Player Matchup

Chaac
Chaac
IIAlexII
Chaac
Level 93
God Stats
7W - 5L
1,646 SR
Queue Stats
239W - 253L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
MrShaft7690
Zhong Kui
Level 86
God Stats
34W - 30L
1,805 SR
Queue Stats
333W - 388L
1,369 Elo+
Solo
Fenrir
Fenrir
Wreckshtt
Fenrir
Level 79
God Stats
3W - 5L
1,242 SR
Queue Stats
131W - 131L
1,347 Elo+
Solo
Nu Wa
Nu Wa
ciknus12
Nu Wa
Level 128
God Stats
6W - 1L
1,940 SR
Queue Stats
145W - 149L
1,392 Elo+
Solo
Medusa
Medusa
wiskerusmaximus-
Medusa
Level 99
God Stats
34W - 41L
1,276 SR
Queue Stats
509W - 596L
1,370 Elo+
Solo
Team Averages
Level 97
1,582 SR
1,381 Elo+

VS

Team Averages
Level 93
1,322 SR
1,365 Elo+
Rama
Rama
INKZinkz
Rama
Level 98
God Stats
7W - 10L
1,440 SR
Queue Stats
218W - 235L
1,374 Elo+
Solo
Arachne
Arachne
Kasper0ff
Arachne
Level 42
God Stats
53W - 41L
1,468 SR
Queue Stats
508W - 500L
1,339 Elo+
Party 1
Aphrodite
Aphrodite
ThatBoyTrappin-
Aphrodite
Level 60
God Stats
0W - 5L
1,047 SR
Queue Stats
107W - 118L
1,397 Elo+
Solo
Tyr
Tyr
shmiga08
Tyr
Level 125
God Stats
0W - 3L
1,210 SR
Queue Stats
1,043W - 1,058L
1,331 Elo+
Party 1
Terra
Terra
xTh3Beat
Terra
Level 141
God Stats
14W - 16L
1,446 SR
Queue Stats
234W - 234L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IIAlexII
Chaac
11
0 / 1 / 8
6,553
468
4,142
9,097
6,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
MrShaft7690
Zhong Kui
12
5 / 1 / 3
7,583
542
10,164
7,756
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Wreckshtt
Fenrir
12
10 / 4 / 6
8,226
588
8,881
10,547
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
ciknus12
Nu Wa
12
4 / 3 / 8
6,909
494
11,936
8,334
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 2 / 5
7,133
510
7,671
7,902
1,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
5 / 5 / 4
7,385
528
8,720
12,079
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Kasper0ff
Arachne
9
1 / 6 / 4
6,580
470
3,778
10,690
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ThatBoyTrappin-
Aphrodite
10
0 / 8 / 0
6,132
438
3,620
12,802
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 1 / 1
7,349
525
4,563
9,720
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
xTh3Beat
Terra
10
2 / 3 / 6
7,250
518
3,775
11,739
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
23
Kills
10
11
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
IIAlexII
Chaac
0
1
8
4
L
Rama
5
5
4
1.4
L
Arachne
Kasper0ff
Arachne
1
6
4
0.5
W
Zhong Kui
MrShaft7690
Zhong Kui
5
1
3
6.5
L
Aphrodite
ThatBoyTrappin-
Aphrodite
0
8
0
0
W
Fenrir
Wreckshtt
Fenrir
10
4
6
3.25
W
Nu Wa
ciknus12
Nu Wa
4
3
8
2.67
L
2
1
1
2.5
W
4
2
5
3.25
L
Terra
xTh3Beat
Terra
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,794
Damage
24,456
43,636
Taken
57,030
20,257
Mitigated
26,512
14,411
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
IIAlexII
Chaac
4,142
809
0
3,793
9,097
6,955
920
851
7,930
0
26,800
L
Rama
8,720
5,964
0
3,145
12,079
3,096
0
4,787
7,292
0
38,135
L
Arachne
Kasper0ff
Arachne
3,778
2,777
0
767
10,690
2,821
0
3,072
7,456
0
26,820
W
Zhong Kui
MrShaft7690
Zhong Kui
10,164
941
0
2,881
7,756
5,159
1,108
2,174
5,489
36,553
0
L
Aphrodite
ThatBoyTrappin-
Aphrodite
3,620
239
106
4,150
12,802
3,569
898
5,478
6,888
26,597
0
W
Fenrir
Wreckshtt
Fenrir
8,881
1,224
0
2,921
10,547
4,284
600
1,157
9,205
0
35,271
W
Nu Wa
ciknus12
Nu Wa
11,936
4,723
0
2,515
8,334
1,887
178
1,139
7,149
34,315
0
L
4,563
698
0
3,177
9,720
7,282
325
3,405
6,163
0
31,309
W
7,671
3,924
0
2,301
7,902
1,972
0
2,074
5,828
0
35,395
L
Terra
xTh3Beat
Terra
3,775
242
2,097
5,636
11,739
9,744
58
4,592
7,131
20,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
34,696
295
Minions Killed
278
0
Camps Cleared
0
1,246,142
Distance Traveled
1,264,667
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,553
468
59
4
0
253,204
0
L
Rama
7,385
528
56
4
0
215,405
2
L
Arachne
6,580
470
46
3
0
285,048
9
W
Zhong Kui
7,583
542
69
5
0
250,990
0
L
Aphrodite
6,132
438
63
5
0
242,115
4
W
Fenrir
8,226
588
58
4
0
279,354
1
W
Nu Wa
6,909
494
49
4
0
225,290
6
L
Tyr
7,349
525
84
6
0
287,735
1
W
Medusa
7,133
510
60
4
0
237,304
0
L
Terra
7,250
518
29
2
0
234,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role