Player Matchup

Apollo
Apollo
Dreydreydrey
Apollo
Level 29
God Stats
24W - 17L
1,488 SR
Queue Stats
122W - 119L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Jeffy8747
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo
Loki
Loki
MrMom24_7
Loki
Level 18
God Stats
0W - 3L
1,110 SR
Queue Stats
12W - 13L
1,458 Elo+
Solo
Fafnir
Fafnir
ploppingpoop
Fafnir
Level 27
God Stats
15W - 17L
1,545 SR
Queue Stats
22W - 27L
1,430 Elo+
Solo
Mercury
Mercury
prince_centurion
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 123L
1,470 Elo+
Solo
Team Averages
Level 21
1,429 SR
1,450 Elo+

VS

Team Averages
Level 22
1,581 SR
1,449 Elo+
Nemesis
Nemesis
Dr3amKill3r-PR69
Nemesis
Level 6
God Stats
21W - 20L
1,505 SR
Queue Stats
91W - 87L
1,364 Elo+
Solo
Nu Wa
Nu Wa
KCorp_Intern
Nu Wa
Level 21
God Stats
7W - 3L
1,620 SR
Queue Stats
122W - 106L
1,506 Elo+
Solo
Odin
Odin
Ludwigvonk
Odin
Level 28
God Stats
3W - 3L
1,506 SR
Queue Stats
78W - 59L
1,475 Elo+
Solo
Artemis
Artemis
McReal_One
Artemis
Level 28
God Stats
18W - 9L
1,731 SR
Queue Stats
131W - 152L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
PoizonousFlower
Xing Tian
Level 28
God Stats
28W - 33L
1,542 SR
Queue Stats
110W - 128L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 6 / 1
8,379
441
13,781
14,928
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Jeffy8747
Xing Tian
4
0 / 3 / 0
5,705
300
765
6,420
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
11
0 / 11 / 0
7,033
370
2,264
16,870
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
8
1 / 2 / 2
7,140
376
2,782
12,037
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 5 / 0
7,731
407
3,288
14,266
4,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
11,178
588
4,519
9,544
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 0 / 5
12,280
646
18,880
7,703
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 0 / 0
11,306
595
6,863
10,443
7,348
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
McReal_One
Artemis
15
4 / 2 / 3
9,970
525
9,873
9,641
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
PoizonousFlower
Xing Tian
15
2 / 3 / 6
9,110
479
5,263
11,413
8,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
27
27
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Apollo
3
6
1
0.58
L
Xing Tian
Jeffy8747
Xing Tian
0
3
0
0
W
9
0
5
11.5
W
8
0
0
8
W
Artemis
McReal_One
Artemis
4
2
3
2.75
L
Loki
0
11
0
0
W
Xing Tian
PoizonousFlower
Xing Tian
2
3
6
1.67
L
Fafnir
1
2
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
45,398
64,521
Taken
48,744
25,923
Mitigated
26,473
10,244
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,519
1,238
0
6,369
9,544
3,885
377
623
8,921
0
73,509
L
Apollo
13,781
5,512
0
2,433
14,928
4,689
576
4,474
10,134
0
61,881
L
Xing Tian
Jeffy8747
Xing Tian
765
446
0
0
6,420
2,125
38
2,619
3,402
3,106
0
W
18,880
4,101
0
2,691
7,703
3,002
10,040
311
7,392
89,090
0
W
6,863
1,910
0
1,252
10,443
7,348
4,887
562
9,881
12,026
31,849
W
Artemis
McReal_One
Artemis
9,873
5,751
0
3,282
9,641
3,437
2,193
958
8,683
0
67,640
L
Loki
2,264
809
0
2,266
16,870
3,920
0
6,213
10,128
0
37,687
W
Xing Tian
PoizonousFlower
Xing Tian
5,263
436
0
1,254
11,413
8,801
1,252
1,093
10,320
26,486
0
L
Fafnir
2,782
1,155
135
1,754
12,037
10,445
0
4,414
7,369
10,440
0
L
3,288
1,660
0
3,656
14,266
4,744
0
6,286
7,372
0
45,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
53,844
286
Minions Killed
524
0
Camps Cleared
0
1,356,387
Distance Traveled
1,721,181
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,178
588
123
6
0
353,327
2
L
Apollo
8,379
441
111
6
0
282,748
1
L
Xing Tian
5,705
300
5
0
0
120,499
0
W
Nu Wa
12,280
646
153
8
0
341,294
5
W
Odin
11,306
595
105
6
0
323,397
0
W
Artemis
9,970
525
108
6
0
334,541
0
L
Loki
7,033
370
68
4
0
300,040
0
W
Xing Tian
9,110
479
35
2
0
368,622
5
L
Fafnir
7,140
376
11
1
0
290,783
1
L
Mercury
7,731
407
91
5
0
362,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role