Player Matchup

Ratatoskr
Ratatoskr
Bronze III
Arashi Rose
Ratatoskr
Bronze III
Level 62
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 6L
1,308 MMR
Party 1
Yemoja
Yemoja
Silver II
Sanda Rose
Yemoja
Silver II
Level 111
God Stats
0W - 1L
1,265 SR
Queue Stats
24W - 31L
1,155 MMR
Party 1
Chronos
Chronos
Silver II
Tesura rose
Chronos
Silver II
Level 94
God Stats
0W - 1L
1,487 SR
Queue Stats
22W - 28L
1,188 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,372 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,672 SR
1,162 MMR
Gilgamesh
Gilgamesh
Silver II
AlphaVigor
Gilgamesh
Silver II
Level 140
God Stats
46W - 19L
1,709 SR
Queue Stats
594W - 760L
1,059 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
thekovenant18
Morgan Le Fay
Gold V
Level 154
God Stats
9W - 10L
1,470 SR
Queue Stats
218W - 272L
1,228 MMR
Solo
Danzaburou
Danzaburou
Silver III
uGonaLearn2day0
Danzaburou
Silver III
Level 122
God Stats
3W - 1L
1,838 SR
Queue Stats
14W - 22L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arashi Rose
Ratatoskr
13
4 / 10 / 1
9,275
663
4,321
13,839
4,889
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Sanda Rose
Yemoja
11
1 / 4 / 4
9,141
653
4,598
11,438
11,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Tesura rose
Chronos
14
3 / 4 / 4
9,608
686
8,958
16,003
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAthenaZeusPersephoneAchilles

VS

Bans
AphroditeKumbhakarnaCthulhuTiamatCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaVigor
Gilgamesh
14
6 / 3 / 9
10,656
761
8,820
15,211
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
thekovenant18
Morgan Le Fay
16
5 / 1 / 9
11,103
793
11,425
10,428
5,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
uGonaLearn2day0
Danzaburou
14
7 / 4 / 9
11,546
825
12,261
9,779
3,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
18
18
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlphaVigor
Gilgamesh
6
3
9
3.5
L
Ratatoskr
Arashi Rose
Ratatoskr
4
10
1
0.45
L
Yemoja
Sanda Rose
Yemoja
1
4
4
0.75
L
Chronos
Tesura rose
Chronos
3
4
4
1.25
W
Morgan Le Fay
thekovenant18
Morgan Le Fay
5
1
9
9.5
W
Danzaburou
uGonaLearn2day0
Danzaburou
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
32,506
41,280
Taken
35,418
22,886
Mitigated
18,072
4,296
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlphaVigor
Gilgamesh
8,820
2,345
215
5,409
15,211
9,431
757
4,702
10,267
0
33,825
L
Ratatoskr
Arashi Rose
Ratatoskr
4,321
981
281
755
13,839
4,889
0
3,186
10,653
0
14,999
L
Yemoja
Sanda Rose
Yemoja
4,598
588
555
1,214
11,438
11,153
0
2,758
8,680
18,577
0
L
Chronos
Tesura rose
Chronos
8,958
1,749
0
1,491
16,003
6,844
0
5,839
10,164
38,075
2,078
W
Morgan Le Fay
thekovenant18
Morgan Le Fay
11,425
1,033
0
4,956
10,428
5,169
696
5,139
5,021
54,383
0
W
Danzaburou
uGonaLearn2day0
Danzaburou
12,261
4,504
0
1,593
9,779
3,472
1,353
3,123
6,508
0
44,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
33,305
137
Minions Killed
194
3
Camps Cleared
9
602,946
Distance Traveled
747,932
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,656
761
52
4
3
241,903
1
L
Ratatoskr
9,275
663
24
2
0
205,994
0
L
Yemoja
9,141
653
29
2
1
146,004
2
L
Chronos
9,608
686
84
6
2
250,948
3
W
Morgan Le Fay
11,103
793
77
6
4
295,531
3
W
Danzaburou
11,546
825
65
5
2
210,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role