Player Matchup

Hun Batz
Hun Batz
A Dark Incubus
Hun Batz
Level 100
God Stats
10W - 10L
1,508 SR
Queue Stats
478W - 470L
1,558 Elo+
Party 1
Odin
Odin
GRIMM 802
Odin
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
324W - 305L
1,628 Elo+
Party 1
Fafnir
Fafnir
Nashty713
Fafnir
Level 144
God Stats
0W - 1L
1,786 SR
Queue Stats
154W - 149L
1,515 Elo+
Solo
Thanatos
Thanatos
NeedAPickUp
Thanatos
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 122L
1,595 Elo+
Solo
Mulan
Mulan
rafastos
Mulan
Level 107
God Stats
1W - 3L
1,541 SR
Queue Stats
101W - 93L
1,523 Elo+
Solo
Team Averages
Level 111
1,567 SR
1,564 Elo+

VS

Team Averages
Level 109
1,461 SR
1,505 Elo+
Hades
Hades
Geist Grace
Hades
Level 152
God Stats
1W - 0L
1,802 SR
Queue Stats
49W - 32L
1,598 Elo+
Solo
Nox
Nox
Iced vGxd
Nox
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 104L
1,534 Elo+
Solo
Sobek
Sobek
Ppbritoperezz
Sobek
Level 127
God Stats
3W - 4L
1,340 SR
Queue Stats
250W - 251L
1,543 Elo+
Solo
Amaterasu
Amaterasu
WewaWizard96
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 115L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
XxGeneral_Ghost
Sun Wukong
Level 114
God Stats
6W - 1L
1,162 SR
Queue Stats
185W - 200L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
5 / 7 / 10
10,754
672
16,401
14,518
8,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
18
1 / 4 / 13
9,872
617
12,957
27,574
22,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Nashty713
Fafnir
16
1 / 5 / 11
10,194
637
7,233
20,939
31,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
NeedAPickUp
Thanatos
17
4 / 8 / 7
10,013
626
12,434
15,544
7,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
rafastos
Mulan
19
5 / 5 / 8
10,781
674
19,946
20,646
21,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 16
12,815
801
27,458
17,113
22,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 2 / 17
12,254
766
15,420
9,977
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 15
10,051
628
10,897
25,526
39,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
WewaWizard96
Amaterasu
20
4 / 2 / 20
11,583
724
11,138
21,097
18,254
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
XxGeneral_Ghost
Sun Wukong
19
7 / 3 / 15
11,774
736
17,875
15,891
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
16
Kills
29
29
Deaths
16
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
7
10
1.43
L
Odin
1
4
13
1.88
W
10
3
16
6
W
7
2
17
7.75
L
Fafnir
Nashty713
Fafnir
1
5
11
1.3
L
Thanatos
NeedAPickUp
Thanatos
4
8
7
0.94
W
1
6
15
1.42
W
Amaterasu
WewaWizard96
Amaterasu
4
2
20
7
W
Sun Wukong
XxGeneral_Ghost
Sun Wukong
7
3
15
4.83
L
Mulan
rafastos
Mulan
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,971
Damage
82,788
99,221
Taken
89,604
92,088
Mitigated
103,224
33,587
Healing
38,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
16,401
3,845
319
317
14,518
8,528
0
8,880
5,494
0
35,507
L
Odin
12,957
2,268
2,621
9,983
27,574
22,935
162
13,526
13,552
0
25,478
W
27,458
1,074
6,475
6,468
17,113
22,150
1,724
2,667
14,446
50,545
0
W
15,420
1,412
2,981
2,860
9,977
4,856
1,953
553
9,424
25,963
0
L
Fafnir
Nashty713
Fafnir
7,233
2,821
1,870
5,644
20,939
31,158
1,001
12,129
8,405
12,343
0
L
Thanatos
NeedAPickUp
Thanatos
12,434
502
0
6,270
15,544
7,515
0
8,748
6,610
0
16,859
W
10,897
295
1,612
4,930
25,526
39,997
311
2,962
22,564
21,039
0
W
Amaterasu
WewaWizard96
Amaterasu
11,138
3,276
187
6,341
21,097
18,254
0
3,458
17,639
0
23,864
W
Sun Wukong
XxGeneral_Ghost
Sun Wukong
17,875
3,305
1,909
4,506
15,891
17,967
527
2,928
12,963
0
36,212
L
Mulan
rafastos
Mulan
19,946
2,203
2,755
3,808
20,646
21,952
451
10,492
9,677
10,926
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,614
Gold Earned
58,477
118
Minions Killed
154
0
Camps Cleared
0
1,394,572
Distance Traveled
1,426,263
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,754
672
36
2
0
266,335
0
L
Odin
9,872
617
22
1
0
321,956
0
W
Hades
12,815
801
62
4
0
258,523
0
W
Nox
12,254
766
28
2
0
293,094
0
L
Fafnir
10,194
637
11
1
0
256,058
0
L
Thanatos
10,013
626
11
1
0
273,699
0
W
Sobek
10,051
628
10
1
0
276,207
1
W
Amaterasu
11,583
724
17
1
0
293,588
0
W
Sun Wukong
11,774
736
37
2
0
304,851
2
L
Mulan
10,781
674
38
2
0
276,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role