,762
22,149
0
L
Kukulkan
bearvaci
Kukulkan
9,261
1,329
488
1,317
5,015
1,857
0
3,066
1,949
33,846
0
W
Charybdis
boken15
Charybdis
6,042
2,956
0
2,254
5,946
2,477
853
3,579
2,367
0
17,579
L
5,578
249
330
823
12,094
9,868
0
7,718
4,376
13,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
19,904
148
Minions Killed
115
7
Camps Cleared
3
668,438
Distance Traveled
591,397
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,349
577
38
3
1
162,963
6
W
Sol
9,350
850
87
8
5
204,418
4
W
Cthulhu
9,033
821
34
3
1
267,556
3
L
Kukulkan
7,093
645
63
6
2
212,512
0
W
Charybdis
8,687
790
27
2
1
196,464
2
L
Bacchus
6,462
587
14
1
0
215,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role