Player Matchup

King Arthur
King Arthur
JaspionSenpai
King Arthur
Level 106
God Stats
8W - 3L
1,733 SR
Queue Stats
495W - 512L
1,455 Elo+
Solo
Awilix
Awilix
Marassatto
Awilix
Level 148
God Stats
1W - 3L
1,082 SR
Queue Stats
268W - 281L
1,538 Elo+
Party 2
Bacchus
Bacchus
OnyXGomeS
Bacchus
Level 149
God Stats
4W - 4L
1,628 SR
Queue Stats
76W - 93L
1,529 Elo+
Party 1
Janus
Janus
Verictor
Janus
Level 108
God Stats
6W - 4L
1,473 SR
Queue Stats
270W - 276L
1,544 Elo+
Party 2
Rama
Rama
remilson1
Rama
Level 160
God Stats
8W - 7L
1,495 SR
Queue Stats
138W - 120L
1,594 Elo+
Party 1
Team Averages
Level 134
1,482 SR
1,532 Elo+

VS

Team Averages
Level 104
1,471 SR
1,487 Elo+
Bellona
Bellona
Akammee
Bellona
Level 126
God Stats
10W - 14L
1,561 SR
Queue Stats
385W - 380L
1,496 Elo+
Solo
Scylla
Scylla
AvinarojaVrajisk
Scylla
Level 127
God Stats
55W - 62L
1,473 SR
Queue Stats
406W - 425L
1,534 Elo+
Solo
Mulan
Mulan
BrunoAtlanta
Mulan
Level 86
God Stats
32W - 28L
1,555 SR
Queue Stats
54W - 62L
1,553 Elo+
Solo
Charybdis
Charybdis
Gmonte15
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,347 Elo+
Solo
Fafnir
Fafnir
iFrostly
Fafnir
Level 101
God Stats
0W - 2L
1,266 SR
Queue Stats
95W - 100L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaspionSenpai
King Arthur
13
3 / 1 / 0
8,344
642
8,280
8,721
6,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Marassatto
Awilix
12
2 / 0 / 3
7,432
572
5,446
7,292
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
OnyXGomeS
Bacchus
10
0 / 1 / 7
6,596
507
4,830
10,136
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Verictor
Janus
12
3 / 0 / 0
7,236
557
3,574
4,854
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
14
5 / 1 / 1
8,306
639
6,670
6,072
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akammee
Bellona
11
1 / 2 / 0
6,301
485
4,546
12,240
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 0
6,546
504
4,023
6,284
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,594
430
3,246
8,616
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Gmonte15
Charybdis
10
0 / 4 / 0
5,447
419
1,885
7,966
2,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
iFrostly
Fafnir
8
0 / 3 / 2
5,590
430
2,775
9,309
6,565
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akammee
Bellona
1
2
0
0.5
L
2
1
0
2
L
0
3
0
0
L
Charybdis
Gmonte15
Charybdis
0
4
0
0
W
King Arthur
JaspionSenpai
King Arthur
3
1
0
3
W
Awilix
Marassatto
Awilix
2
0
3
3.5
W
Bacchus
OnyXGomeS
Bacchus
0
1
7
3.5
W
Janus
Verictor
Janus
3
0
0
3
L
Fafnir
iFrostly
Fafnir
0
3
2
0.33
W
Rama
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
16,475
37,075
Taken
44,415
20,013
Mitigated
23,879
10,523
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akammee
Bellona
4,546
2,108
0
5,781
12,240
9,546
0
1,793
10,447
0
35,475
L
4,023
161
0
2,392
6,284
2,394
0
2,096
4,016
36,252
0
L
3,246
684
0
2,188
8,616
3,364
0
1,335
7,221
0
30,227
L
Charybdis
Gmonte15
Charybdis
1,885
979
0
713
7,966
2,010
0
2,236
5,706
0
22,211
W
King Arthur
JaspionSenpai
King Arthur
8,280
655
0
3,730
8,721
6,219
0
392
8,329
8,444
37,446
W
Awilix
Marassatto
Awilix
5,446
2,378
0
2,731
7,292
2,475
148
1,000
6,292
0
40,674
W
Bacchus
OnyXGomeS
Bacchus
4,830
937
0
1,561
10,136
7,780
28
2,498
7,638
16,206
0
W
Janus
Verictor
Janus
3,574
45
0
1,601
4,854
1,535
546
2,037
2,817
41,105
0
L
Fafnir
iFrostly
Fafnir
2,775
724
0
1,363
9,309
6,565
0
2,135
7,164
14,632
0
W
Rama
6,670
5,547
0
900
6,072
2,004
3,418
1,053
5,019
0
57,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
29,478
377
Minions Killed
275
0
Camps Cleared
0
1,258,460
Distance Traveled
1,188,044
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,301
485
79
6
0
251,994
2
L
Scylla
6,546
504
66
5
0
257,497
2
L
Mulan
5,594
430
64
5
0
247,877
6
L
Charybdis
5,447
419
43
3
0
222,048
4
W
King Arthur
8,344
642
96
7
0
234,332
4
W
Awilix
7,432
572
80
6
0
302,776
3
W
Bacchus
6,596
507
14
1
0
251,326
3
W
Janus
7,236
557
79
6
0
264,752
5
L
Fafnir
5,590
430
23
2
0
208,628
3
W
Rama
8,306
639
108
8
0
205,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role