Player Matchup

Danzaburou
Danzaburou
Dynasty1X
Danzaburou
Level 29
God Stats
53W - 67L
1,499 SR
Queue Stats
101W - 127L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Thejoker2905
Heimdallr
Level 4
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 3L
1,309 Elo+
Solo
Susano
Susano
leesinismylife
Susano
Level 16
God Stats
0W - 1L
1,306 SR
Queue Stats
8W - 11L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
lilmcweedy
Sun Wukong
Level 28
God Stats
18W - 27L
1,579 SR
Queue Stats
28W - 35L
1,485 Elo+
Solo
Ra
Ra
n3ksus
Ra
Level 7
God Stats
0W - 2L
1,183 SR
Queue Stats
17W - 13L
1,274 Elo+
Solo
Team Averages
Level 17
1,371 SR
1,375 Elo+

VS

Team Averages
Level 22
1,505 SR
1,397 Elo+
Odin
Odin
Ayrelius1
Odin
Level 29
God Stats
9W - 9L
1,421 SR
Queue Stats
108W - 112L
1,453 Elo+
Party 1
Anubis
Anubis
DanoG04
Anubis
Level 29
God Stats
28W - 15L
1,619 SR
Queue Stats
194W - 199L
1,476 Elo+
Party 1
Apollo
Apollo
Temperuni
Apollo
Level 21
God Stats
10W - 9L
1,487 SR
Queue Stats
28W - 27L
1,401 Elo+
Solo
Bellona
Bellona
Zhaphod0
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,208 Elo+
Solo
Pele
Pele
zlVoid
Pele
Level 27
God Stats
16W - 11L
1,498 SR
Queue Stats
98W - 80L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dynasty1X
Danzaburou
14
1 / 11 / 3
9,297
423
3,948
19,250
5,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
Thejoker2905
Heimdallr
14
1 / 12 / 3
9,474
431
4,871
16,828
11,590
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 7 / 0
11,407
519
11,807
19,402
14,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
lilmcweedy
Sun Wukong
12
1 / 9 / 1
8,281
376
2,463
17,234
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
16
1 / 8 / 2
10,449
475
9,456
11,332
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
7 / 2 / 12
11,784
536
10,411
16,425
21,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
DanoG04
Anubis
20
18 / 2 / 6
13,666
621
21,674
14,509
8,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Temperuni
Apollo
20
18 / 1 / 7
13,924
633
14,917
9,206
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Zhaphod0
Bellona
14
1 / 5 / 7
10,089
459
8,574
16,899
17,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
zlVoid
Pele
19
3 / 4 / 8
12,650
575
6,521
14,535
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
13
Kills
47
47
Deaths
14
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Odin
7
2
12
6.5
W
Anubis
DanoG04
Anubis
18
2
6
10.5
L
Danzaburou
Dynasty1X
Danzaburou
1
11
3
0.23
W
Apollo
Temperuni
Apollo
18
1
7
21.5
L
Heimdallr
Thejoker2905
Heimdallr
1
12
3
0.21
W
Bellona
Zhaphod0
Bellona
1
5
7
0.9
L
9
7
0
1.29
L
Sun Wukong
lilmcweedy
Sun Wukong
1
9
1
0.17
L
Ra
1
8
2
0.25
W
Pele
zlVoid
Pele
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
62,097
84,046
Taken
71,574
42,301
Mitigated
56,674
14,574
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,411
1,756
0
3,434
16,425
21,434
312
4,498
11,927
0
39,553
W
Anubis
DanoG04
Anubis
21,674
544
255
7,665
14,509
8,367
2,390
3,813
10,696
96,134
0
L
Danzaburou
Dynasty1X
Danzaburou
3,948
1,580
0
4,851
19,250
5,962
307
3,669
15,581
0
54,560
W
Apollo
Temperuni
Apollo
14,917
11,158
0
3,971
9,206
3,356
4,056
1,568
7,638
0
98,826
L
Heimdallr
Thejoker2905
Heimdallr
4,871
1,659
0
0
16,828
11,590
891
2,846
13,982
0
43,031
W
Bellona
Zhaphod0
Bellona
8,574
2,913
0
4,069
16,899
17,935
589
1,861
15,038
283
50,531
L
11,807
2,075
0
3,074
19,402
14,777
0
7,192
12,210
0
54,996
L
Sun Wukong
lilmcweedy
Sun Wukong
2,463
745
0
4,393
17,234
6,241
0
4,283
12,951
0
31,981
L
Ra
9,456
1,209
764
1,492
11,332
3,731
0
4,120
7,212
65,718
0
W
Pele
zlVoid
Pele
6,521
1,693
0
773
14,535
5,582
0
2,268
12,267
0
101,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
62,113
460
Minions Killed
538
0
Camps Cleared
0
1,754,189
Distance Traveled
2,113,735
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,784
536
59
3
0
419,610
1
W
Anubis
13,666
621
131
6
0
353,416
4
L
Danzaburou
9,297
423
84
4
0
340,958
5
W
Apollo
13,924
633
150
7
0
408,951
2
L
Heimdallr
9,474
431
72
3
0
311,948
2
W
Bellona
10,089
459
68
3
0
434,794
1
L
Susano
11,407
519
113
5
0
392,839
1
L
Sun Wukong
8,281
376
59
3
0
301,679
0
L
Ra
10,449
475
132
6
0
406,765
5
W
Pele
12,650
575
130
6
0
496,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role