Player Matchup

Cernunnos
Cernunnos
LemonxWizard
Cernunnos
Level 18
God Stats
8W - 3L
1,776 SR
Queue Stats
25W - 25L
1,492 Elo+
Solo
Serqet
Serqet
SolyFighter
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 174L
1,506 Elo+
Solo
Vamana
Vamana
Tiago_Siilva23
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 148L
1,475 Elo+
Solo
Merlin
Merlin
xDtech23
Merlin
Level 18
God Stats
2W - 3L
1,478 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Xing Tian
Xing Tian
zechtko187
Xing Tian
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 71L
1,582 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,486 Elo+

VS

Team Averages
Level 16
1,559 SR
1,514 Elo+
Agni
Agni
AgenteM025
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Bellona
Bellona
ChillinChuck960
Bellona
Level 16
God Stats
17W - 9L
1,794 SR
Queue Stats
28W - 19L
1,593 Elo+
Solo
Fenrir
Fenrir
ImNotTryin_KM
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,602 Elo+
Solo
Ra
Ra
TTVThePerkyMan
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,654 Elo+
Solo
Ares
Ares
Tempest21
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LemonxWizard
Cernunnos
14
7 / 6 / 1
8,875
522
13,922
13,997
4,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
13
3 / 5 / 1
8,003
471
7,575
12,001
4,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
7,542
444
4,116
9,686
3,662
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
xDtech23
Merlin
12
2 / 6 / 2
7,122
419
4,839
7,432
1,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
zechtko187
Xing Tian
13
3 / 2 / 6
8,000
471
6,404
14,903
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,413
377
3,700
11,103
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 7
9,802
577
8,375
14,933
13,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
10 / 3 / 0
10,030
590
9,018
12,352
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 2
10,372
610
13,299
8,577
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
1 / 2 / 2
7,469
439
3,212
12,213
9,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
16
Kills
23
23
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
9
2
0.11
W
5
1
7
8.5
W
10
3
0
3.33
L
Cernunnos
LemonxWizard
Cernunnos
7
6
1
1.25
L
Serqet
3
5
1
0.7
W
7
1
2
8
W
Ares
1
2
2
1
L
1
4
1
0.38
L
Merlin
xDtech23
Merlin
2
6
2
0.5
L
Xing Tian
zechtko187
Xing Tian
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
37,604
58,019
Taken
59,178
25,803
Mitigated
34,446
9,788
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,700
517
0
1,176
11,103
2,857
782
1,463
9,232
29,749
0
W
8,375
3,579
0
5,623
14,933
13,225
468
3,202
11,148
0
56,059
W
9,018
2,496
0
3,359
12,352
4,948
0
2,160
9,816
0
76,040
L
Cernunnos
LemonxWizard
Cernunnos
13,922
5,965
0
4,213
13,997
4,902
0
6,964
6,807
0
53,437
L
Serqet
7,575
1,172
0
0
12,001
4,223
0
3,155
8,830
0
39,648
W
13,299
2,273
1,163
4,610
8,577
3,652
1,022
1,849
5,901
73,783
0
W
Ares
3,212
50
0
527
12,213
9,764
220
1,530
10,154
32,437
0
L
4,116
1,688
0
1,641
9,686
3,662
51
780
8,906
0
43,107
L
Merlin
xDtech23
Merlin
4,839
97
0
108
7,432
1,961
775
1,411
5,987
33,323
0
L
Xing Tian
zechtko187
Xing Tian
6,404
460
0
3,826
14,903
11,055
297
7,531
7,278
23,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
44,086
323
Minions Killed
506
0
Camps Cleared
0
1,598,618
Distance Traveled
1,558,906
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,413
377
51
3
0
280,838
0
W
Bellona
9,802
577
133
8
0
326,083
2
W
Fenrir
10,030
590
133
8
0
345,071
1
L
Cernunnos
8,875
522
79
5
0
274,966
2
L
Serqet
8,003
471
69
4
0
338,710
2
W
Ra
10,372
610
129
8
0
293,629
4
W
Ares
7,469
439
60
4
0
313,285
4
L
Vamana
7,542
444
84
5
0
360,816
0
L
Merlin
7,122
419
61
4
0
291,453
0
L
Xing Tian
8,000
471
30
2
0
332,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role