Player Matchup

Cerberus
Cerberus
MisterSirDaddy
Cerberus
Level 117
God Stats
12W - 16L
1,557 SR
Queue Stats
295W - 337L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Mugiwaraluffy209
Cernunnos
Level 46
God Stats
2W - 1L
1,452 SR
Queue Stats
2W - 3L
1,302 Elo+
Solo
Sol
Sol
witness561
Sol
Level 152
God Stats
17W - 12L
1,554 SR
Queue Stats
247W - 252L
1,505 Elo+
Solo
Team Averages
Level 105
1,521 SR
1,408 Elo+

VS

Team Averages
Level 59
1,395 SR
1,414 Elo+
Fenrir
Fenrir
DeadshotPhoenix
Fenrir
Level 30
God Stats
2W - 2L
1,544 SR
Queue Stats
222W - 213L
1,485 Elo+
Solo
Janus
Janus
EpicWireOne
Janus
Level 119
God Stats
0W - 6L
1,447 SR
Queue Stats
44W - 44L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
yoSylify
Gilgamesh
Level 28
God Stats
2W - 4L
1,192 SR
Queue Stats
213W - 286L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
6 / 4 / 8
12,219
764
15,365
18,929
22,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
15
4 / 2 / 4
10,783
674
8,002
11,404
4,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 9
11,294
706
15,848
10,461
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,687
543
7,332
18,300
13,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 7 / 4
10,408
651
12,553
13,109
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
yoSylify
Gilgamesh
12
3 / 3 / 1
9,133
571
7,676
13,557
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
8
8
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
4
7
4
0.86
W
Cerberus
6
4
8
2.5
W
Cernunnos
4
2
4
3
W
4
2
9
4.25
L
Gilgamesh
yoSylify
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
27,561
40,794
Taken
44,966
30,833
Mitigated
21,815
15,203
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
1,061
0
749
18,300
13,899
0
12,458
5,842
3,400
20,492
L
12,553
477
0
1,961
13,109
3,612
0
11,078
2,031
36,780
0
W
Cerberus
15,365
660
0
4,987
18,929
22,324
110
4,015
14,740
23,124
0
W
Cernunnos
8,002
2,415
1,204
2,641
11,404
4,516
388
3,370
8,034
0
47,810
W
15,848
4,475
0
6,371
10,461
3,993
1,721
7,019
3,442
59,047
0
L
Gilgamesh
yoSylify
Gilgamesh
7,676
2,214
206
1,296
13,557
4,304
0
8,813
4,744
0
18,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
28,228
174
Minions Killed
124
8
Camps Cleared
6
882,630
Distance Traveled
839,807
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,687
543
30
2
1
266,446
2
L
Janus
10,408
651
63
4
4
251,313
1
W
Cerberus
12,219
764
25
2
0
309,424
2
W
Cernunnos
10,783
674
72
5
1
286,367
3
W
Sol
11,294
706
77
5
7
286,839
0
L
Gilgamesh
9,133
571
31
2
1
322,048
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role